Player 1 (): MoarFruits.lua
vs
Player 2 (): Latest.js

backpauseplayforward
[ [ [14,6], // coordinates player 1 [14,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "3..............", ".3..........2..", "...............", "...............", ".1...3.........", "...............", "...............", "......2........", "....2..........", "...............", ".3.............", "........3......", "...............", ], [ [13,6], // coordinates player 1 [13,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "3..............", ".3..........2..", "...............", "...............", ".1...3.........", "...............", "...............", "......2........", "....2..........", "...............", ".3.............", "........3......", "...............", ], [ [12,6], // coordinates player 1 [12,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "3..............", ".3..........2..", "...............", "...............", ".1...3.........", "...............", "...............", "......2........", "....2..........", "...............", ".3.............", "........3......", "...............", ], [ [11,6], // coordinates player 1 [12,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "3..............", ".3..........2..", "...............", "...............", ".1...3.........", "...............", "...............", "......2........", "....2..........", "...............", ".3.............", "........3......", "...............", ], [ [10,6], // coordinates player 1 [12,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "3..............", ".3..........2..", "...............", "...............", ".1...3.........", "...............", "...............", "......2........", "....2..........", "...............", ".3.............", "........3......", "...............", ], [ [9,6], // coordinates player 1 [12,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "3..............", ".3..........2..", "...............", "...............", ".1...3.........", "...............", "...............", "......2........", "....2..........", "...............", ".3.............", "........3......", "...............", ], [ [8,6], // coordinates player 1 [12,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "3..............", ".3.............", "...............", "...............", ".1...3.........", "...............", "...............", "......2........", "....2..........", "...............", ".3.............", "........3......", "...............", ], [ [7,6], // coordinates player 1 [11,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "3..............", ".3.............", "...............", "...............", ".1...3.........", "...............", "...............", "......2........", "....2..........", "...............", ".3.............", "........3......", "...............", ], [ [6,6], // coordinates player 1 [10,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "3..............", ".3.............", "...............", "...............", ".1...3.........", "...............", "...............", "......2........", "....2..........", "...............", ".3.............", "........3......", "...............", ], [ [5,6], // coordinates player 1 [9,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "3..............", ".3.............", "...............", "...............", ".1...3.........", "...............", "...............", "......2........", "....2..........", "...............", ".3.............", "........3......", "...............", ], [ [5,6], // coordinates player 1 [8,3], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "3..............", ".3.............", "...............", "...............", ".1.............", "...............", "...............", "......2........", "....2..........", "...............", ".3.............", "........3......", "...............", ], [ [4,6], // coordinates player 1 [7,3], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "3..............", ".3.............", "...............", "...............", ".1.............", "...............", "...............", "......2........", "....2..........", "...............", ".3.............", "........3......", "...............", ], [ [3,6], // coordinates player 1 [6,3], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "3..............", ".3.............", "...............", "...............", ".1.............", "...............", "...............", "......2........", "....2..........", "...............", ".3.............", "........3......", "...............", ], [ [2,6], // coordinates player 1 [5,3], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "3..............", ".3.............", "...............", "...............", ".1.............", "...............", "...............", "......2........", "....2..........", "...............", ".3.............", "........3......", "...............", ], [ [1,6], // coordinates player 1 [4,3], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "3..............", ".3.............", "...............", "...............", ".1.............", "...............", "...............", "......2........", "....2..........", "...............", ".3.............", "........3......", "...............", ], [ [1,6], // coordinates player 1 [3,3], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "3..............", ".3.............", "...............", "...............", "...............", "...............", "...............", "......2........", "....2..........", "...............", ".3.............", "........3......", "...............", ], [ [1,5], // coordinates player 1 [2,3], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "3..............", ".3.............", "...............", "...............", "...............", "...............", "...............", "......2........", "....2..........", "...............", ".3.............", "........3......", "...............", ], [ [1,4], // coordinates player 1 [1,3], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "3..............", ".3.............", "...............", "...............", "...............", "...............", "...............", "......2........", "....2..........", "...............", ".3.............", "........3......", "...............", ], [ [1,3], // coordinates player 1 [1,3], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "3..............", "...............", "...............", "...............", "...............", "...............", "...............", "......2........", "....2..........", "...............", ".3.............", "........3......", "...............", ], [ [2,3], // coordinates player 1 [1,2], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "3..............", "...............", "...............", "...............", "...............", "...............", "...............", "......2........", "....2..........", "...............", ".3.............", "........3......", "...............", ], [ [3,3], // coordinates player 1 [0,2], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "3..............", "...............", "...............", "...............", "...............", "...............", "...............", "......2........", "....2..........", "...............", ".3.............", "........3......", "...............", ], [ [4,3], // coordinates player 1 [0,2], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......2........", "....2..........", "...............", ".3.............", "........3......", "...............", ], [ [4,4], // coordinates player 1 [0,3], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......2........", "....2..........", "...............", ".3.............", "........3......", "...............", ], [ [4,5], // coordinates player 1 [0,4], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......2........", "....2..........", "...............", ".3.............", "........3......", "...............", ], [ [4,6], // coordinates player 1 [0,5], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......2........", "....2..........", "...............", ".3.............", "........3......", "...............", ], [ [4,7], // coordinates player 1 [0,6], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......2........", "....2..........", "...............", ".3.............", "........3......", "...............", ], [ [4,8], // coordinates player 1 [0,7], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......2........", "....2..........", "...............", ".3.............", "........3......", "...............", ], [ [4,9], // coordinates player 1 [0,8], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......2........", "....2..........", "...............", ".3.............", "........3......", "...............", ], [ [4,10], // coordinates player 1 [0,9], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......2........", "....2..........", "...............", ".3.............", "........3......", "...............", ], [ [4,10], // coordinates player 1 [1,9], // coordinates player 2 [1.0,1.0,1.0], // item count player 1 [0.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......2........", "...............", "...............", ".3.............", "........3......", "...............", ], [ [5,10], // coordinates player 1 [1,10], // coordinates player 2 [1.0,1.0,1.0], // item count player 1 [0.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......2........", "...............", "...............", ".3.............", "........3......", "...............", ], [ [6,10], // coordinates player 1 [1,11], // coordinates player 2 [1.0,1.0,1.0], // item count player 1 [0.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......2........", "...............", "...............", ".3.............", "........3......", "...............", ], [ [6,9], // coordinates player 1 [1,12], // coordinates player 2 [1.0,1.0,1.0], // item count player 1 [0.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......2........", "...............", "...............", ".3.............", "........3......", "...............", ], [ [6,9], // coordinates player 1 [1,12], // coordinates player 2 [1.0,2.0,1.0], // item count player 1 [0.0,1.0,3.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "........3......", "...............", ], ["player 1 wins"] ]