Player 1 (): SLAY.js
vs
Player 2 (): CandymountainCharlie.js

backpauseplayforward
[ [ [14,1], // coordinates player 1 [14,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "....2..........", "3..............", "...............", "......1..2.....", ".3.............", "...............", ".........3.....", "........3......", "...............", "............3..", "....2..........", "...............", ], [ [14,2], // coordinates player 1 [14,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "....2..........", "3..............", "...............", "......1..2.....", ".3.............", "...............", ".........3.....", "........3......", "...............", "............3..", "....2..........", "...............", ], [ [14,2], // coordinates player 1 [13,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "....2..........", "3..............", "...............", "......1..2.....", ".3.............", "...............", ".........3.....", "........3......", "...............", "............3..", "....2..........", "...............", ], [ [14,2], // coordinates player 1 [14,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "....2..........", "3..............", "...............", "......1..2.....", ".3.............", "...............", ".........3.....", "........3......", "...............", "............3..", "....2..........", "...............", ], [ [14,3], // coordinates player 1 [14,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "....2..........", "3..............", "...............", "......1..2.....", ".3.............", "...............", ".........3.....", "........3......", "...............", "............3..", "....2..........", "...............", ], [ [14,2], // coordinates player 1 [13,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "....2..........", "3..............", "...............", "......1..2.....", ".3.............", "...............", ".........3.....", "........3......", "...............", "............3..", "....2..........", "...............", ], [ [14,1], // coordinates player 1 [14,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "....2..........", "3..............", "...............", "......1..2.....", ".3.............", "...............", ".........3.....", "........3......", "...............", "............3..", "....2..........", "...............", ], [ [13,1], // coordinates player 1 [14,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "....2..........", "3..............", "...............", "......1..2.....", ".3.............", "...............", ".........3.....", "........3......", "...............", "............3..", "....2..........", "...............", ], [ [13,0], // coordinates player 1 [14,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "....2..........", "3..............", "...............", "......1..2.....", ".3.............", "...............", ".........3.....", "........3......", "...............", "............3..", "....2..........", "...............", ], [ [12,0], // coordinates player 1 [14,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "....2..........", "3..............", "...............", "......1..2.....", ".3.............", "...............", ".........3.....", "........3......", "...............", "............3..", "....2..........", "...............", ], [ [13,0], // coordinates player 1 [14,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "....2..........", "3..............", "...............", "......1..2.....", ".3.............", "...............", ".........3.....", "........3......", "...............", "............3..", "....2..........", "...............", ], [ [13,1], // coordinates player 1 [14,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "....2..........", "3..............", "...............", "......1..2.....", ".3.............", "...............", ".........3.....", "........3......", "...............", "............3..", "....2..........", "...............", ], [ [14,1], // coordinates player 1 [14,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "....2..........", "3..............", "...............", "......1..2.....", ".3.............", "...............", ".........3.....", "........3......", "...............", "............3..", "....2..........", "...............", ], [ [14,1], // coordinates player 1 [13,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "....2..........", "3..............", "...............", "......1..2.....", ".3.............", "...............", ".........3.....", "........3......", "...............", "............3..", "....2..........", "...............", ], [ [14,0], // coordinates player 1 [13,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "....2..........", "3..............", "...............", "......1..2.....", ".3.............", "...............", ".........3.....", "........3......", "...............", "............3..", "....2..........", "...............", ], [ [13,0], // coordinates player 1 [12,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "....2..........", "3..............", "...............", "......1..2.....", ".3.............", "...............", ".........3.....", "........3......", "...............", "............3..", "....2..........", "...............", ], [ [13,0], // coordinates player 1 [12,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "....2..........", "3..............", "...............", "......1..2.....", ".3.............", "...............", ".........3.....", "........3......", "...............", "............3..", "....2..........", "...............", ], [ [14,0], // coordinates player 1 [12,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "....2..........", "3..............", "...............", "......1..2.....", ".3.............", "...............", ".........3.....", "........3......", "...............", "............3..", "....2..........", "...............", ], [ [13,0], // coordinates player 1 [12,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "....2..........", "3..............", "...............", "......1..2.....", ".3.............", "...............", ".........3.....", "........3......", "...............", "............3..", "....2..........", "...............", ], [ [14,0], // coordinates player 1 [13,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "....2..........", "3..............", "...............", "......1..2.....", ".3.............", "...............", ".........3.....", "........3......", "...............", "............3..", "....2..........", "...............", ], [ [13,0], // coordinates player 1 [12,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "....2..........", "3..............", "...............", "......1..2.....", ".3.............", "...............", ".........3.....", "........3......", "...............", "............3..", "....2..........", "...............", ], [ [14,0], // coordinates player 1 [12,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "....2..........", "3..............", "...............", "......1..2.....", ".3.............", "...............", ".........3.....", "........3......", "...............", "............3..", "....2..........", "...............", ], [ [14,0], // coordinates player 1 [13,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "....2..........", "3..............", "...............", "......1..2.....", ".3.............", "...............", ".........3.....", "........3......", "...............", "............3..", "....2..........", "...............", ], [ [13,0], // coordinates player 1 [14,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "....2..........", "3..............", "...............", "......1..2.....", ".3.............", "...............", ".........3.....", "........3......", "...............", "............3..", "....2..........", "...............", ], [ [13,0], // coordinates player 1 [14,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "....2..........", "3..............", "...............", "......1..2.....", ".3.............", "...............", ".........3.....", "........3......", "...............", "............3..", "....2..........", "...............", ], [ [13,0], // coordinates player 1 [14,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "....2..........", "3..............", "...............", "......1..2.....", ".3.............", "...............", ".........3.....", "........3......", "...............", "............3..", "....2..........", "...............", ], ["no winner (game aborted)"] ]