Player 1 (): RandoM9.js
vs
Player 2 (): I.SLAY.YO.BOOTY.js

backpauseplayforward
[ [ [13,0], // coordinates player 1 [13,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2......", "....2.........", "........1.....", "..............", "..........3...", "..............", "..............", ".....3........", "..............", "..............", "......3.......", "..3...........", "........3...2.", "..............", ], [ [13,0], // coordinates player 1 [13,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2......", "....2.........", "........1.....", "..............", "..........3...", "..............", "..............", ".....3........", "..............", "..............", "......3.......", "..3...........", "........3...2.", "..............", ], [ [13,0], // coordinates player 1 [12,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2......", "....2.........", "........1.....", "..............", "..........3...", "..............", "..............", ".....3........", "..............", "..............", "......3.......", "..3...........", "........3...2.", "..............", ], [ [12,0], // coordinates player 1 [13,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2......", "....2.........", "........1.....", "..............", "..........3...", "..............", "..............", ".....3........", "..............", "..............", "......3.......", "..3...........", "........3...2.", "..............", ], [ [12,1], // coordinates player 1 [13,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2......", "....2.........", "........1.....", "..............", "..........3...", "..............", "..............", ".....3........", "..............", "..............", "......3.......", "..3...........", "........3...2.", "..............", ], [ [13,1], // coordinates player 1 [13,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2......", "....2.........", "........1.....", "..............", "..........3...", "..............", "..............", ".....3........", "..............", "..............", "......3.......", "..3...........", "........3...2.", "..............", ], [ [13,0], // coordinates player 1 [13,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2......", "....2.........", "........1.....", "..............", "..........3...", "..............", "..............", ".....3........", "..............", "..............", "......3.......", "..3...........", "........3...2.", "..............", ], [ [13,0], // coordinates player 1 [13,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2......", "....2.........", "........1.....", "..............", "..........3...", "..............", "..............", ".....3........", "..............", "..............", "......3.......", "..3...........", "........3...2.", "..............", ], [ [13,0], // coordinates player 1 [13,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2......", "....2.........", "........1.....", "..............", "..........3...", "..............", "..............", ".....3........", "..............", "..............", "......3.......", "..3...........", "........3...2.", "..............", ], [ [12,0], // coordinates player 1 [13,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2......", "....2.........", "........1.....", "..............", "..........3...", "..............", "..............", ".....3........", "..............", "..............", "......3.......", "..3...........", "........3...2.", "..............", ], [ [12,0], // coordinates player 1 [13,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2......", "....2.........", "........1.....", "..............", "..........3...", "..............", "..............", ".....3........", "..............", "..............", "......3.......", "..3...........", "........3...2.", "..............", ], [ [11,0], // coordinates player 1 [13,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2......", "....2.........", "........1.....", "..............", "..........3...", "..............", "..............", ".....3........", "..............", "..............", "......3.......", "..3...........", "........3...2.", "..............", ], [ [11,1], // coordinates player 1 [13,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2......", "....2.........", "........1.....", "..............", "..........3...", "..............", "..............", ".....3........", "..............", "..............", "......3.......", "..3...........", "........3...2.", "..............", ], [ [11,0], // coordinates player 1 [13,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2......", "....2.........", "........1.....", "..............", "..........3...", "..............", "..............", ".....3........", "..............", "..............", "......3.......", "..3...........", "........3...2.", "..............", ], [ [10,0], // coordinates player 1 [13,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2......", "....2.........", "........1.....", "..............", "..........3...", "..............", "..............", ".....3........", "..............", "..............", "......3.......", "..3...........", "........3...2.", "..............", ], [ [9,0], // coordinates player 1 [12,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2......", "....2.........", "........1.....", "..............", "..........3...", "..............", "..............", ".....3........", "..............", "..............", "......3.......", "..3...........", "........3...2.", "..............", ], [ [10,0], // coordinates player 1 [13,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2......", "....2.........", "........1.....", "..............", "..........3...", "..............", "..............", ".....3........", "..............", "..............", "......3.......", "..3...........", "........3...2.", "..............", ], [ [11,0], // coordinates player 1 [13,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2......", "....2.........", "........1.....", "..............", "..........3...", "..............", "..............", ".....3........", "..............", "..............", "......3.......", "..3...........", "........3...2.", "..............", ], [ [12,0], // coordinates player 1 [13,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2......", "....2.........", "........1.....", "..............", "..........3...", "..............", "..............", ".....3........", "..............", "..............", "......3.......", "..3...........", "........3...2.", "..............", ], [ [12,0], // coordinates player 1 [13,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2......", "....2.........", "........1.....", "..............", "..........3...", "..............", "..............", ".....3........", "..............", "..............", "......3.......", "..3...........", "........3...2.", "..............", ], [ [12,1], // coordinates player 1 [12,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2......", "....2.........", "........1.....", "..............", "..........3...", "..............", "..............", ".....3........", "..............", "..............", "......3.......", "..3...........", "........3...2.", "..............", ], [ [13,1], // coordinates player 1 [12,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2......", "....2.........", "........1.....", "..............", "..........3...", "..............", "..............", ".....3........", "..............", "..............", "......3.......", "..3...........", "........3...2.", "..............", ], [ [12,1], // coordinates player 1 [12,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2......", "....2.........", "........1.....", "..............", "..........3...", "..............", "..............", ".....3........", "..............", "..............", "......3.......", "..3...........", "........3...2.", "..............", ], [ [12,0], // coordinates player 1 [12,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2......", "....2.........", "........1.....", "..............", "..........3...", "..............", "..............", ".....3........", "..............", "..............", "......3.......", "..3...........", "........3...2.", "..............", ], [ [12,1], // coordinates player 1 [11,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2......", "....2.........", "........1.....", "..............", "..........3...", "..............", "..............", ".....3........", "..............", "..............", "......3.......", "..3...........", "........3...2.", "..............", ], [ [12,2], // coordinates player 1 [12,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2......", "....2.........", "........1.....", "..............", "..........3...", "..............", "..............", ".....3........", "..............", "..............", "......3.......", "..3...........", "........3...2.", "..............", ], [ [11,2], // coordinates player 1 [11,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2......", "....2.........", "........1.....", "..............", "..........3...", "..............", "..............", ".....3........", "..............", "..............", "......3.......", "..3...........", "........3...2.", "..............", ], [ [11,3], // coordinates player 1 [11,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2......", "....2.........", "........1.....", "..............", "..........3...", "..............", "..............", ".....3........", "..............", "..............", "......3.......", "..3...........", "........3...2.", "..............", ], [ [11,4], // coordinates player 1 [12,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2......", "....2.........", "........1.....", "..............", "..........3...", "..............", "..............", ".....3........", "..............", "..............", "......3.......", "..3...........", "........3...2.", "..............", ], [ [11,3], // coordinates player 1 [13,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2......", "....2.........", "........1.....", "..............", "..........3...", "..............", "..............", ".....3........", "..............", "..............", "......3.......", "..3...........", "........3...2.", "..............", ], [ [12,3], // coordinates player 1 [13,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2......", "....2.........", "........1.....", "..............", "..........3...", "..............", "..............", ".....3........", "..............", "..............", "......3.......", "..3...........", "........3...2.", "..............", ], [ [12,4], // coordinates player 1 [12,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2......", "....2.........", "........1.....", "..............", "..........3...", "..............", "..............", ".....3........", "..............", "..............", "......3.......", "..3...........", "........3...2.", "..............", ], [ [13,4], // coordinates player 1 [12,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2......", "....2.........", "........1.....", "..............", "..........3...", "..............", "..............", ".....3........", "..............", "..............", "......3.......", "..3...........", "........3...2.", "..............", ], [ [13,5], // coordinates player 1 [13,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2......", "....2.........", "........1.....", "..............", "..........3...", "..............", "..............", ".....3........", "..............", "..............", "......3.......", "..3...........", "........3...2.", "..............", ], [ [13,5], // coordinates player 1 [12,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2......", "....2.........", "........1.....", "..............", "..........3...", "..............", "..............", ".....3........", "..............", "..............", "......3.......", "..3...........", "........3...2.", "..............", ], [ [13,5], // coordinates player 1 [13,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2......", "....2.........", "........1.....", "..............", "..........3...", "..............", "..............", ".....3........", "..............", "..............", "......3.......", "..3...........", "........3...2.", "..............", ], [ [13,5], // coordinates player 1 [13,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2......", "....2.........", "........1.....", "..............", "..........3...", "..............", "..............", ".....3........", "..............", "..............", "......3.......", "..3...........", "........3...2.", "..............", ], [ [12,5], // coordinates player 1 [13,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2......", "....2.........", "........1.....", "..............", "..........3...", "..............", "..............", ".....3........", "..............", "..............", "......3.......", "..3...........", "........3...2.", "..............", ], [ [12,4], // coordinates player 1 [12,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2......", "....2.........", "........1.....", "..............", "..........3...", "..............", "..............", ".....3........", "..............", "..............", "......3.......", "..3...........", "........3...2.", "..............", ], [ [12,5], // coordinates player 1 [13,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2......", "....2.........", "........1.....", "..............", "..........3...", "..............", "..............", ".....3........", "..............", "..............", "......3.......", "..3...........", "........3...2.", "..............", ], [ [12,5], // coordinates player 1 [13,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2......", "....2.........", "........1.....", "..............", "..........3...", "..............", "..............", ".....3........", "..............", "..............", "......3.......", "..3...........", "........3...2.", "..............", ], ["no winner (game aborted)"] ]