Player 1 (): violencia1.0.js
vs
Player 2 (): Rand+.js

backpauseplayforward
[ [ [8,10], // coordinates player 1 [8,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".1..........", "............", "............", "32..3.......", "............", "............", "...2........", ".......2....", "............", "..3.........", "...3........", ".........3..", ], [ [7,10], // coordinates player 1 [8,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".1..........", "............", "............", "32..3.......", "............", "............", "...2........", ".......2....", "............", "..3.........", "...3........", ".........3..", ], [ [6,10], // coordinates player 1 [8,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".1..........", "............", "............", "32..3.......", "............", "............", "...2........", ".......2....", "............", "..3.........", "...3........", ".........3..", ], [ [5,10], // coordinates player 1 [9,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".1..........", "............", "............", "32..3.......", "............", "............", "...2........", ".......2....", "............", "..3.........", "...3........", ".........3..", ], [ [4,10], // coordinates player 1 [9,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".1..........", "............", "............", "32..3.......", "............", "............", "...2........", ".......2....", "............", "..3.........", "...3........", "............", ], [ [3,10], // coordinates player 1 [10,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".1..........", "............", "............", "32..3.......", "............", "............", "...2........", ".......2....", "............", "..3.........", "...3........", "............", ], [ [2,10], // coordinates player 1 [10,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".1..........", "............", "............", "32..3.......", "............", "............", "...2........", ".......2....", "............", "..3.........", "...3........", "............", ], [ [1,10], // coordinates player 1 [10,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".1..........", "............", "............", "32..3.......", "............", "............", "...2........", ".......2....", "............", "..3.........", "...3........", "............", ], [ [1,9], // coordinates player 1 [11,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".1..........", "............", "............", "32..3.......", "............", "............", "...2........", ".......2....", "............", "..3.........", "...3........", "............", ], [ [1,8], // coordinates player 1 [10,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".1..........", "............", "............", "32..3.......", "............", "............", "...2........", ".......2....", "............", "..3.........", "...3........", "............", ], [ [1,7], // coordinates player 1 [10,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".1..........", "............", "............", "32..3.......", "............", "............", "...2........", ".......2....", "............", "..3.........", "...3........", "............", ], [ [1,6], // coordinates player 1 [10,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".1..........", "............", "............", "32..3.......", "............", "............", "...2........", ".......2....", "............", "..3.........", "...3........", "............", ], [ [1,5], // coordinates player 1 [10,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".1..........", "............", "............", "32..3.......", "............", "............", "...2........", ".......2....", "............", "..3.........", "...3........", "............", ], [ [1,4], // coordinates player 1 [10,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".1..........", "............", "............", "32..3.......", "............", "............", "...2........", ".......2....", "............", "..3.........", "...3........", "............", ], [ [1,3], // coordinates player 1 [11,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".1..........", "............", "............", "32..3.......", "............", "............", "...2........", ".......2....", "............", "..3.........", "...3........", "............", ], [ [1,2], // coordinates player 1 [10,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".1..........", "............", "............", "32..3.......", "............", "............", "...2........", ".......2....", "............", "..3.........", "...3........", "............", ], [ [1,1], // coordinates player 1 [9,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".1..........", "............", "............", "32..3.......", "............", "............", "...2........", ".......2....", "............", "..3.........", "...3........", "............", ], [ [1,0], // coordinates player 1 [9,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".1..........", "............", "............", "32..3.......", "............", "............", "...2........", ".......2....", "............", "..3.........", "...3........", "............", ], [ [1,0], // coordinates player 1 [10,10], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "32..3.......", "............", "............", "...2........", ".......2....", "............", "..3.........", "...3........", "............", ], [ [1,1], // coordinates player 1 [10,9], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "32..3.......", "............", "............", "...2........", ".......2....", "............", "..3.........", "...3........", "............", ], [ [1,2], // coordinates player 1 [11,9], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "32..3.......", "............", "............", "...2........", ".......2....", "............", "..3.........", "...3........", "............", ], [ [1,3], // coordinates player 1 [11,8], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "32..3.......", "............", "............", "...2........", ".......2....", "............", "..3.........", "...3........", "............", ], [ [1,3], // coordinates player 1 [11,7], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "3...3.......", "............", "............", "...2........", ".......2....", "............", "..3.........", "...3........", "............", ], [ [1,3], // coordinates player 1 [10,7], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "3...3.......", "............", "............", "...2........", ".......2....", "............", "..3.........", "...3........", "............", ], [ [1,3], // coordinates player 1 [9,7], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "3...3.......", "............", "............", "...2........", ".......2....", "............", "..3.........", "...3........", "............", ], [ [1,3], // coordinates player 1 [10,7], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "3...3.......", "............", "............", "...2........", ".......2....", "............", "..3.........", "...3........", "............", ], [ [1,3], // coordinates player 1 [10,6], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "3...3.......", "............", "............", "...2........", ".......2....", "............", "..3.........", "...3........", "............", ], [ [1,3], // coordinates player 1 [11,6], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "3...3.......", "............", "............", "...2........", ".......2....", "............", "..3.........", "...3........", "............", ], [ [1,3], // coordinates player 1 [11,6], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "3...3.......", "............", "............", "...2........", ".......2....", "............", "..3.........", "...3........", "............", ], [ [1,3], // coordinates player 1 [11,5], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "3...3.......", "............", "............", "...2........", ".......2....", "............", "..3.........", "...3........", "............", ], [ [1,3], // coordinates player 1 [11,5], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "3...3.......", "............", "............", "...2........", ".......2....", "............", "..3.........", "...3........", "............", ], [ [1,3], // coordinates player 1 [11,5], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "3...3.......", "............", "............", "...2........", ".......2....", "............", "..3.........", "...3........", "............", ], [ [1,3], // coordinates player 1 [10,5], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "3...3.......", "............", "............", "...2........", ".......2....", "............", "..3.........", "...3........", "............", ], [ [1,3], // coordinates player 1 [10,4], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "3...3.......", "............", "............", "...2........", ".......2....", "............", "..3.........", "...3........", "............", ], [ [1,3], // coordinates player 1 [10,5], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "3...3.......", "............", "............", "...2........", ".......2....", "............", "..3.........", "...3........", "............", ], [ [1,3], // coordinates player 1 [10,6], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "3...3.......", "............", "............", "...2........", ".......2....", "............", "..3.........", "...3........", "............", ], [ [1,3], // coordinates player 1 [11,6], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "3...3.......", "............", "............", "...2........", ".......2....", "............", "..3.........", "...3........", "............", ], [ [1,3], // coordinates player 1 [10,6], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "3...3.......", "............", "............", "...2........", ".......2....", "............", "..3.........", "...3........", "............", ], [ [1,3], // coordinates player 1 [10,6], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "3...3.......", "............", "............", "...2........", ".......2....", "............", "..3.........", "...3........", "............", ], ["no winner (game aborted)"] ]