Player 1 (): Nearest v4.js
vs
Player 2 (): Rainbow Dashie.js

backpauseplayforward
[ [ [0,2], // coordinates player 1 [0,2], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "42.42", ".343.", ".43.3", "4.132", ".4.4.", ], [ [1,2], // coordinates player 1 [1,2], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "42.42", ".343.", ".43.3", "4.132", ".4.4.", ], [ [1,2], // coordinates player 1 [1,2], // coordinates player 2 [0.0,0.0,0.0,0.5], // item count player 1 [0.0,0.0,0.0,0.5], // item count player 2 [1,3,5,7], // item count in total (constant) "42.42", ".343.", "..3.3", "4.132", ".4.4.", ], [ [1,1], // coordinates player 1 [2,2], // coordinates player 2 [0.0,0.0,0.0,0.5], // item count player 1 [0.0,0.0,0.0,0.5], // item count player 2 [1,3,5,7], // item count in total (constant) "42.42", ".343.", "..3.3", "4.132", ".4.4.", ], [ [1,1], // coordinates player 1 [2,2], // coordinates player 2 [0.0,0.0,1.0,0.5], // item count player 1 [0.0,0.0,1.0,0.5], // item count player 2 [1,3,5,7], // item count in total (constant) "42.42", "..43.", "....3", "4.132", ".4.4.", ], [ [1,0], // coordinates player 1 [2,3], // coordinates player 2 [0.0,0.0,1.0,0.5], // item count player 1 [0.0,0.0,1.0,0.5], // item count player 2 [1,3,5,7], // item count in total (constant) "42.42", "..43.", "....3", "4.132", ".4.4.", ], [ [1,0], // coordinates player 1 [2,3], // coordinates player 2 [0.0,1.0,1.0,0.5], // item count player 1 [1.0,0.0,1.0,0.5], // item count player 2 [1,3,5,7], // item count in total (constant) "4..42", "..43.", "....3", "4..32", ".4.4.", ], [ [1,1], // coordinates player 1 [3,3], // coordinates player 2 [0.0,1.0,1.0,0.5], // item count player 1 [1.0,0.0,1.0,0.5], // item count player 2 [1,3,5,7], // item count in total (constant) "4..42", "..43.", "....3", "4..32", ".4.4.", ], [ [1,0], // coordinates player 1 [3,3], // coordinates player 2 [0.0,1.0,1.0,0.5], // item count player 1 [1.0,0.0,2.0,0.5], // item count player 2 [1,3,5,7], // item count in total (constant) "4..42", "..43.", "....3", "4...2", ".4.4.", ], [ [1,1], // coordinates player 1 [3,2], // coordinates player 2 [0.0,1.0,1.0,0.5], // item count player 1 [1.0,0.0,2.0,0.5], // item count player 2 [1,3,5,7], // item count in total (constant) "4..42", "..43.", "....3", "4...2", ".4.4.", ], [ [1,0], // coordinates player 1 [3,1], // coordinates player 2 [0.0,1.0,1.0,0.5], // item count player 1 [1.0,0.0,2.0,0.5], // item count player 2 [1,3,5,7], // item count in total (constant) "4..42", "..43.", "....3", "4...2", ".4.4.", ], [ [1,1], // coordinates player 1 [3,1], // coordinates player 2 [0.0,1.0,1.0,0.5], // item count player 1 [1.0,0.0,3.0,0.5], // item count player 2 [1,3,5,7], // item count in total (constant) "4..42", "..4..", "....3", "4...2", ".4.4.", ], [ [1,0], // coordinates player 1 [4,1], // coordinates player 2 [0.0,1.0,1.0,0.5], // item count player 1 [1.0,0.0,3.0,0.5], // item count player 2 [1,3,5,7], // item count in total (constant) "4..42", "..4..", "....3", "4...2", ".4.4.", ], [ [1,1], // coordinates player 1 [4,2], // coordinates player 2 [0.0,1.0,1.0,0.5], // item count player 1 [1.0,0.0,3.0,0.5], // item count player 2 [1,3,5,7], // item count in total (constant) "4..42", "..4..", "....3", "4...2", ".4.4.", ], [ [1,0], // coordinates player 1 [4,1], // coordinates player 2 [0.0,1.0,1.0,0.5], // item count player 1 [1.0,0.0,3.0,0.5], // item count player 2 [1,3,5,7], // item count in total (constant) "4..42", "..4..", "....3", "4...2", ".4.4.", ], [ [1,1], // coordinates player 1 [4,2], // coordinates player 2 [0.0,1.0,1.0,0.5], // item count player 1 [1.0,0.0,3.0,0.5], // item count player 2 [1,3,5,7], // item count in total (constant) "4..42", "..4..", "....3", "4...2", ".4.4.", ], [ [1,0], // coordinates player 1 [4,1], // coordinates player 2 [0.0,1.0,1.0,0.5], // item count player 1 [1.0,0.0,3.0,0.5], // item count player 2 [1,3,5,7], // item count in total (constant) "4..42", "..4..", "....3", "4...2", ".4.4.", ], [ [1,1], // coordinates player 1 [4,2], // coordinates player 2 [0.0,1.0,1.0,0.5], // item count player 1 [1.0,0.0,3.0,0.5], // item count player 2 [1,3,5,7], // item count in total (constant) "4..42", "..4..", "....3", "4...2", ".4.4.", ], [ [1,0], // coordinates player 1 [4,1], // coordinates player 2 [0.0,1.0,1.0,0.5], // item count player 1 [1.0,0.0,3.0,0.5], // item count player 2 [1,3,5,7], // item count in total (constant) "4..42", "..4..", "....3", "4...2", ".4.4.", ], [ [1,1], // coordinates player 1 [4,2], // coordinates player 2 [0.0,1.0,1.0,0.5], // item count player 1 [1.0,0.0,3.0,0.5], // item count player 2 [1,3,5,7], // item count in total (constant) "4..42", "..4..", "....3", "4...2", ".4.4.", ], [ [1,0], // coordinates player 1 [4,1], // coordinates player 2 [0.0,1.0,1.0,0.5], // item count player 1 [1.0,0.0,3.0,0.5], // item count player 2 [1,3,5,7], // item count in total (constant) "4..42", "..4..", "....3", "4...2", ".4.4.", ], [ [1,1], // coordinates player 1 [4,2], // coordinates player 2 [0.0,1.0,1.0,0.5], // item count player 1 [1.0,0.0,3.0,0.5], // item count player 2 [1,3,5,7], // item count in total (constant) "4..42", "..4..", "....3", "4...2", ".4.4.", ], [ [1,1], // coordinates player 1 [4,2], // coordinates player 2 [0.0,1.0,1.0,0.5], // item count player 1 [1.0,0.0,3.0,0.5], // item count player 2 [1,3,5,7], // item count in total (constant) "4..42", "..4..", "....3", "4...2", ".4.4.", ], ["no winner (game aborted)"] ]