Player 1 (): CARRRRLLLL.js
vs
Player 2 (): Test_Bot.lua

backpauseplayforward
[ [ [0,5], // coordinates player 1 [0,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3", "..1...", "3.3...", "...3..", "2.32..", "....2.", ], [ [0,5], // coordinates player 1 [1,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3", "..1...", "3.3...", "...3..", "2.32..", "....2.", ], [ [0,5], // coordinates player 1 [2,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3", "..1...", "3.3...", "...3..", "2.32..", "....2.", ], [ [0,5], // coordinates player 1 [3,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3", "..1...", "3.3...", "...3..", "2.32..", "....2.", ], [ [0,5], // coordinates player 1 [4,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3", "..1...", "3.3...", "...3..", "2.32..", "....2.", ], [ [0,5], // coordinates player 1 [5,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3", "..1...", "3.3...", "...3..", "2.32..", "....2.", ], [ [1,5], // coordinates player 1 [5,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3", "..1...", "3.3...", "...3..", "2.32..", "....2.", ], [ [0,5], // coordinates player 1 [5,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3", "..1...", "3.3...", "...3..", "2.32..", "....2.", ], [ [0,4], // coordinates player 1 [5,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3", "..1...", "3.3...", "...3..", "2.32..", "....2.", ], [ [0,4], // coordinates player 1 [5,5], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3", "..1...", "3.3...", "...3..", "..32..", "....2.", ], [ [1,4], // coordinates player 1 [5,5], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3", "..1...", "3.3...", "...3..", "..32..", "....2.", ], [ [1,5], // coordinates player 1 [5,5], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3", "..1...", "3.3...", "...3..", "..32..", "....2.", ], [ [1,5], // coordinates player 1 [5,5], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3", "..1...", "3.3...", "...3..", "..32..", "....2.", ], [ [1,5], // coordinates player 1 [5,5], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3", "..1...", "3.3...", "...3..", "..32..", "....2.", ], [ [1,4], // coordinates player 1 [5,5], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3", "..1...", "3.3...", "...3..", "..32..", "....2.", ], [ [0,4], // coordinates player 1 [5,5], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3", "..1...", "3.3...", "...3..", "..32..", "....2.", ], [ [0,3], // coordinates player 1 [5,5], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3", "..1...", "3.3...", "...3..", "..32..", "....2.", ], [ [0,4], // coordinates player 1 [5,5], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3", "..1...", "3.3...", "...3..", "..32..", "....2.", ], [ [0,4], // coordinates player 1 [5,5], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3", "..1...", "3.3...", "...3..", "..32..", "....2.", ], [ [0,3], // coordinates player 1 [5,5], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3", "..1...", "3.3...", "...3..", "..32..", "....2.", ], [ [0,3], // coordinates player 1 [5,5], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3", "..1...", "3.3...", "...3..", "..32..", "....2.", ], ["no winner (game aborted)"] ]