Player 1 (): TY.SHEOMA.js
vs
Player 2 (): ronnie..lua

backpauseplayforward
[ [ [4,6], // coordinates player 1 [4,6], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..4....32", ".34..3..2", "...4..3..", ".........", "...1.2...", "......4..", ".....4...", ".....4...", "..4..3...", ], [ [5,6], // coordinates player 1 [4,6], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..4....32", ".34..3..2", "...4..3..", ".........", "...1.2...", "......4..", ".....4...", ".....4...", "..4..3...", ], [ [5,6], // coordinates player 1 [4,6], // coordinates player 2 [0.0,0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..4....32", ".34..3..2", "...4..3..", ".........", "...1.2...", "......4..", ".........", ".....4...", "..4..3...", ], [ [6,6], // coordinates player 1 [4,6], // coordinates player 2 [0.0,0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..4....32", ".34..3..2", "...4..3..", ".........", "...1.2...", "......4..", ".........", ".....4...", "..4..3...", ], [ [7,6], // coordinates player 1 [4,6], // coordinates player 2 [0.0,0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..4....32", ".34..3..2", "...4..3..", ".........", "...1.2...", "......4..", ".........", ".....4...", "..4..3...", ], [ [7,5], // coordinates player 1 [4,6], // coordinates player 2 [0.0,0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..4....32", ".34..3..2", "...4..3..", ".........", "...1.2...", "......4..", ".........", ".....4...", "..4..3...", ], [ [6,5], // coordinates player 1 [4,6], // coordinates player 2 [0.0,0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..4....32", ".34..3..2", "...4..3..", ".........", "...1.2...", "......4..", ".........", ".....4...", "..4..3...", ], [ [6,5], // coordinates player 1 [4,6], // coordinates player 2 [0.0,0.0,0.0,2.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..4....32", ".34..3..2", "...4..3..", ".........", "...1.2...", ".........", ".........", ".....4...", "..4..3...", ], [ [7,5], // coordinates player 1 [4,6], // coordinates player 2 [0.0,0.0,0.0,2.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..4....32", ".34..3..2", "...4..3..", ".........", "...1.2...", ".........", ".........", ".....4...", "..4..3...", ], [ [7,4], // coordinates player 1 [4,6], // coordinates player 2 [0.0,0.0,0.0,2.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..4....32", ".34..3..2", "...4..3..", ".........", "...1.2...", ".........", ".........", ".....4...", "..4..3...", ], [ [7,5], // coordinates player 1 [4,6], // coordinates player 2 [0.0,0.0,0.0,2.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..4....32", ".34..3..2", "...4..3..", ".........", "...1.2...", ".........", ".........", ".....4...", "..4..3...", ], [ [8,5], // coordinates player 1 [4,6], // coordinates player 2 [0.0,0.0,0.0,2.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..4....32", ".34..3..2", "...4..3..", ".........", "...1.2...", ".........", ".........", ".....4...", "..4..3...", ], [ [7,5], // coordinates player 1 [4,6], // coordinates player 2 [0.0,0.0,0.0,2.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..4....32", ".34..3..2", "...4..3..", ".........", "...1.2...", ".........", ".........", ".....4...", "..4..3...", ], [ [7,6], // coordinates player 1 [4,6], // coordinates player 2 [0.0,0.0,0.0,2.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..4....32", ".34..3..2", "...4..3..", ".........", "...1.2...", ".........", ".........", ".....4...", "..4..3...", ], [ [8,6], // coordinates player 1 [4,6], // coordinates player 2 [0.0,0.0,0.0,2.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..4....32", ".34..3..2", "...4..3..", ".........", "...1.2...", ".........", ".........", ".....4...", "..4..3...", ], [ [8,6], // coordinates player 1 [4,6], // coordinates player 2 [0.0,0.0,0.0,2.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..4....32", ".34..3..2", "...4..3..", ".........", "...1.2...", ".........", ".........", ".....4...", "..4..3...", ], [ [8,6], // coordinates player 1 [4,6], // coordinates player 2 [0.0,0.0,0.0,2.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..4....32", ".34..3..2", "...4..3..", ".........", "...1.2...", ".........", ".........", ".....4...", "..4..3...", ], [ [8,7], // coordinates player 1 [4,6], // coordinates player 2 [0.0,0.0,0.0,2.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..4....32", ".34..3..2", "...4..3..", ".........", "...1.2...", ".........", ".........", ".....4...", "..4..3...", ], [ [8,7], // coordinates player 1 [4,6], // coordinates player 2 [0.0,0.0,0.0,2.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..4....32", ".34..3..2", "...4..3..", ".........", "...1.2...", ".........", ".........", ".....4...", "..4..3...", ], [ [8,6], // coordinates player 1 [4,6], // coordinates player 2 [0.0,0.0,0.0,2.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..4....32", ".34..3..2", "...4..3..", ".........", "...1.2...", ".........", ".........", ".....4...", "..4..3...", ], [ [8,5], // coordinates player 1 [4,6], // coordinates player 2 [0.0,0.0,0.0,2.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..4....32", ".34..3..2", "...4..3..", ".........", "...1.2...", ".........", ".........", ".....4...", "..4..3...", ], [ [8,5], // coordinates player 1 [4,6], // coordinates player 2 [0.0,0.0,0.0,2.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..4....32", ".34..3..2", "...4..3..", ".........", "...1.2...", ".........", ".........", ".....4...", "..4..3...", ], [ [8,5], // coordinates player 1 [4,6], // coordinates player 2 [0.0,0.0,0.0,2.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..4....32", ".34..3..2", "...4..3..", ".........", "...1.2...", ".........", ".........", ".....4...", "..4..3...", ], ["no winner (game aborted)"] ]