Player 1 (): PythonBorked.js
vs
Player 2 (): mu-test2.js

backpauseplayforward
[ [ [2,0], // coordinates player 1 [2,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".2.32", ".3.2.", "1....", "..3..", "..3.3", ], [ [3,0], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".2.32", ".3.2.", "1....", "..3..", "..3.3", ], [ [4,0], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...32", ".3.2.", "1....", "..3..", "..3.3", ], [ [4,0], // coordinates player 1 [0,0], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3.", ".3.2.", "1....", "..3..", "..3.3", ], [ [4,0], // coordinates player 1 [0,0], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3.", ".3.2.", "1....", "..3..", "..3.3", ], ["player 1 wins (opponent return no move or an invalid move)"] ]