Player 1 (): Stalker v1.0.lua
vs
Player 2 (): bruteforceNearestTSPA.js

backpauseplayforward
[ [ [3,11], // coordinates player 1 [3,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".........2.....", ".........3.....", "...............", "...........1.2.", ".......3.......", "......2........", "...............", "...............", "...........3...", "...............", "...............", ".............3.", "...........3...", "...............", ], [ [3,11], // coordinates player 1 [3,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".........2.....", ".........3.....", "...............", "...........1.2.", ".......3.......", "......2........", "...............", "...............", "...........3...", "...............", "...............", ".............3.", "...........3...", "...............", ], [ [3,11], // coordinates player 1 [3,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".........2.....", ".........3.....", "...............", "...........1.2.", ".......3.......", "......2........", "...............", "...............", "...........3...", "...............", "...............", ".............3.", "...........3...", "...............", ], [ [3,11], // coordinates player 1 [3,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".........2.....", ".........3.....", "...............", "...........1.2.", ".......3.......", "......2........", "...............", "...............", "...........3...", "...............", "...............", ".............3.", "...........3...", "...............", ], [ [3,11], // coordinates player 1 [3,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".........2.....", ".........3.....", "...............", "...........1.2.", ".......3.......", "......2........", "...............", "...............", "...........3...", "...............", "...............", ".............3.", "...........3...", "...............", ], [ [3,11], // coordinates player 1 [3,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".........2.....", ".........3.....", "...............", "...........1.2.", ".......3.......", "......2........", "...............", "...............", "...........3...", "...............", "...............", ".............3.", "...........3...", "...............", ], [ [3,11], // coordinates player 1 [3,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".........2.....", ".........3.....", "...............", "...........1.2.", ".......3.......", "......2........", "...............", "...............", "...........3...", "...............", "...............", ".............3.", "...........3...", "...............", ], [ [3,11], // coordinates player 1 [3,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".........2.....", ".........3.....", "...............", "...........1.2.", ".......3.......", "......2........", "...............", "...............", "...........3...", "...............", "...............", ".............3.", "...........3...", "...............", ], [ [3,11], // coordinates player 1 [3,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".........2.....", ".........3.....", "...............", "...........1.2.", ".......3.......", "......2........", "...............", "...............", "...........3...", "...............", "...............", ".............3.", "...........3...", "...............", ], [ [3,11], // coordinates player 1 [3,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".........2.....", ".........3.....", "...............", "...........1.2.", ".......3.......", "......2........", "...............", "...............", "...........3...", "...............", "...............", ".............3.", "...........3...", "...............", ], ["no winner (game aborted)"] ]