vs
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[0.0,0.0,0.0,0.0], // item count player 2
[1,3,5,7], // item count in total (constant)
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[4,6], // coordinates player 1
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[0.0,0.0,0.0,0.0], // item count player 2
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[0.0,0.0,0.0,0.0], // item count player 2
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[2,5], // coordinates player 1
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[0.0,0.0,0.0,0.0], // item count player 2
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[2,6], // coordinates player 2
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[1,3,5,7], // item count in total (constant)
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[2,6], // coordinates player 2
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[0.0,0.0,0.0,0.0], // item count player 2
[1,3,5,7], // item count in total (constant)
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[2,3], // coordinates player 1
[2,6], // coordinates player 2
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[0.0,0.0,0.0,0.0], // item count player 2
[1,3,5,7], // item count in total (constant)
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[1,3], // coordinates player 1
[2,6], // coordinates player 2
[0.0,0.0,2.0,0.0], // item count player 1
[0.0,0.0,0.0,0.0], // item count player 2
[1,3,5,7], // item count in total (constant)
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[2,3], // coordinates player 1
[2,6], // coordinates player 2
[0.0,0.0,2.0,0.0], // item count player 1
[0.0,0.0,0.0,0.0], // item count player 2
[1,3,5,7], // item count in total (constant)
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[2,4], // coordinates player 1
[2,6], // coordinates player 2
[0.0,0.0,2.0,0.0], // item count player 1
[0.0,0.0,0.0,0.0], // item count player 2
[1,3,5,7], // item count in total (constant)
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[2,3], // coordinates player 1
[2,6], // coordinates player 2
[0.0,0.0,2.0,0.0], // item count player 1
[0.0,0.0,0.0,0.0], // item count player 2
[1,3,5,7], // item count in total (constant)
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[2,4], // coordinates player 1
[2,6], // coordinates player 2
[0.0,0.0,2.0,0.0], // item count player 1
[0.0,0.0,0.0,0.0], // item count player 2
[1,3,5,7], // item count in total (constant)
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[1,4], // coordinates player 1
[2,6], // coordinates player 2
[0.0,0.0,2.0,0.0], // item count player 1
[0.0,0.0,0.0,0.0], // item count player 2
[1,3,5,7], // item count in total (constant)
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[1,5], // coordinates player 1
[2,6], // coordinates player 2
[0.0,0.0,2.0,0.0], // item count player 1
[0.0,0.0,0.0,0.0], // item count player 2
[1,3,5,7], // item count in total (constant)
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[2,5], // coordinates player 1
[2,6], // coordinates player 2
[0.0,0.0,2.0,0.0], // item count player 1
[0.0,0.0,0.0,0.0], // item count player 2
[1,3,5,7], // item count in total (constant)
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[3,5], // coordinates player 1
[2,6], // coordinates player 2
[0.0,0.0,2.0,0.0], // item count player 1
[0.0,0.0,0.0,0.0], // item count player 2
[1,3,5,7], // item count in total (constant)
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[3,4], // coordinates player 1
[2,6], // coordinates player 2
[0.0,0.0,2.0,0.0], // item count player 1
[0.0,0.0,0.0,0.0], // item count player 2
[1,3,5,7], // item count in total (constant)
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[4,4], // coordinates player 1
[2,6], // coordinates player 2
[0.0,0.0,2.0,0.0], // item count player 1
[0.0,0.0,0.0,0.0], // item count player 2
[1,3,5,7], // item count in total (constant)
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[5,4], // coordinates player 1
[2,6], // coordinates player 2
[0.0,0.0,2.0,0.0], // item count player 1
[0.0,0.0,0.0,0.0], // item count player 2
[1,3,5,7], // item count in total (constant)
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[5,3], // coordinates player 1
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[0.0,0.0,2.0,0.0], // item count player 1
[0.0,0.0,0.0,0.0], // item count player 2
[1,3,5,7], // item count in total (constant)
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[5,2], // coordinates player 1
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[0.0,0.0,2.0,0.0], // item count player 1
[0.0,0.0,0.0,0.0], // item count player 2
[1,3,5,7], // item count in total (constant)
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[5,2], // coordinates player 1
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[0.0,0.0,2.0,1.0], // item count player 1
[0.0,0.0,0.0,0.0], // item count player 2
[1,3,5,7], // item count in total (constant)
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[2,6], // coordinates player 2
[0.0,0.0,2.0,1.0], // item count player 1
[0.0,0.0,0.0,0.0], // item count player 2
[1,3,5,7], // item count in total (constant)
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[0.0,0.0,2.0,1.0], // item count player 1
[0.0,0.0,0.0,0.0], // item count player 2
[1,3,5,7], // item count in total (constant)
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[0.0,0.0,2.0,1.0], // item count player 1
[0.0,0.0,0.0,0.0], // item count player 2
[1,3,5,7], // item count in total (constant)
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[4,3], // coordinates player 1
[2,6], // coordinates player 2
[0.0,0.0,2.0,1.0], // item count player 1
[0.0,0.0,0.0,0.0], // item count player 2
[1,3,5,7], // item count in total (constant)
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[0.0,0.0,2.0,1.0], // item count player 1
[0.0,0.0,0.0,0.0], // item count player 2
[1,3,5,7], // item count in total (constant)
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[0.0,0.0,2.0,1.0], // item count player 1
[0.0,0.0,0.0,0.0], // item count player 2
[1,3,5,7], // item count in total (constant)
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[0.0,0.0,2.0,2.0], // item count player 1
[0.0,0.0,0.0,0.0], // item count player 2
[1,3,5,7], // item count in total (constant)
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[2,2], // coordinates player 1
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[0.0,0.0,2.0,2.0], // item count player 1
[0.0,0.0,0.0,0.0], // item count player 2
[1,3,5,7], // item count in total (constant)
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[2,2], // coordinates player 1
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[0.0,0.0,0.0,0.0], // item count player 2
[1,3,5,7], // item count in total (constant)
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[3,2], // coordinates player 1
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[1.0,0.0,2.0,2.0], // item count player 1
[0.0,0.0,0.0,0.0], // item count player 2
[1,3,5,7], // item count in total (constant)
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[
[2,2], // coordinates player 1
[2,6], // coordinates player 2
[1.0,0.0,2.0,2.0], // item count player 1
[0.0,0.0,0.0,0.0], // item count player 2
[1,3,5,7], // item count in total (constant)
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[
[3,2], // coordinates player 1
[2,6], // coordinates player 2
[1.0,0.0,2.0,2.0], // item count player 1
[0.0,0.0,0.0,0.0], // item count player 2
[1,3,5,7], // item count in total (constant)
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],
[
[3,2], // coordinates player 1
[2,6], // coordinates player 2
[1.0,0.0,2.0,2.0], // item count player 1
[0.0,0.0,0.0,0.0], // item count player 2
[1,3,5,7], // item count in total (constant)
"..2...42.",
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],
["no winner (game aborted)"]
]