Player 1 (): 3 is a magic number .js
vs
Player 2 (): NimBot.js

backpauseplayforward
[ [ [3,1], // coordinates player 1 [3,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "....3.....3.", "....3.......", "....2.2.....", "............", "............", ".2........1.", "............", "............", ".....3......", "..........3.", ], [ [4,1], // coordinates player 1 [4,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "....3.....3.", "....3.......", "....2.2.....", "............", "............", ".2........1.", "............", "............", ".....3......", "..........3.", ], [ [4,0], // coordinates player 1 [4,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "....3.....3.", "....3.......", "....2.2.....", "............", "............", ".2........1.", "............", "............", ".....3......", "..........3.", ], [ [3,0], // coordinates player 1 [3,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "....3.....3.", "....3.......", "....2.2.....", "............", "............", ".2........1.", "............", "............", ".....3......", "..........3.", ], [ [3,0], // coordinates player 1 [2,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "....3.....3.", "....3.......", "....2.2.....", "............", "............", ".2........1.", "............", "............", ".....3......", "..........3.", ], [ [3,0], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "....3.....3.", "....3.......", "....2.2.....", "............", "............", ".2........1.", "............", "............", ".....3......", "..........3.", ], [ [3,0], // coordinates player 1 [1,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "....3.....3.", "....3.......", "....2.2.....", "............", "............", ".2........1.", "............", "............", ".....3......", "..........3.", ], [ [2,0], // coordinates player 1 [1,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "....3.....3.", "....3.......", "....2.2.....", "............", "............", ".2........1.", "............", "............", ".....3......", "..........3.", ], [ [2,1], // coordinates player 1 [2,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "....3.....3.", "....3.......", "....2.2.....", "............", "............", ".2........1.", "............", "............", ".....3......", "..........3.", ], [ [2,0], // coordinates player 1 [2,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "....3.....3.", "....3.......", "....2.2.....", "............", "............", ".2........1.", "............", "............", ".....3......", "..........3.", ], [ [1,0], // coordinates player 1 [2,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "....3.....3.", "....3.......", "....2.2.....", "............", "............", ".2........1.", "............", "............", ".....3......", "..........3.", ], [ [1,1], // coordinates player 1 [2,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "....3.....3.", "....3.......", "....2.2.....", "............", "............", ".2........1.", "............", "............", ".....3......", "..........3.", ], [ [1,2], // coordinates player 1 [2,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "....3.....3.", "....3.......", "....2.2.....", "............", "............", ".2........1.", "............", "............", ".....3......", "..........3.", ], [ [1,1], // coordinates player 1 [1,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "....3.....3.", "....3.......", "....2.2.....", "............", "............", ".2........1.", "............", "............", ".....3......", "..........3.", ], [ [0,1], // coordinates player 1 [0,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "....3.....3.", "....3.......", "....2.2.....", "............", "............", ".2........1.", "............", "............", ".....3......", "..........3.", ], [ [0,0], // coordinates player 1 [0,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "....3.....3.", "....3.......", "....2.2.....", "............", "............", ".2........1.", "............", "............", ".....3......", "..........3.", ], [ [0,0], // coordinates player 1 [0,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "....3.....3.", "....3.......", "....2.2.....", "............", "............", ".2........1.", "............", "............", ".....3......", "..........3.", ], [ [0,1], // coordinates player 1 [0,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "....3.....3.", "....3.......", "....2.2.....", "............", "............", ".2........1.", "............", "............", ".....3......", "..........3.", ], [ [0,0], // coordinates player 1 [0,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "....3.....3.", "....3.......", "....2.2.....", "............", "............", ".2........1.", "............", "............", ".....3......", "..........3.", ], [ [0,0], // coordinates player 1 [0,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "....3.....3.", "....3.......", "....2.2.....", "............", "............", ".2........1.", "............", "............", ".....3......", "..........3.", ], ["player 1 wins (opponent timed out)"] ]