Player 1 (): Spaz Bot.js
vs
Player 2 (): Rainbow Dashie.js

backpauseplayforward
[ [ [6,6], // coordinates player 1 [6,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........2......", ".3.............", ".......2.......", "...............", "...............", "...............", "...............", ".......3.2.....", ".............1.", "..........3....", "...............", "...............", "............3..", "...............", ".........3.....", ], [ [7,6], // coordinates player 1 [7,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........2......", ".3.............", ".......2.......", "...............", "...............", "...............", "...............", ".......3.2.....", ".............1.", "..........3....", "...............", "...............", "............3..", "...............", ".........3.....", ], [ [8,6], // coordinates player 1 [8,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........2......", ".3.............", ".......2.......", "...............", "...............", "...............", "...............", ".......3.2.....", ".............1.", "..........3....", "...............", "...............", "............3..", "...............", ".........3.....", ], [ [9,6], // coordinates player 1 [9,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........2......", ".3.............", ".......2.......", "...............", "...............", "...............", "...............", ".......3.2.....", ".............1.", "..........3....", "...............", "...............", "............3..", "...............", ".........3.....", ], [ [10,6], // coordinates player 1 [10,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........2......", ".3.............", ".......2.......", "...............", "...............", "...............", "...............", ".......3.2.....", ".............1.", "..........3....", "...............", "...............", "............3..", "...............", ".........3.....", ], [ [11,6], // coordinates player 1 [11,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........2......", ".3.............", ".......2.......", "...............", "...............", "...............", "...............", ".......3.2.....", ".............1.", "..........3....", "...............", "...............", "............3..", "...............", ".........3.....", ], [ [12,6], // coordinates player 1 [12,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........2......", ".3.............", ".......2.......", "...............", "...............", "...............", "...............", ".......3.2.....", ".............1.", "..........3....", "...............", "...............", "............3..", "...............", ".........3.....", ], [ [13,6], // coordinates player 1 [13,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........2......", ".3.............", ".......2.......", "...............", "...............", "...............", "...............", ".......3.2.....", ".............1.", "..........3....", "...............", "...............", "............3..", "...............", ".........3.....", ], [ [13,7], // coordinates player 1 [13,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........2......", ".3.............", ".......2.......", "...............", "...............", "...............", "...............", ".......3.2.....", ".............1.", "..........3....", "...............", "...............", "............3..", "...............", ".........3.....", ], [ [13,8], // coordinates player 1 [13,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........2......", ".3.............", ".......2.......", "...............", "...............", "...............", "...............", ".......3.2.....", ".............1.", "..........3....", "...............", "...............", "............3..", "...............", ".........3.....", ], [ [13,8], // coordinates player 1 [13,8], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........2......", ".3.............", ".......2.......", "...............", "...............", "...............", "...............", ".......3.2.....", "...............", "..........3....", "...............", "...............", "............3..", "...............", ".........3.....", ], [ [12,8], // coordinates player 1 [12,8], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........2......", ".3.............", ".......2.......", "...............", "...............", "...............", "...............", ".......3.2.....", "...............", "..........3....", "...............", "...............", "............3..", "...............", ".........3.....", ], [ [11,8], // coordinates player 1 [11,8], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........2......", ".3.............", ".......2.......", "...............", "...............", "...............", "...............", ".......3.2.....", "...............", "..........3....", "...............", "...............", "............3..", "...............", ".........3.....", ], [ [10,8], // coordinates player 1 [10,8], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........2......", ".3.............", ".......2.......", "...............", "...............", "...............", "...............", ".......3.2.....", "...............", "..........3....", "...............", "...............", "............3..", "...............", ".........3.....", ], [ [9,8], // coordinates player 1 [11,8], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........2......", ".3.............", ".......2.......", "...............", "...............", "...............", "...............", ".......3.2.....", "...............", "..........3....", "...............", "...............", "............3..", "...............", ".........3.....", ], [ [8,8], // coordinates player 1 [10,8], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........2......", ".3.............", ".......2.......", "...............", "...............", "...............", "...............", ".......3.2.....", "...............", "..........3....", "...............", "...............", "............3..", "...............", ".........3.....", ], [ [9,8], // coordinates player 1 [11,8], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........2......", ".3.............", ".......2.......", "...............", "...............", "...............", "...............", ".......3.2.....", "...............", "..........3....", "...............", "...............", "............3..", "...............", ".........3.....", ], [ [8,8], // coordinates player 1 [10,8], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........2......", ".3.............", ".......2.......", "...............", "...............", "...............", "...............", ".......3.2.....", "...............", "..........3....", "...............", "...............", "............3..", "...............", ".........3.....", ], [ [9,8], // coordinates player 1 [11,8], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........2......", ".3.............", ".......2.......", "...............", "...............", "...............", "...............", ".......3.2.....", "...............", "..........3....", "...............", "...............", "............3..", "...............", ".........3.....", ], [ [8,8], // coordinates player 1 [10,8], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........2......", ".3.............", ".......2.......", "...............", "...............", "...............", "...............", ".......3.2.....", "...............", "..........3....", "...............", "...............", "............3..", "...............", ".........3.....", ], [ [9,8], // coordinates player 1 [11,8], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........2......", ".3.............", ".......2.......", "...............", "...............", "...............", "...............", ".......3.2.....", "...............", "..........3....", "...............", "...............", "............3..", "...............", ".........3.....", ], [ [8,8], // coordinates player 1 [10,8], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........2......", ".3.............", ".......2.......", "...............", "...............", "...............", "...............", ".......3.2.....", "...............", "..........3....", "...............", "...............", "............3..", "...............", ".........3.....", ], [ [9,8], // coordinates player 1 [11,8], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........2......", ".3.............", ".......2.......", "...............", "...............", "...............", "...............", ".......3.2.....", "...............", "..........3....", "...............", "...............", "............3..", "...............", ".........3.....", ], [ [8,8], // coordinates player 1 [10,8], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........2......", ".3.............", ".......2.......", "...............", "...............", "...............", "...............", ".......3.2.....", "...............", "..........3....", "...............", "...............", "............3..", "...............", ".........3.....", ], [ [8,8], // coordinates player 1 [10,8], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........2......", ".3.............", ".......2.......", "...............", "...............", "...............", "...............", ".......3.2.....", "...............", "..........3....", "...............", "...............", "............3..", "...............", ".........3.....", ], ["no winner (game aborted)"] ]