Player 1 (): EUCLID.js
vs
Player 2 (): FruitSammler I.3.js

backpauseplayforward
[ [ [4,4], // coordinates player 1 [4,4], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "312.4", ".3..3", "2.24.", "44.43", "443..", ], [ [4,3], // coordinates player 1 [3,4], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "312.4", ".3..3", "2.24.", "44.43", "443..", ], [ [4,3], // coordinates player 1 [2,4], // coordinates player 2 [0.0,0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "312.4", ".3..3", "2.24.", "44.4.", "443..", ], [ [3,3], // coordinates player 1 [2,4], // coordinates player 2 [0.0,0.0,1.0,0.0], // item count player 1 [0.0,0.0,1.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "312.4", ".3..3", "2.24.", "44.4.", "44...", ], [ [3,3], // coordinates player 1 [1,4], // coordinates player 2 [0.0,0.0,1.0,1.0], // item count player 1 [0.0,0.0,1.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "312.4", ".3..3", "2.24.", "44...", "44...", ], [ [2,3], // coordinates player 1 [1,4], // coordinates player 2 [0.0,0.0,1.0,1.0], // item count player 1 [0.0,0.0,1.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "312.4", ".3..3", "2.24.", "44...", "4....", ], [ [1,3], // coordinates player 1 [1,3], // coordinates player 2 [0.0,0.0,1.0,1.0], // item count player 1 [0.0,0.0,1.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "312.4", ".3..3", "2.24.", "44...", "4....", ], [ [1,3], // coordinates player 1 [1,3], // coordinates player 2 [0.0,0.0,1.0,1.5], // item count player 1 [0.0,0.0,1.0,1.5], // item count player 2 [1,3,5,7], // item count in total (constant) "312.4", ".3..3", "2.24.", "4....", "4....", ], [ [1,4], // coordinates player 1 [1,2], // coordinates player 2 [0.0,0.0,1.0,1.5], // item count player 1 [0.0,0.0,1.0,1.5], // item count player 2 [1,3,5,7], // item count in total (constant) "312.4", ".3..3", "2.24.", "4....", "4....", ], [ [1,3], // coordinates player 1 [1,1], // coordinates player 2 [0.0,0.0,1.0,1.5], // item count player 1 [0.0,0.0,1.0,1.5], // item count player 2 [1,3,5,7], // item count in total (constant) "312.4", ".3..3", "2.24.", "4....", "4....", ], [ [1,2], // coordinates player 1 [1,1], // coordinates player 2 [0.0,0.0,1.0,1.5], // item count player 1 [0.0,0.0,2.0,1.5], // item count player 2 [1,3,5,7], // item count in total (constant) "312.4", "....3", "2.24.", "4....", "4....", ], [ [1,1], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,1.0,1.5], // item count player 1 [0.0,0.0,2.0,1.5], // item count player 2 [1,3,5,7], // item count in total (constant) "312.4", "....3", "2.24.", "4....", "4....", ], [ [1,0], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,1.0,1.5], // item count player 1 [1.0,0.0,2.0,1.5], // item count player 2 [1,3,5,7], // item count in total (constant) "3.2.4", "....3", "2.24.", "4....", "4....", ], [ [0,0], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,1.0,1.5], // item count player 1 [1.0,0.0,2.0,1.5], // item count player 2 [1,3,5,7], // item count in total (constant) "3.2.4", "....3", "2.24.", "4....", "4....", ], [ [0,0], // coordinates player 1 [2,0], // coordinates player 2 [0.0,0.0,2.0,1.5], // item count player 1 [1.0,0.0,2.0,1.5], // item count player 2 [1,3,5,7], // item count in total (constant) "..2.4", "....3", "2.24.", "4....", "4....", ], [ [0,1], // coordinates player 1 [2,0], // coordinates player 2 [0.0,0.0,2.0,1.5], // item count player 1 [1.0,1.0,2.0,1.5], // item count player 2 [1,3,5,7], // item count in total (constant) "....4", "....3", "2.24.", "4....", "4....", ], [ [0,2], // coordinates player 1 [2,1], // coordinates player 2 [0.0,0.0,2.0,1.5], // item count player 1 [1.0,1.0,2.0,1.5], // item count player 2 [1,3,5,7], // item count in total (constant) "....4", "....3", "2.24.", "4....", "4....", ], [ [0,2], // coordinates player 1 [2,2], // coordinates player 2 [0.0,1.0,2.0,1.5], // item count player 1 [1.0,1.0,2.0,1.5], // item count player 2 [1,3,5,7], // item count in total (constant) "....4", "....3", "..24.", "4....", "4....", ], [ [0,3], // coordinates player 1 [2,2], // coordinates player 2 [0.0,1.0,2.0,1.5], // item count player 1 [1.0,2.0,2.0,1.5], // item count player 2 [1,3,5,7], // item count in total (constant) "....4", "....3", "...4.", "4....", "4....", ], [ [0,3], // coordinates player 1 [2,2], // coordinates player 2 [0.0,1.0,2.0,2.5], // item count player 1 [1.0,2.0,2.0,1.5], // item count player 2 [1,3,5,7], // item count in total (constant) "....4", "....3", "...4.", ".....", "4....", ], [ [0,4], // coordinates player 1 [3,2], // coordinates player 2 [0.0,1.0,2.0,2.5], // item count player 1 [1.0,2.0,2.0,1.5], // item count player 2 [1,3,5,7], // item count in total (constant) "....4", "....3", "...4.", ".....", "4....", ], [ [0,4], // coordinates player 1 [3,2], // coordinates player 2 [0.0,1.0,2.0,3.5], // item count player 1 [1.0,2.0,2.0,2.5], // item count player 2 [1,3,5,7], // item count in total (constant) "....4", "....3", ".....", ".....", ".....", ], [ [0,3], // coordinates player 1 [4,2], // coordinates player 2 [0.0,1.0,2.0,3.5], // item count player 1 [1.0,2.0,2.0,2.5], // item count player 2 [1,3,5,7], // item count in total (constant) "....4", "....3", ".....", ".....", ".....", ], [ [0,3], // coordinates player 1 [4,1], // coordinates player 2 [0.0,1.0,2.0,3.5], // item count player 1 [1.0,2.0,2.0,2.5], // item count player 2 [1,3,5,7], // item count in total (constant) "....4", "....3", ".....", ".....", ".....", ], [ [1,3], // coordinates player 1 [4,1], // coordinates player 2 [0.0,1.0,2.0,3.5], // item count player 1 [1.0,2.0,3.0,2.5], // item count player 2 [1,3,5,7], // item count in total (constant) "....4", ".....", ".....", ".....", ".....", ], ["player 2 wins"] ]