Player 1 (): J03 W4TT4M 01.js
vs
Player 2 (): mcmaniac.lua

backpauseplayforward
[ [ [7,5], // coordinates player 1 [7,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....2..........", ".....2.........", "....3.....3....", ".......3.......", "...............", "...............", "..............1", "...............", "..............2", "...............", "........3......", ".......3.......", "...............", "...............", "...............", ], [ [7,6], // coordinates player 1 [7,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....2..........", ".....2.........", "....3.....3....", ".......3.......", "...............", "...............", "..............1", "...............", "..............2", "...............", "........3......", ".......3.......", "...............", "...............", "...............", ], [ [6,6], // coordinates player 1 [7,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....2..........", ".....2.........", "....3.....3....", ".......3.......", "...............", "...............", "..............1", "...............", "..............2", "...............", "........3......", ".......3.......", "...............", "...............", "...............", ], [ [7,6], // coordinates player 1 [7,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....2..........", ".....2.........", "....3.....3....", ".......3.......", "...............", "...............", "..............1", "...............", "..............2", "...............", "........3......", ".......3.......", "...............", "...............", "...............", ], [ [6,6], // coordinates player 1 [7,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....2..........", ".....2.........", "....3.....3....", ".......3.......", "...............", "...............", "..............1", "...............", "..............2", "...............", "........3......", ".......3.......", "...............", "...............", "...............", ], [ [6,7], // coordinates player 1 [7,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....2..........", ".....2.........", "....3.....3....", ".......3.......", "...............", "...............", "..............1", "...............", "..............2", "...............", "........3......", ".......3.......", "...............", "...............", "...............", ], [ [7,7], // coordinates player 1 [7,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....2..........", ".....2.........", "....3.....3....", ".......3.......", "...............", "...............", "..............1", "...............", "..............2", "...............", "........3......", ".......3.......", "...............", "...............", "...............", ], [ [8,7], // coordinates player 1 [7,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....2..........", ".....2.........", "....3.....3....", ".......3.......", "...............", "...............", "..............1", "...............", "..............2", "...............", "........3......", ".......3.......", "...............", "...............", "...............", ], [ [8,6], // coordinates player 1 [7,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....2..........", ".....2.........", "....3.....3....", ".......3.......", "...............", "...............", "..............1", "...............", "..............2", "...............", "........3......", ".......3.......", "...............", "...............", "...............", ], [ [7,6], // coordinates player 1 [7,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....2..........", ".....2.........", "....3.....3....", ".......3.......", "...............", "...............", "..............1", "...............", "..............2", "...............", "........3......", ".......3.......", "...............", "...............", "...............", ], [ [8,6], // coordinates player 1 [7,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....2..........", ".....2.........", "....3.....3....", ".......3.......", "...............", "...............", "..............1", "...............", "..............2", "...............", "........3......", ".......3.......", "...............", "...............", "...............", ], [ [7,6], // coordinates player 1 [7,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....2..........", ".....2.........", "....3.....3....", ".......3.......", "...............", "...............", "..............1", "...............", "..............2", "...............", "........3......", ".......3.......", "...............", "...............", "...............", ], [ [7,7], // coordinates player 1 [7,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....2..........", ".....2.........", "....3.....3....", ".......3.......", "...............", "...............", "..............1", "...............", "..............2", "...............", "........3......", ".......3.......", "...............", "...............", "...............", ], [ [7,6], // coordinates player 1 [7,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....2..........", ".....2.........", "....3.....3....", ".......3.......", "...............", "...............", "..............1", "...............", "..............2", "...............", "........3......", ".......3.......", "...............", "...............", "...............", ], [ [7,7], // coordinates player 1 [7,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....2..........", ".....2.........", "....3.....3....", ".......3.......", "...............", "...............", "..............1", "...............", "..............2", "...............", "........3......", ".......3.......", "...............", "...............", "...............", ], [ [7,7], // coordinates player 1 [7,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....2..........", ".....2.........", "....3.....3....", ".......3.......", "...............", "...............", "..............1", "...............", "..............2", "...............", "........3......", ".......3.......", "...............", "...............", "...............", ], ["no winner (game aborted)"] ]