Player 1 (): Pterodact.js
vs
Player 2 (): ddiehl_04.1_RSL7.js

backpauseplayforward
[ [ [2,2], // coordinates player 1 [2,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3...", "..232", "....1", "3...3", ".32..", ], [ [2,1], // coordinates player 1 [2,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3...", "..232", "....1", "3...3", ".32..", ], [ [2,1], // coordinates player 1 [2,1], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3...", "...32", "....1", "3...3", ".32..", ], [ [3,1], // coordinates player 1 [3,1], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3...", "...32", "....1", "3...3", ".32..", ], [ [3,1], // coordinates player 1 [4,1], // coordinates player 2 [0.0,0.5,1.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3...", "....2", "....1", "3...3", ".32..", ], [ [4,1], // coordinates player 1 [4,1], // coordinates player 2 [0.0,0.5,1.0], // item count player 1 [0.0,1.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3...", ".....", "....1", "3...3", ".32..", ], [ [4,2], // coordinates player 1 [4,2], // coordinates player 2 [0.0,0.5,1.0], // item count player 1 [0.0,1.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3...", ".....", "....1", "3...3", ".32..", ], [ [4,2], // coordinates player 1 [4,2], // coordinates player 2 [0.5,0.5,1.0], // item count player 1 [0.5,1.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3...", ".....", ".....", "3...3", ".32..", ], [ [4,3], // coordinates player 1 [4,3], // coordinates player 2 [0.5,0.5,1.0], // item count player 1 [0.5,1.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3...", ".....", ".....", "3...3", ".32..", ], [ [4,3], // coordinates player 1 [4,3], // coordinates player 2 [0.5,0.5,1.5], // item count player 1 [0.5,1.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) ".3...", ".....", ".....", "3....", ".32..", ], [ [4,4], // coordinates player 1 [3,3], // coordinates player 2 [0.5,0.5,1.5], // item count player 1 [0.5,1.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) ".3...", ".....", ".....", "3....", ".32..", ], [ [3,4], // coordinates player 1 [2,3], // coordinates player 2 [0.5,0.5,1.5], // item count player 1 [0.5,1.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) ".3...", ".....", ".....", "3....", ".32..", ], [ [2,4], // coordinates player 1 [2,4], // coordinates player 2 [0.5,0.5,1.5], // item count player 1 [0.5,1.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) ".3...", ".....", ".....", "3....", ".32..", ], [ [2,4], // coordinates player 1 [2,4], // coordinates player 2 [0.5,1.0,1.5], // item count player 1 [0.5,2.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) ".3...", ".....", ".....", "3....", ".3...", ], [ [1,4], // coordinates player 1 [1,4], // coordinates player 2 [0.5,1.0,1.5], // item count player 1 [0.5,2.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) ".3...", ".....", ".....", "3....", ".3...", ], [ [1,4], // coordinates player 1 [1,4], // coordinates player 2 [0.5,1.0,2.0], // item count player 1 [0.5,2.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".3...", ".....", ".....", "3....", ".....", ], [ [1,3], // coordinates player 1 [0,4], // coordinates player 2 [0.5,1.0,2.0], // item count player 1 [0.5,2.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".3...", ".....", ".....", "3....", ".....", ], [ [0,3], // coordinates player 1 [0,3], // coordinates player 2 [0.5,1.0,2.0], // item count player 1 [0.5,2.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".3...", ".....", ".....", "3....", ".....", ], [ [0,3], // coordinates player 1 [0,3], // coordinates player 2 [0.5,1.0,2.5], // item count player 1 [0.5,2.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) ".3...", ".....", ".....", ".....", ".....", ], [ [0,2], // coordinates player 1 [1,3], // coordinates player 2 [0.5,1.0,2.5], // item count player 1 [0.5,2.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) ".3...", ".....", ".....", ".....", ".....", ], [ [0,1], // coordinates player 1 [1,2], // coordinates player 2 [0.5,1.0,2.5], // item count player 1 [0.5,2.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) ".3...", ".....", ".....", ".....", ".....", ], [ [0,0], // coordinates player 1 [1,1], // coordinates player 2 [0.5,1.0,2.5], // item count player 1 [0.5,2.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) ".3...", ".....", ".....", ".....", ".....", ], [ [1,0], // coordinates player 1 [1,0], // coordinates player 2 [0.5,1.0,2.5], // item count player 1 [0.5,2.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) ".3...", ".....", ".....", ".....", ".....", ], [ [1,0], // coordinates player 1 [1,0], // coordinates player 2 [0.5,1.0,3.0], // item count player 1 [0.5,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".....", ".....", ".....", ".....", ".....", ], ["no winner"] ]