Player 1 (): Nearest v2.js
vs
Player 2 (): I.SLAY.YO.BOOTY.js

backpauseplayforward
[ [ [5,4], // coordinates player 1 [5,4], // coordinates player 2 [0.0,0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) "55...5....4.", "..4.....5...", "........4..3", ".3......4...", "......3..4..", "....3.......", "......4....2", "...5.5......", ".5..........", ".2..........", ".1..3.....52", "....4.5.....", ], [ [6,4], // coordinates player 1 [4,4], // coordinates player 2 [0.0,0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) "55...5....4.", "..4.....5...", "........4..3", ".3......4...", "......3..4..", "....3.......", "......4....2", "...5.5......", ".5..........", ".2..........", ".1..3.....52", "....4.5.....", ], [ [6,4], // coordinates player 1 [5,4], // coordinates player 2 [0.0,0.0,1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) "55...5....4.", "..4.....5...", "........4..3", ".3......4...", ".........4..", "....3.......", "......4....2", "...5.5......", ".5..........", ".2..........", ".1..3.....52", "....4.5.....", ], [ [7,4], // coordinates player 1 [5,5], // coordinates player 2 [0.0,0.0,1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) "55...5....4.", "..4.....5...", "........4..3", ".3......4...", ".........4..", "....3.......", "......4....2", "...5.5......", ".5..........", ".2..........", ".1..3.....52", "....4.5.....", ], [ [8,4], // coordinates player 1 [4,5], // coordinates player 2 [0.0,0.0,1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) "55...5....4.", "..4.....5...", "........4..3", ".3......4...", ".........4..", "....3.......", "......4....2", "...5.5......", ".5..........", ".2..........", ".1..3.....52", "....4.5.....", ], [ [9,4], // coordinates player 1 [4,5], // coordinates player 2 [0.0,0.0,1.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) "55...5....4.", "..4.....5...", "........4..3", ".3......4...", ".........4..", "............", "......4....2", "...5.5......", ".5..........", ".2..........", ".1..3.....52", "....4.5.....", ], [ [9,4], // coordinates player 1 [4,4], // coordinates player 2 [0.0,0.0,1.0,1.0,0.0], // item count player 1 [0.0,0.0,1.0,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) "55...5....4.", "..4.....5...", "........4..3", ".3......4...", "............", "............", "......4....2", "...5.5......", ".5..........", ".2..........", ".1..3.....52", "....4.5.....", ], [ [9,4], // coordinates player 1 [4,4], // coordinates player 2 [0.0,0.0,1.0,1.0,0.0], // item count player 1 [0.0,0.0,1.0,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) "55...5....4.", "..4.....5...", "........4..3", ".3......4...", "............", "............", "......4....2", "...5.5......", ".5..........", ".2..........", ".1..3.....52", "....4.5.....", ], ["player 2 wins (opponent threw an exception)"] ]