Player 1 (): raycaster.js
vs
Player 2 (): Rainbow Dashie.js

backpauseplayforward
[ [ [1,8], // coordinates player 1 [1,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..2........", "...........", "...........", "......3....", "........1..", "....2......", "....2......", ".......3...", "...........", "...3.3.....", "......3....", ], [ [2,8], // coordinates player 1 [2,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..2........", "...........", "...........", "......3....", "........1..", "....2......", "....2......", ".......3...", "...........", "...3.3.....", "......3....", ], [ [1,8], // coordinates player 1 [3,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..2........", "...........", "...........", "......3....", "........1..", "....2......", "....2......", ".......3...", "...........", "...3.3.....", "......3....", ], [ [0,8], // coordinates player 1 [4,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..2........", "...........", "...........", "......3....", "........1..", "....2......", "....2......", ".......3...", "...........", "...3.3.....", "......3....", ], [ [0,8], // coordinates player 1 [5,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..2........", "...........", "...........", "......3....", "........1..", "....2......", "....2......", ".......3...", "...........", "...3.3.....", "......3....", ], [ [0,8], // coordinates player 1 [6,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..2........", "...........", "...........", "......3....", "........1..", "....2......", "....2......", ".......3...", "...........", "...3.3.....", "......3....", ], [ [0,8], // coordinates player 1 [7,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..2........", "...........", "...........", "......3....", "........1..", "....2......", "....2......", ".......3...", "...........", "...3.3.....", "......3....", ], [ [0,8], // coordinates player 1 [8,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..2........", "...........", "...........", "......3....", "........1..", "....2......", "....2......", ".......3...", "...........", "...3.3.....", "......3....", ], [ [0,8], // coordinates player 1 [8,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..2........", "...........", "...........", "......3....", "........1..", "....2......", "....2......", ".......3...", "...........", "...3.3.....", "......3....", ], [ [0,8], // coordinates player 1 [8,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..2........", "...........", "...........", "......3....", "........1..", "....2......", "....2......", ".......3...", "...........", "...3.3.....", "......3....", ], [ [0,8], // coordinates player 1 [8,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..2........", "...........", "...........", "......3....", "........1..", "....2......", "....2......", ".......3...", "...........", "...3.3.....", "......3....", ], [ [0,8], // coordinates player 1 [8,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..2........", "...........", "...........", "......3....", "........1..", "....2......", "....2......", ".......3...", "...........", "...3.3.....", "......3....", ], [ [0,8], // coordinates player 1 [8,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..2........", "...........", "...........", "......3....", "...........", "....2......", "....2......", ".......3...", "...........", "...3.3.....", "......3....", ], [ [0,8], // coordinates player 1 [7,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..2........", "...........", "...........", "......3....", "...........", "....2......", "....2......", ".......3...", "...........", "...3.3.....", "......3....", ], [ [0,8], // coordinates player 1 [6,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..2........", "...........", "...........", "......3....", "...........", "....2......", "....2......", ".......3...", "...........", "...3.3.....", "......3....", ], [ [0,8], // coordinates player 1 [5,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..2........", "...........", "...........", "......3....", "...........", "....2......", "....2......", ".......3...", "...........", "...3.3.....", "......3....", ], [ [0,8], // coordinates player 1 [4,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..2........", "...........", "...........", "......3....", "...........", "....2......", "....2......", ".......3...", "...........", "...3.3.....", "......3....", ], [ [0,8], // coordinates player 1 [3,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..2........", "...........", "...........", "......3....", "...........", "....2......", "....2......", ".......3...", "...........", "...3.3.....", "......3....", ], [ [0,8], // coordinates player 1 [4,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..2........", "...........", "...........", "......3....", "...........", "....2......", "....2......", ".......3...", "...........", "...3.3.....", "......3....", ], [ [0,8], // coordinates player 1 [3,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..2........", "...........", "...........", "......3....", "...........", "....2......", "....2......", ".......3...", "...........", "...3.3.....", "......3....", ], [ [0,8], // coordinates player 1 [4,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..2........", "...........", "...........", "......3....", "...........", "....2......", "....2......", ".......3...", "...........", "...3.3.....", "......3....", ], [ [0,8], // coordinates player 1 [3,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..2........", "...........", "...........", "......3....", "...........", "....2......", "....2......", ".......3...", "...........", "...3.3.....", "......3....", ], [ [0,8], // coordinates player 1 [4,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..2........", "...........", "...........", "......3....", "...........", "....2......", "....2......", ".......3...", "...........", "...3.3.....", "......3....", ], [ [0,8], // coordinates player 1 [3,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..2........", "...........", "...........", "......3....", "...........", "....2......", "....2......", ".......3...", "...........", "...3.3.....", "......3....", ], [ [0,8], // coordinates player 1 [4,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..2........", "...........", "...........", "......3....", "...........", "....2......", "....2......", ".......3...", "...........", "...3.3.....", "......3....", ], [ [0,8], // coordinates player 1 [3,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..2........", "...........", "...........", "......3....", "...........", "....2......", "....2......", ".......3...", "...........", "...3.3.....", "......3....", ], [ [0,8], // coordinates player 1 [3,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..2........", "...........", "...........", "......3....", "...........", "....2......", "....2......", ".......3...", "...........", "...3.3.....", "......3....", ], ["no winner (game aborted)"] ]