Player 1 (): TY.SHEOMA.js
vs
Player 2 (): Umair502007.js

backpauseplayforward
[ [ [2,5], // coordinates player 1 [2,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...2...", "......3", "3..1...", "..3...3", ".......", ".....3.", "...2.2.", ], [ [2,4], // coordinates player 1 [2,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...2...", "......3", "3..1...", "..3...3", ".......", ".....3.", "...2.2.", ], [ [2,3], // coordinates player 1 [2,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...2...", "......3", "3..1...", "..3...3", ".......", ".....3.", "...2.2.", ], [ [2,3], // coordinates player 1 [2,3], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...2...", "......3", "3..1...", "......3", ".......", ".....3.", "...2.2.", ], [ [2,2], // coordinates player 1 [2,2], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...2...", "......3", "3..1...", "......3", ".......", ".....3.", "...2.2.", ], [ [2,3], // coordinates player 1 [2,1], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...2...", "......3", "3..1...", "......3", ".......", ".....3.", "...2.2.", ], [ [2,2], // coordinates player 1 [2,0], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...2...", "......3", "3..1...", "......3", ".......", ".....3.", "...2.2.", ], [ [3,2], // coordinates player 1 [2,0], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...2...", "......3", "3..1...", "......3", ".......", ".....3.", "...2.2.", ], [ [3,2], // coordinates player 1 [2,0], // coordinates player 2 [1.0,0.0,0.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...2...", "......3", "3......", "......3", ".......", ".....3.", "...2.2.", ], [ [2,2], // coordinates player 1 [2,0], // coordinates player 2 [1.0,0.0,0.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...2...", "......3", "3......", "......3", ".......", ".....3.", "...2.2.", ], [ [3,2], // coordinates player 1 [2,0], // coordinates player 2 [1.0,0.0,0.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...2...", "......3", "3......", "......3", ".......", ".....3.", "...2.2.", ], [ [2,2], // coordinates player 1 [2,0], // coordinates player 2 [1.0,0.0,0.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...2...", "......3", "3......", "......3", ".......", ".....3.", "...2.2.", ], [ [2,1], // coordinates player 1 [2,0], // coordinates player 2 [1.0,0.0,0.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...2...", "......3", "3......", "......3", ".......", ".....3.", "...2.2.", ], [ [1,1], // coordinates player 1 [2,0], // coordinates player 2 [1.0,0.0,0.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...2...", "......3", "3......", "......3", ".......", ".....3.", "...2.2.", ], [ [2,1], // coordinates player 1 [2,0], // coordinates player 2 [1.0,0.0,0.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...2...", "......3", "3......", "......3", ".......", ".....3.", "...2.2.", ], [ [1,1], // coordinates player 1 [2,0], // coordinates player 2 [1.0,0.0,0.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...2...", "......3", "3......", "......3", ".......", ".....3.", "...2.2.", ], [ [1,0], // coordinates player 1 [2,0], // coordinates player 2 [1.0,0.0,0.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...2...", "......3", "3......", "......3", ".......", ".....3.", "...2.2.", ], [ [1,0], // coordinates player 1 [2,0], // coordinates player 2 [1.0,0.0,0.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...2...", "......3", "3......", "......3", ".......", ".....3.", "...2.2.", ], [ [1,1], // coordinates player 1 [2,0], // coordinates player 2 [1.0,0.0,0.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...2...", "......3", "3......", "......3", ".......", ".....3.", "...2.2.", ], [ [1,0], // coordinates player 1 [2,0], // coordinates player 2 [1.0,0.0,0.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...2...", "......3", "3......", "......3", ".......", ".....3.", "...2.2.", ], [ [1,0], // coordinates player 1 [2,0], // coordinates player 2 [1.0,0.0,0.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...2...", "......3", "3......", "......3", ".......", ".....3.", "...2.2.", ], [ [1,0], // coordinates player 1 [2,0], // coordinates player 2 [1.0,0.0,0.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...2...", "......3", "3......", "......3", ".......", ".....3.", "...2.2.", ], ["no winner (game aborted)"] ]