Player 1 (): Swagluator [TESTER].lua
vs
Player 2 (): Smartline.js

backpauseplayforward
[ [ [14,0], // coordinates player 1 [14,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "........3.....3", "...............", "...............", "....3.....2....", "...............", "...............", "...2...3...1...", "...............", "3.........2....", "...............", "...............", "...............", "...............", ], [ [13,0], // coordinates player 1 [14,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "........3.....3", "...............", "...............", "....3.....2....", "...............", "...............", "...2...3...1...", "...............", "3.........2....", "...............", "...............", "...............", "...............", ], [ [12,0], // coordinates player 1 [14,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "........3.....3", "...............", "...............", "....3.....2....", "...............", "...............", "...2...3...1...", "...............", "3.........2....", "...............", "...............", "...............", "...............", ], [ [11,0], // coordinates player 1 [14,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "........3......", "...............", "...............", "....3.....2....", "...............", "...............", "...2...3...1...", "...............", "3.........2....", "...............", "...............", "...............", "...............", ], [ [11,1], // coordinates player 1 [13,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "........3......", "...............", "...............", "....3.....2....", "...............", "...............", "...2...3...1...", "...............", "3.........2....", "...............", "...............", "...............", "...............", ], [ [11,2], // coordinates player 1 [12,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "........3......", "...............", "...............", "....3.....2....", "...............", "...............", "...2...3...1...", "...............", "3.........2....", "...............", "...............", "...............", "...............", ], [ [11,3], // coordinates player 1 [12,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "........3......", "...............", "...............", "....3.....2....", "...............", "...............", "...2...3...1...", "...............", "3.........2....", "...............", "...............", "...............", "...............", ], [ [11,4], // coordinates player 1 [11,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "........3......", "...............", "...............", "....3.....2....", "...............", "...............", "...2...3...1...", "...............", "3.........2....", "...............", "...............", "...............", "...............", ], [ [11,5], // coordinates player 1 [11,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "........3......", "...............", "...............", "....3.....2....", "...............", "...............", "...2...3...1...", "...............", "3.........2....", "...............", "...............", "...............", "...............", ], [ [11,6], // coordinates player 1 [11,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "........3......", "...............", "...............", "....3.....2....", "...............", "...............", "...2...3...1...", "...............", "3.........2....", "...............", "...............", "...............", "...............", ], [ [11,7], // coordinates player 1 [11,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "........3......", "...............", "...............", "....3.....2....", "...............", "...............", "...2...3...1...", "...............", "3.........2....", "...............", "...............", "...............", "...............", ], [ [11,8], // coordinates player 1 [11,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "........3......", "...............", "...............", "....3.....2....", "...............", "...............", "...2...3...1...", "...............", "3.........2....", "...............", "...............", "...............", "...............", ], [ [11,8], // coordinates player 1 [11,8], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "........3......", "...............", "...............", "....3.....2....", "...............", "...............", "...2...3.......", "...............", "3.........2....", "...............", "...............", "...............", "...............", ], [ [10,8], // coordinates player 1 [11,9], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "........3......", "...............", "...............", "....3.....2....", "...............", "...............", "...2...3.......", "...............", "3.........2....", "...............", "...............", "...............", "...............", ], [ [10,7], // coordinates player 1 [10,9], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "........3......", "...............", "...............", "....3.....2....", "...............", "...............", "...2...3.......", "...............", "3.........2....", "...............", "...............", "...............", "...............", ], [ [10,6], // coordinates player 1 [10,10], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "........3......", "...............", "...............", "....3.....2....", "...............", "...............", "...2...3.......", "...............", "3.........2....", "...............", "...............", "...............", "...............", ], [ [10,5], // coordinates player 1 [10,10], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "........3......", "...............", "...............", "....3.....2....", "...............", "...............", "...2...3.......", "...............", "3..............", "...............", "...............", "...............", "...............", ], [ [10,5], // coordinates player 1 [10,9], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "........3......", "...............", "...............", "....3..........", "...............", "...............", "...2...3.......", "...............", "3..............", "...............", "...............", "...............", "...............", ], [ [9,5], // coordinates player 1 [9,9], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "........3......", "...............", "...............", "....3..........", "...............", "...............", "...2...3.......", "...............", "3..............", "...............", "...............", "...............", "...............", ], [ [8,5], // coordinates player 1 [9,8], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "........3......", "...............", "...............", "....3..........", "...............", "...............", "...2...3.......", "...............", "3..............", "...............", "...............", "...............", "...............", ], [ [7,5], // coordinates player 1 [8,8], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "........3......", "...............", "...............", "....3..........", "...............", "...............", "...2...3.......", "...............", "3..............", "...............", "...............", "...............", "...............", ], [ [6,5], // coordinates player 1 [7,8], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "........3......", "...............", "...............", "....3..........", "...............", "...............", "...2...3.......", "...............", "3..............", "...............", "...............", "...............", "...............", ], [ [5,5], // coordinates player 1 [7,8], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "........3......", "...............", "...............", "....3..........", "...............", "...............", "...2...........", "...............", "3..............", "...............", "...............", "...............", "...............", ], [ [4,5], // coordinates player 1 [6,8], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "........3......", "...............", "...............", "....3..........", "...............", "...............", "...2...........", "...............", "3..............", "...............", "...............", "...............", "...............", ], [ [4,5], // coordinates player 1 [5,8], // coordinates player 2 [1.0,1.0,1.0], // item count player 1 [0.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "........3......", "...............", "...............", "...............", "...............", "...............", "...2...........", "...............", "3..............", "...............", "...............", "...............", "...............", ], [ [3,5], // coordinates player 1 [4,8], // coordinates player 2 [1.0,1.0,1.0], // item count player 1 [0.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "........3......", "...............", "...............", "...............", "...............", "...............", "...2...........", "...............", "3..............", "...............", "...............", "...............", "...............", ], [ [3,6], // coordinates player 1 [3,8], // coordinates player 2 [1.0,1.0,1.0], // item count player 1 [0.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "........3......", "...............", "...............", "...............", "...............", "...............", "...2...........", "...............", "3..............", "...............", "...............", "...............", "...............", ], [ [3,7], // coordinates player 1 [3,8], // coordinates player 2 [1.0,1.0,1.0], // item count player 1 [0.0,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "3..............", "...............", "...............", "...............", "...............", ], [ [2,7], // coordinates player 1 [2,8], // coordinates player 2 [1.0,1.0,1.0], // item count player 1 [0.0,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "3..............", "...............", "...............", "...............", "...............", ], [ [1,7], // coordinates player 1 [1,8], // coordinates player 2 [1.0,1.0,1.0], // item count player 1 [0.0,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "3..............", "...............", "...............", "...............", "...............", ], [ [0,7], // coordinates player 1 [1,9], // coordinates player 2 [1.0,1.0,1.0], // item count player 1 [0.0,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "3..............", "...............", "...............", "...............", "...............", ], [ [0,8], // coordinates player 1 [1,10], // coordinates player 2 [1.0,1.0,1.0], // item count player 1 [0.0,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "3..............", "...............", "...............", "...............", "...............", ], [ [0,9], // coordinates player 1 [0,10], // coordinates player 2 [1.0,1.0,1.0], // item count player 1 [0.0,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "3..............", "...............", "...............", "...............", "...............", ], [ [0,10], // coordinates player 1 [0,10], // coordinates player 2 [1.0,1.0,1.0], // item count player 1 [0.0,2.0,3.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], ["player 2 wins"] ]