Player 1 (): I.SLAY.YO.BOOTY.js
vs
Player 2 (): Test_Bot.lua

backpauseplayforward
[ [ [7,1], // coordinates player 1 [7,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3....", "....1.......", ".....3....2.", "............", "............", "..........2.", "............", "...........3", "............", "............", "............", "3...2.....3.", ], [ [6,1], // coordinates player 1 [8,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3....", "....1.......", ".....3....2.", "............", "............", "..........2.", "............", "...........3", "............", "............", "............", "3...2.....3.", ], [ [5,1], // coordinates player 1 [9,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3....", "....1.......", ".....3....2.", "............", "............", "..........2.", "............", "...........3", "............", "............", "............", "3...2.....3.", ], [ [6,1], // coordinates player 1 [10,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3....", "....1.......", ".....3....2.", "............", "............", "..........2.", "............", "...........3", "............", "............", "............", "3...2.....3.", ], [ [6,0], // coordinates player 1 [11,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3....", "....1.......", ".....3....2.", "............", "............", "..........2.", "............", "...........3", "............", "............", "............", "3...2.....3.", ], [ [6,1], // coordinates player 1 [11,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3....", "....1.......", ".....3....2.", "............", "............", "..........2.", "............", "...........3", "............", "............", "............", "3...2.....3.", ], [ [7,1], // coordinates player 1 [11,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3....", "....1.......", ".....3....2.", "............", "............", "..........2.", "............", "...........3", "............", "............", "............", "3...2.....3.", ], [ [6,1], // coordinates player 1 [11,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3....", "....1.......", ".....3....2.", "............", "............", "..........2.", "............", "...........3", "............", "............", "............", "3...2.....3.", ], [ [6,0], // coordinates player 1 [11,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3....", "....1.......", ".....3....2.", "............", "............", "..........2.", "............", "...........3", "............", "............", "............", "3...2.....3.", ], [ [6,1], // coordinates player 1 [11,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3....", "....1.......", ".....3....2.", "............", "............", "..........2.", "............", "...........3", "............", "............", "............", "3...2.....3.", ], [ [6,0], // coordinates player 1 [11,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3....", "....1.......", ".....3....2.", "............", "............", "..........2.", "............", "...........3", "............", "............", "............", "3...2.....3.", ], [ [5,0], // coordinates player 1 [11,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3....", "....1.......", ".....3....2.", "............", "............", "..........2.", "............", "...........3", "............", "............", "............", "3...2.....3.", ], [ [5,0], // coordinates player 1 [11,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3....", "....1.......", ".....3....2.", "............", "............", "..........2.", "............", "...........3", "............", "............", "............", "3...2.....3.", ], [ [6,0], // coordinates player 1 [11,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3....", "....1.......", ".....3....2.", "............", "............", "..........2.", "............", "...........3", "............", "............", "............", "3...2.....3.", ], [ [7,0], // coordinates player 1 [11,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3....", "....1.......", ".....3....2.", "............", "............", "..........2.", "............", "...........3", "............", "............", "............", "3...2.....3.", ], [ [7,0], // coordinates player 1 [11,1], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "....1.......", ".....3....2.", "............", "............", "..........2.", "............", "...........3", "............", "............", "............", "3...2.....3.", ], [ [8,0], // coordinates player 1 [11,1], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "....1.......", ".....3....2.", "............", "............", "..........2.", "............", "...........3", "............", "............", "............", "3...2.....3.", ], [ [8,0], // coordinates player 1 [11,1], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "....1.......", ".....3....2.", "............", "............", "..........2.", "............", "...........3", "............", "............", "............", "3...2.....3.", ], [ [8,0], // coordinates player 1 [11,1], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "....1.......", ".....3....2.", "............", "............", "..........2.", "............", "...........3", "............", "............", "............", "3...2.....3.", ], [ [8,0], // coordinates player 1 [11,1], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "....1.......", ".....3....2.", "............", "............", "..........2.", "............", "...........3", "............", "............", "............", "3...2.....3.", ], ["no winner (game aborted)"] ]