Player 1 (): Spaz Bot.js
vs
Player 2 (): Rainbow Dashie.js

backpauseplayforward
[ [ [8,10], // coordinates player 1 [8,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...2...........", "...............", ".......3.......", "...............", "...............", "............2..", "..1..3.3.......", "......2........", "...............", "...............", "..3............", ".....3.........", "...............", ], [ [7,10], // coordinates player 1 [7,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...2...........", "...............", ".......3.......", "...............", "...............", "............2..", "..1..3.3.......", "......2........", "...............", "...............", "..3............", ".....3.........", "...............", ], [ [6,10], // coordinates player 1 [6,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...2...........", "...............", ".......3.......", "...............", "...............", "............2..", "..1..3.3.......", "......2........", "...............", "...............", "..3............", ".....3.........", "...............", ], [ [5,10], // coordinates player 1 [5,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...2...........", "...............", ".......3.......", "...............", "...............", "............2..", "..1..3.3.......", "......2........", "...............", "...............", "..3............", ".....3.........", "...............", ], [ [4,10], // coordinates player 1 [4,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...2...........", "...............", ".......3.......", "...............", "...............", "............2..", "..1..3.3.......", "......2........", "...............", "...............", "..3............", ".....3.........", "...............", ], [ [3,10], // coordinates player 1 [3,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...2...........", "...............", ".......3.......", "...............", "...............", "............2..", "..1..3.3.......", "......2........", "...............", "...............", "..3............", ".....3.........", "...............", ], [ [2,10], // coordinates player 1 [2,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...2...........", "...............", ".......3.......", "...............", "...............", "............2..", "..1..3.3.......", "......2........", "...............", "...............", "..3............", ".....3.........", "...............", ], [ [2,9], // coordinates player 1 [2,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...2...........", "...............", ".......3.......", "...............", "...............", "............2..", "..1..3.3.......", "......2........", "...............", "...............", "..3............", ".....3.........", "...............", ], [ [2,8], // coordinates player 1 [2,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...2...........", "...............", ".......3.......", "...............", "...............", "............2..", "..1..3.3.......", "......2........", "...............", "...............", "..3............", ".....3.........", "...............", ], [ [2,8], // coordinates player 1 [2,8], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...2...........", "...............", ".......3.......", "...............", "...............", "............2..", ".....3.3.......", "......2........", "...............", "...............", "..3............", ".....3.........", "...............", ], [ [3,8], // coordinates player 1 [3,8], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...2...........", "...............", ".......3.......", "...............", "...............", "............2..", ".....3.3.......", "......2........", "...............", "...............", "..3............", ".....3.........", "...............", ], [ [3,7], // coordinates player 1 [4,8], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...2...........", "...............", ".......3.......", "...............", "...............", "............2..", ".....3.3.......", "......2........", "...............", "...............", "..3............", ".....3.........", "...............", ], [ [4,7], // coordinates player 1 [3,8], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...2...........", "...............", ".......3.......", "...............", "...............", "............2..", ".....3.3.......", "......2........", "...............", "...............", "..3............", ".....3.........", "...............", ], [ [3,7], // coordinates player 1 [4,8], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...2...........", "...............", ".......3.......", "...............", "...............", "............2..", ".....3.3.......", "......2........", "...............", "...............", "..3............", ".....3.........", "...............", ], [ [4,7], // coordinates player 1 [3,8], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...2...........", "...............", ".......3.......", "...............", "...............", "............2..", ".....3.3.......", "......2........", "...............", "...............", "..3............", ".....3.........", "...............", ], [ [3,7], // coordinates player 1 [4,8], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...2...........", "...............", ".......3.......", "...............", "...............", "............2..", ".....3.3.......", "......2........", "...............", "...............", "..3............", ".....3.........", "...............", ], [ [4,7], // coordinates player 1 [3,8], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...2...........", "...............", ".......3.......", "...............", "...............", "............2..", ".....3.3.......", "......2........", "...............", "...............", "..3............", ".....3.........", "...............", ], [ [3,7], // coordinates player 1 [4,8], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...2...........", "...............", ".......3.......", "...............", "...............", "............2..", ".....3.3.......", "......2........", "...............", "...............", "..3............", ".....3.........", "...............", ], [ [4,7], // coordinates player 1 [3,8], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...2...........", "...............", ".......3.......", "...............", "...............", "............2..", ".....3.3.......", "......2........", "...............", "...............", "..3............", ".....3.........", "...............", ], [ [3,7], // coordinates player 1 [4,8], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...2...........", "...............", ".......3.......", "...............", "...............", "............2..", ".....3.3.......", "......2........", "...............", "...............", "..3............", ".....3.........", "...............", ], [ [4,7], // coordinates player 1 [3,8], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...2...........", "...............", ".......3.......", "...............", "...............", "............2..", ".....3.3.......", "......2........", "...............", "...............", "..3............", ".....3.........", "...............", ], [ [4,7], // coordinates player 1 [3,8], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...2...........", "...............", ".......3.......", "...............", "...............", "............2..", ".....3.3.......", "......2........", "...............", "...............", "..3............", ".....3.........", "...............", ], ["no winner (game aborted)"] ]