Player 1 (): Alec's First Bot.js
vs
Player 2 (): CARL THE CARROT.js

backpauseplayforward
[ [ [10,9], // coordinates player 1 [10,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3", "............", "............", "......3.....", "............", "............", "....3..1....", ".......2....", ".........2..", ".....2......", ".........3..", "..3.........", ], [ [9,9], // coordinates player 1 [11,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3", "............", "............", "......3.....", "............", "............", "....3..1....", ".......2....", ".........2..", ".....2......", ".........3..", "..3.........", ], [ [8,9], // coordinates player 1 [11,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3", "............", "............", "......3.....", "............", "............", "....3..1....", ".......2....", ".........2..", ".....2......", ".........3..", "..3.........", ], [ [7,9], // coordinates player 1 [11,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3", "............", "............", "......3.....", "............", "............", "....3..1....", ".......2....", ".........2..", ".....2......", ".........3..", "..3.........", ], [ [7,8], // coordinates player 1 [10,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3", "............", "............", "......3.....", "............", "............", "....3..1....", ".......2....", ".........2..", ".....2......", ".........3..", "..3.........", ], [ [7,7], // coordinates player 1 [9,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3", "............", "............", "......3.....", "............", "............", "....3..1....", ".......2....", ".........2..", ".....2......", ".........3..", "..3.........", ], [ [7,6], // coordinates player 1 [9,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3", "............", "............", "......3.....", "............", "............", "....3..1....", ".......2....", "............", ".....2......", ".........3..", "..3.........", ], [ [7,6], // coordinates player 1 [9,7], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3", "............", "............", "......3.....", "............", "............", "....3.......", ".......2....", "............", ".....2......", ".........3..", "..3.........", ], [ [6,6], // coordinates player 1 [9,8], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3", "............", "............", "......3.....", "............", "............", "....3.......", ".......2....", "............", ".....2......", ".........3..", "..3.........", ], [ [5,6], // coordinates player 1 [10,8], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3", "............", "............", "......3.....", "............", "............", "....3.......", ".......2....", "............", ".....2......", ".........3..", "..3.........", ], [ [4,6], // coordinates player 1 [11,8], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3", "............", "............", "......3.....", "............", "............", "....3.......", ".......2....", "............", ".....2......", ".........3..", "..3.........", ], [ [5,6], // coordinates player 1 [11,8], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3", "............", "............", "......3.....", "............", "............", "....3.......", ".......2....", "............", ".....2......", ".........3..", "..3.........", ], [ [4,6], // coordinates player 1 [10,8], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3", "............", "............", "......3.....", "............", "............", "....3.......", ".......2....", "............", ".....2......", ".........3..", "..3.........", ], [ [5,6], // coordinates player 1 [10,7], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3", "............", "............", "......3.....", "............", "............", "....3.......", ".......2....", "............", ".....2......", ".........3..", "..3.........", ], [ [6,6], // coordinates player 1 [10,8], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3", "............", "............", "......3.....", "............", "............", "....3.......", ".......2....", "............", ".....2......", ".........3..", "..3.........", ], [ [5,6], // coordinates player 1 [10,9], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3", "............", "............", "......3.....", "............", "............", "....3.......", ".......2....", "............", ".....2......", ".........3..", "..3.........", ], [ [4,6], // coordinates player 1 [10,8], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3", "............", "............", "......3.....", "............", "............", "....3.......", ".......2....", "............", ".....2......", ".........3..", "..3.........", ], [ [5,6], // coordinates player 1 [10,9], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3", "............", "............", "......3.....", "............", "............", "....3.......", ".......2....", "............", ".....2......", ".........3..", "..3.........", ], [ [4,6], // coordinates player 1 [9,9], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3", "............", "............", "......3.....", "............", "............", "....3.......", ".......2....", "............", ".....2......", ".........3..", "..3.........", ], [ [3,6], // coordinates player 1 [9,8], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3", "............", "............", "......3.....", "............", "............", "....3.......", ".......2....", "............", ".....2......", ".........3..", "..3.........", ], [ [4,6], // coordinates player 1 [9,7], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3", "............", "............", "......3.....", "............", "............", "....3.......", ".......2....", "............", ".....2......", ".........3..", "..3.........", ], [ [5,6], // coordinates player 1 [8,7], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3", "............", "............", "......3.....", "............", "............", "....3.......", ".......2....", "............", ".....2......", ".........3..", "..3.........", ], [ [6,6], // coordinates player 1 [9,7], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3", "............", "............", "......3.....", "............", "............", "....3.......", ".......2....", "............", ".....2......", ".........3..", "..3.........", ], [ [5,6], // coordinates player 1 [9,6], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3", "............", "............", "......3.....", "............", "............", "....3.......", ".......2....", "............", ".....2......", ".........3..", "..3.........", ], [ [6,6], // coordinates player 1 [10,6], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3", "............", "............", "......3.....", "............", "............", "....3.......", ".......2....", "............", ".....2......", ".........3..", "..3.........", ], [ [6,5], // coordinates player 1 [10,5], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3", "............", "............", "......3.....", "............", "............", "....3.......", ".......2....", "............", ".....2......", ".........3..", "..3.........", ], [ [6,4], // coordinates player 1 [9,5], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3", "............", "............", "......3.....", "............", "............", "....3.......", ".......2....", "............", ".....2......", ".........3..", "..3.........", ], [ [5,4], // coordinates player 1 [9,6], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3", "............", "............", "......3.....", "............", "............", "....3.......", ".......2....", "............", ".....2......", ".........3..", "..3.........", ], [ [4,4], // coordinates player 1 [9,7], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3", "............", "............", "......3.....", "............", "............", "....3.......", ".......2....", "............", ".....2......", ".........3..", "..3.........", ], [ [3,4], // coordinates player 1 [9,6], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3", "............", "............", "......3.....", "............", "............", "....3.......", ".......2....", "............", ".....2......", ".........3..", "..3.........", ], [ [4,4], // coordinates player 1 [8,6], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3", "............", "............", "......3.....", "............", "............", "....3.......", ".......2....", "............", ".....2......", ".........3..", "..3.........", ], [ [5,4], // coordinates player 1 [8,5], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3", "............", "............", "......3.....", "............", "............", "....3.......", ".......2....", "............", ".....2......", ".........3..", "..3.........", ], [ [6,4], // coordinates player 1 [9,5], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3", "............", "............", "......3.....", "............", "............", "....3.......", ".......2....", "............", ".....2......", ".........3..", "..3.........", ], [ [5,4], // coordinates player 1 [9,6], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3", "............", "............", "......3.....", "............", "............", "....3.......", ".......2....", "............", ".....2......", ".........3..", "..3.........", ], [ [4,4], // coordinates player 1 [10,6], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3", "............", "............", "......3.....", "............", "............", "....3.......", ".......2....", "............", ".....2......", ".........3..", "..3.........", ], [ [5,4], // coordinates player 1 [10,7], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3", "............", "............", "......3.....", "............", "............", "....3.......", ".......2....", "............", ".....2......", ".........3..", "..3.........", ], [ [4,4], // coordinates player 1 [9,7], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3", "............", "............", "......3.....", "............", "............", "....3.......", ".......2....", "............", ".....2......", ".........3..", "..3.........", ], [ [3,4], // coordinates player 1 [8,7], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3", "............", "............", "......3.....", "............", "............", "....3.......", ".......2....", "............", ".....2......", ".........3..", "..3.........", ], [ [4,4], // coordinates player 1 [7,7], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3", "............", "............", "......3.....", "............", "............", "....3.......", ".......2....", "............", ".....2......", ".........3..", "..3.........", ], [ [5,4], // coordinates player 1 [7,7], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,2.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3", "............", "............", "......3.....", "............", "............", "....3.......", "............", "............", ".....2......", ".........3..", "..3.........", ], [ [6,4], // coordinates player 1 [7,8], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,2.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3", "............", "............", "......3.....", "............", "............", "....3.......", "............", "............", ".....2......", ".........3..", "..3.........", ], [ [5,4], // coordinates player 1 [7,7], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,2.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3", "............", "............", "......3.....", "............", "............", "....3.......", "............", "............", ".....2......", ".........3..", "..3.........", ], [ [6,4], // coordinates player 1 [8,7], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,2.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3", "............", "............", "......3.....", "............", "............", "....3.......", "............", "............", ".....2......", ".........3..", "..3.........", ], [ [7,4], // coordinates player 1 [7,7], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,2.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3", "............", "............", "......3.....", "............", "............", "....3.......", "............", "............", ".....2......", ".........3..", "..3.........", ], [ [8,4], // coordinates player 1 [7,6], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,2.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3", "............", "............", "......3.....", "............", "............", "....3.......", "............", "............", ".....2......", ".........3..", "..3.........", ], [ [7,4], // coordinates player 1 [7,7], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,2.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3", "............", "............", "......3.....", "............", "............", "....3.......", "............", "............", ".....2......", ".........3..", "..3.........", ], [ [8,4], // coordinates player 1 [7,8], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,2.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3", "............", "............", "......3.....", "............", "............", "....3.......", "............", "............", ".....2......", ".........3..", "..3.........", ], [ [7,4], // coordinates player 1 [7,7], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,2.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3", "............", "............", "......3.....", "............", "............", "....3.......", "............", "............", ".....2......", ".........3..", "..3.........", ], [ [7,4], // coordinates player 1 [7,7], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,2.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3", "............", "............", "......3.....", "............", "............", "....3.......", "............", "............", ".....2......", ".........3..", "..3.........", ], ["no winner (game aborted)"] ]