Player 1 (): Lunasa Prismriver.js
vs
Player 2 (): rybot3.js

backpauseplayforward
[ [ [2,1], // coordinates player 1 [2,1], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "........2", ".2.4.3...", ".4.......", "3...4....", "3......4.", ".2...4...", ".....4...", "....3....", "1...4..3.", ], [ [1,1], // coordinates player 1 [3,1], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "........2", ".2.4.3...", ".4.......", "3...4....", "3......4.", ".2...4...", ".....4...", "....3....", "1...4..3.", ], [ [1,1], // coordinates player 1 [3,1], // coordinates player 2 [0.0,1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "........2", ".....3...", ".4.......", "3...4....", "3......4.", ".2...4...", ".....4...", "....3....", "1...4..3.", ], [ [1,2], // coordinates player 1 [2,1], // coordinates player 2 [0.0,1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "........2", ".....3...", ".4.......", "3...4....", "3......4.", ".2...4...", ".....4...", "....3....", "1...4..3.", ], [ [1,2], // coordinates player 1 [1,1], // coordinates player 2 [0.0,1.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "........2", ".....3...", ".........", "3...4....", "3......4.", ".2...4...", ".....4...", "....3....", "1...4..3.", ], [ [1,3], // coordinates player 1 [0,1], // coordinates player 2 [0.0,1.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "........2", ".....3...", ".........", "3...4....", "3......4.", ".2...4...", ".....4...", "....3....", "1...4..3.", ], [ [0,3], // coordinates player 1 [0,2], // coordinates player 2 [0.0,1.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "........2", ".....3...", ".........", "3...4....", "3......4.", ".2...4...", ".....4...", "....3....", "1...4..3.", ], [ [0,3], // coordinates player 1 [0,3], // coordinates player 2 [0.0,1.0,1.0,1.0], // item count player 1 [0.0,0.0,0.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "........2", ".....3...", ".........", "....4....", "3......4.", ".2...4...", ".....4...", "....3....", "1...4..3.", ], [ [0,4], // coordinates player 1 [0,4], // coordinates player 2 [0.0,1.0,1.0,1.0], // item count player 1 [0.0,0.0,0.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "........2", ".....3...", ".........", "....4....", "3......4.", ".2...4...", ".....4...", "....3....", "1...4..3.", ], [ [0,5], // coordinates player 1 [0,4], // coordinates player 2 [0.0,1.0,1.0,1.0], // item count player 1 [0.0,0.0,1.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "........2", ".....3...", ".........", "....4....", ".......4.", ".2...4...", ".....4...", "....3....", "1...4..3.", ], [ [1,5], // coordinates player 1 [0,5], // coordinates player 2 [0.0,1.0,1.0,1.0], // item count player 1 [0.0,0.0,1.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "........2", ".....3...", ".........", "....4....", ".......4.", ".2...4...", ".....4...", "....3....", "1...4..3.", ], [ [1,5], // coordinates player 1 [0,6], // coordinates player 2 [0.0,2.0,1.0,1.0], // item count player 1 [0.0,0.0,1.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "........2", ".....3...", ".........", "....4....", ".......4.", ".....4...", ".....4...", "....3....", "1...4..3.", ], [ [1,6], // coordinates player 1 [0,7], // coordinates player 2 [0.0,2.0,1.0,1.0], // item count player 1 [0.0,0.0,1.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "........2", ".....3...", ".........", "....4....", ".......4.", ".....4...", ".....4...", "....3....", "1...4..3.", ], [ [1,7], // coordinates player 1 [0,8], // coordinates player 2 [0.0,2.0,1.0,1.0], // item count player 1 [0.0,0.0,1.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "........2", ".....3...", ".........", "....4....", ".......4.", ".....4...", ".....4...", "....3....", "1...4..3.", ], [ [2,7], // coordinates player 1 [0,8], // coordinates player 2 [0.0,2.0,1.0,1.0], // item count player 1 [1.0,0.0,1.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "........2", ".....3...", ".........", "....4....", ".......4.", ".....4...", ".....4...", "....3....", "....4..3.", ], [ [2,7], // coordinates player 1 [0,8], // coordinates player 2 [0.0,2.0,1.0,1.0], // item count player 1 [1.0,0.0,1.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "........2", ".....3...", ".........", "....4....", ".......4.", ".....4...", ".....4...", "....3....", "....4..3.", ], ["player 1 wins (opponent threw an exception)"] ]