Player 1 (): bigwilly10.js
vs
Player 2 (): Spicebot Competitive.js

backpauseplayforward
[ [ [3,7], // coordinates player 1 [3,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.......1.", "...............", "......3........", "...............", "......2........", "...............", "...............", "...............", "...............", "....3..........", "........2......", "...............", "..3............", "..2.3..........", "...............", ], [ [4,7], // coordinates player 1 [4,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.......1.", "...............", "......3........", "...............", "......2........", "...............", "...............", "...............", "...............", "....3..........", "........2......", "...............", "..3............", "..2.3..........", "...............", ], [ [4,8], // coordinates player 1 [4,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.......1.", "...............", "......3........", "...............", "......2........", "...............", "...............", "...............", "...............", "....3..........", "........2......", "...............", "..3............", "..2.3..........", "...............", ], [ [4,9], // coordinates player 1 [4,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.......1.", "...............", "......3........", "...............", "......2........", "...............", "...............", "...............", "...............", "....3..........", "........2......", "...............", "..3............", "..2.3..........", "...............", ], [ [4,9], // coordinates player 1 [4,9], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) ".....3.......1.", "...............", "......3........", "...............", "......2........", "...............", "...............", "...............", "...............", "...............", "........2......", "...............", "..3............", "..2.3..........", "...............", ], [ [4,10], // coordinates player 1 [4,10], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) ".....3.......1.", "...............", "......3........", "...............", "......2........", "...............", "...............", "...............", "...............", "...............", "........2......", "...............", "..3............", "..2.3..........", "...............", ], [ [4,11], // coordinates player 1 [4,11], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) ".....3.......1.", "...............", "......3........", "...............", "......2........", "...............", "...............", "...............", "...............", "...............", "........2......", "...............", "..3............", "..2.3..........", "...............", ], [ [4,12], // coordinates player 1 [4,12], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) ".....3.......1.", "...............", "......3........", "...............", "......2........", "...............", "...............", "...............", "...............", "...............", "........2......", "...............", "..3............", "..2.3..........", "...............", ], [ [4,13], // coordinates player 1 [4,13], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) ".....3.......1.", "...............", "......3........", "...............", "......2........", "...............", "...............", "...............", "...............", "...............", "........2......", "...............", "..3............", "..2.3..........", "...............", ], [ [4,13], // coordinates player 1 [4,13], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.......1.", "...............", "......3........", "...............", "......2........", "...............", "...............", "...............", "...............", "...............", "........2......", "...............", "..3............", "..2............", "...............", ], [ [3,13], // coordinates player 1 [3,13], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.......1.", "...............", "......3........", "...............", "......2........", "...............", "...............", "...............", "...............", "...............", "........2......", "...............", "..3............", "..2............", "...............", ], [ [2,13], // coordinates player 1 [2,13], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.......1.", "...............", "......3........", "...............", "......2........", "...............", "...............", "...............", "...............", "...............", "........2......", "...............", "..3............", "..2............", "...............", ], [ [2,13], // coordinates player 1 [2,13], // coordinates player 2 [0.0,0.5,1.0], // item count player 1 [0.0,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.......1.", "...............", "......3........", "...............", "......2........", "...............", "...............", "...............", "...............", "...............", "........2......", "...............", "..3............", "...............", "...............", ], [ [2,12], // coordinates player 1 [2,12], // coordinates player 2 [0.0,0.5,1.0], // item count player 1 [0.0,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.......1.", "...............", "......3........", "...............", "......2........", "...............", "...............", "...............", "...............", "...............", "........2......", "...............", "..3............", "...............", "...............", ], [ [2,12], // coordinates player 1 [2,12], // coordinates player 2 [0.0,0.5,1.5], // item count player 1 [0.0,0.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) ".....3.......1.", "...............", "......3........", "...............", "......2........", "...............", "...............", "...............", "...............", "...............", "........2......", "...............", "...............", "...............", "...............", ], [ [2,11], // coordinates player 1 [2,11], // coordinates player 2 [0.0,0.5,1.5], // item count player 1 [0.0,0.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) ".....3.......1.", "...............", "......3........", "...............", "......2........", "...............", "...............", "...............", "...............", "...............", "........2......", "...............", "...............", "...............", "...............", ], [ [2,10], // coordinates player 1 [2,10], // coordinates player 2 [0.0,0.5,1.5], // item count player 1 [0.0,0.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) ".....3.......1.", "...............", "......3........", "...............", "......2........", "...............", "...............", "...............", "...............", "...............", "........2......", "...............", "...............", "...............", "...............", ], [ [3,10], // coordinates player 1 [3,10], // coordinates player 2 [0.0,0.5,1.5], // item count player 1 [0.0,0.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) ".....3.......1.", "...............", "......3........", "...............", "......2........", "...............", "...............", "...............", "...............", "...............", "........2......", "...............", "...............", "...............", "...............", ], [ [4,10], // coordinates player 1 [4,10], // coordinates player 2 [0.0,0.5,1.5], // item count player 1 [0.0,0.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) ".....3.......1.", "...............", "......3........", "...............", "......2........", "...............", "...............", "...............", "...............", "...............", "........2......", "...............", "...............", "...............", "...............", ], [ [5,10], // coordinates player 1 [5,10], // coordinates player 2 [0.0,0.5,1.5], // item count player 1 [0.0,0.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) ".....3.......1.", "...............", "......3........", "...............", "......2........", "...............", "...............", "...............", "...............", "...............", "........2......", "...............", "...............", "...............", "...............", ], [ [6,10], // coordinates player 1 [6,10], // coordinates player 2 [0.0,0.5,1.5], // item count player 1 [0.0,0.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) ".....3.......1.", "...............", "......3........", "...............", "......2........", "...............", "...............", "...............", "...............", "...............", "........2......", "...............", "...............", "...............", "...............", ], [ [7,10], // coordinates player 1 [7,10], // coordinates player 2 [0.0,0.5,1.5], // item count player 1 [0.0,0.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) ".....3.......1.", "...............", "......3........", "...............", "......2........", "...............", "...............", "...............", "...............", "...............", "........2......", "...............", "...............", "...............", "...............", ], [ [8,10], // coordinates player 1 [8,10], // coordinates player 2 [0.0,0.5,1.5], // item count player 1 [0.0,0.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) ".....3.......1.", "...............", "......3........", "...............", "......2........", "...............", "...............", "...............", "...............", "...............", "........2......", "...............", "...............", "...............", "...............", ], [ [8,10], // coordinates player 1 [8,10], // coordinates player 2 [0.0,1.0,1.5], // item count player 1 [0.0,1.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) ".....3.......1.", "...............", "......3........", "...............", "......2........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [8,9], // coordinates player 1 [8,9], // coordinates player 2 [0.0,1.0,1.5], // item count player 1 [0.0,1.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) ".....3.......1.", "...............", "......3........", "...............", "......2........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [8,8], // coordinates player 1 [8,8], // coordinates player 2 [0.0,1.0,1.5], // item count player 1 [0.0,1.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) ".....3.......1.", "...............", "......3........", "...............", "......2........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [8,7], // coordinates player 1 [8,7], // coordinates player 2 [0.0,1.0,1.5], // item count player 1 [0.0,1.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) ".....3.......1.", "...............", "......3........", "...............", "......2........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [8,6], // coordinates player 1 [8,6], // coordinates player 2 [0.0,1.0,1.5], // item count player 1 [0.0,1.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) ".....3.......1.", "...............", "......3........", "...............", "......2........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [8,5], // coordinates player 1 [8,5], // coordinates player 2 [0.0,1.0,1.5], // item count player 1 [0.0,1.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) ".....3.......1.", "...............", "......3........", "...............", "......2........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [8,4], // coordinates player 1 [8,4], // coordinates player 2 [0.0,1.0,1.5], // item count player 1 [0.0,1.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) ".....3.......1.", "...............", "......3........", "...............", "......2........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [7,4], // coordinates player 1 [7,4], // coordinates player 2 [0.0,1.0,1.5], // item count player 1 [0.0,1.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) ".....3.......1.", "...............", "......3........", "...............", "......2........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [6,4], // coordinates player 1 [6,4], // coordinates player 2 [0.0,1.0,1.5], // item count player 1 [0.0,1.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) ".....3.......1.", "...............", "......3........", "...............", "......2........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [6,4], // coordinates player 1 [6,4], // coordinates player 2 [0.0,1.5,1.5], // item count player 1 [0.0,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) ".....3.......1.", "...............", "......3........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [6,3], // coordinates player 1 [6,3], // coordinates player 2 [0.0,1.5,1.5], // item count player 1 [0.0,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) ".....3.......1.", "...............", "......3........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [6,2], // coordinates player 1 [6,2], // coordinates player 2 [0.0,1.5,1.5], // item count player 1 [0.0,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) ".....3.......1.", "...............", "......3........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [6,2], // coordinates player 1 [6,2], // coordinates player 2 [0.0,1.5,2.0], // item count player 1 [0.0,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.......1.", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [6,1], // coordinates player 1 [6,1], // coordinates player 2 [0.0,1.5,2.0], // item count player 1 [0.0,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.......1.", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [6,0], // coordinates player 1 [6,0], // coordinates player 2 [0.0,1.5,2.0], // item count player 1 [0.0,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.......1.", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [5,0], // coordinates player 1 [5,0], // coordinates player 2 [0.0,1.5,2.0], // item count player 1 [0.0,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.......1.", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [5,0], // coordinates player 1 [5,0], // coordinates player 2 [0.0,1.5,2.5], // item count player 1 [0.0,1.5,2.5], // item count player 2 [1,3,5], // item count in total (constant) ".............1.", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [6,0], // coordinates player 1 [6,0], // coordinates player 2 [0.0,1.5,2.5], // item count player 1 [0.0,1.5,2.5], // item count player 2 [1,3,5], // item count in total (constant) ".............1.", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [7,0], // coordinates player 1 [7,0], // coordinates player 2 [0.0,1.5,2.5], // item count player 1 [0.0,1.5,2.5], // item count player 2 [1,3,5], // item count in total (constant) ".............1.", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [8,0], // coordinates player 1 [8,0], // coordinates player 2 [0.0,1.5,2.5], // item count player 1 [0.0,1.5,2.5], // item count player 2 [1,3,5], // item count in total (constant) ".............1.", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [9,0], // coordinates player 1 [9,0], // coordinates player 2 [0.0,1.5,2.5], // item count player 1 [0.0,1.5,2.5], // item count player 2 [1,3,5], // item count in total (constant) ".............1.", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [10,0], // coordinates player 1 [10,0], // coordinates player 2 [0.0,1.5,2.5], // item count player 1 [0.0,1.5,2.5], // item count player 2 [1,3,5], // item count in total (constant) ".............1.", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [11,0], // coordinates player 1 [11,0], // coordinates player 2 [0.0,1.5,2.5], // item count player 1 [0.0,1.5,2.5], // item count player 2 [1,3,5], // item count in total (constant) ".............1.", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [12,0], // coordinates player 1 [12,0], // coordinates player 2 [0.0,1.5,2.5], // item count player 1 [0.0,1.5,2.5], // item count player 2 [1,3,5], // item count in total (constant) ".............1.", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [13,0], // coordinates player 1 [13,0], // coordinates player 2 [0.0,1.5,2.5], // item count player 1 [0.0,1.5,2.5], // item count player 2 [1,3,5], // item count in total (constant) ".............1.", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [13,0], // coordinates player 1 [13,0], // coordinates player 2 [0.5,1.5,2.5], // item count player 1 [0.5,1.5,2.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], ["no winner"] ]