Player 1 (): BABY DAQUAN.js
vs
Player 2 (): bruteforceNearestTSPA.js

backpauseplayforward
[ [ [1,1], // coordinates player 1 [1,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".2...", "..3..", "2..32", ".313.", "..3..", ], [ [1,0], // coordinates player 1 [1,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".2...", "..3..", "2..32", ".313.", "..3..", ], [ [1,0], // coordinates player 1 [1,1], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....", "..3..", "2..32", ".313.", "..3..", ], [ [1,0], // coordinates player 1 [1,1], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....", "..3..", "2..32", ".313.", "..3..", ], [ [1,0], // coordinates player 1 [1,1], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....", "..3..", "2..32", ".313.", "..3..", ], [ [1,0], // coordinates player 1 [1,1], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....", "..3..", "2..32", ".313.", "..3..", ], [ [0,0], // coordinates player 1 [1,1], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....", "..3..", "2..32", ".313.", "..3..", ], [ [0,0], // coordinates player 1 [1,1], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....", "..3..", "2..32", ".313.", "..3..", ], [ [0,0], // coordinates player 1 [1,1], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....", "..3..", "2..32", ".313.", "..3..", ], [ [0,0], // coordinates player 1 [1,1], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....", "..3..", "2..32", ".313.", "..3..", ], [ [0,0], // coordinates player 1 [1,1], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....", "..3..", "2..32", ".313.", "..3..", ], [ [1,0], // coordinates player 1 [1,1], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....", "..3..", "2..32", ".313.", "..3..", ], [ [1,0], // coordinates player 1 [1,1], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....", "..3..", "2..32", ".313.", "..3..", ], ["no winner (game aborted)"] ]