Player 1 (): noob.js
vs
Player 2 (): Bytehood.js

backpauseplayforward
[ [ [2,3], // coordinates player 1 [2,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".2....", "..3...", "...1..", ".2.33.", ".2....", "3...3.", ], [ [1,3], // coordinates player 1 [1,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".2....", "..3...", "...1..", ".2.33.", ".2....", "3...3.", ], [ [1,3], // coordinates player 1 [1,3], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".2....", "..3...", "...1..", "...33.", ".2....", "3...3.", ], [ [1,4], // coordinates player 1 [1,4], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".2....", "..3...", "...1..", "...33.", ".2....", "3...3.", ], [ [1,4], // coordinates player 1 [1,4], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".2....", "..3...", "...1..", "...33.", "......", "3...3.", ], [ [0,4], // coordinates player 1 [0,4], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".2....", "..3...", "...1..", "...33.", "......", "3...3.", ], [ [0,5], // coordinates player 1 [0,5], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".2....", "..3...", "...1..", "...33.", "......", "3...3.", ], [ [0,5], // coordinates player 1 [0,5], // coordinates player 2 [0.0,1.0,0.5], // item count player 1 [0.0,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) ".2....", "..3...", "...1..", "...33.", "......", "....3.", ], [ [1,5], // coordinates player 1 [1,5], // coordinates player 2 [0.0,1.0,0.5], // item count player 1 [0.0,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) ".2....", "..3...", "...1..", "...33.", "......", "....3.", ], [ [2,5], // coordinates player 1 [2,5], // coordinates player 2 [0.0,1.0,0.5], // item count player 1 [0.0,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) ".2....", "..3...", "...1..", "...33.", "......", "....3.", ], [ [3,5], // coordinates player 1 [3,5], // coordinates player 2 [0.0,1.0,0.5], // item count player 1 [0.0,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) ".2....", "..3...", "...1..", "...33.", "......", "....3.", ], [ [3,4], // coordinates player 1 [4,5], // coordinates player 2 [0.0,1.0,0.5], // item count player 1 [0.0,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) ".2....", "..3...", "...1..", "...33.", "......", "....3.", ], [ [3,3], // coordinates player 1 [4,5], // coordinates player 2 [0.0,1.0,0.5], // item count player 1 [0.0,1.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) ".2....", "..3...", "...1..", "...33.", "......", "......", ], [ [3,3], // coordinates player 1 [4,4], // coordinates player 2 [0.0,1.0,1.5], // item count player 1 [0.0,1.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) ".2....", "..3...", "...1..", "....3.", "......", "......", ], [ [3,2], // coordinates player 1 [4,3], // coordinates player 2 [0.0,1.0,1.5], // item count player 1 [0.0,1.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) ".2....", "..3...", "...1..", "....3.", "......", "......", ], [ [3,2], // coordinates player 1 [4,3], // coordinates player 2 [1.0,1.0,1.5], // item count player 1 [0.0,1.0,2.5], // item count player 2 [1,3,5], // item count in total (constant) ".2....", "..3...", "......", "......", "......", "......", ], [ [2,2], // coordinates player 1 [3,3], // coordinates player 2 [1.0,1.0,1.5], // item count player 1 [0.0,1.0,2.5], // item count player 2 [1,3,5], // item count in total (constant) ".2....", "..3...", "......", "......", "......", "......", ], [ [2,1], // coordinates player 1 [2,3], // coordinates player 2 [1.0,1.0,1.5], // item count player 1 [0.0,1.0,2.5], // item count player 2 [1,3,5], // item count in total (constant) ".2....", "..3...", "......", "......", "......", "......", ], [ [2,1], // coordinates player 1 [2,2], // coordinates player 2 [1.0,1.0,2.5], // item count player 1 [0.0,1.0,2.5], // item count player 2 [1,3,5], // item count in total (constant) ".2....", "......", "......", "......", "......", "......", ], [ [1,1], // coordinates player 1 [1,2], // coordinates player 2 [1.0,1.0,2.5], // item count player 1 [0.0,1.0,2.5], // item count player 2 [1,3,5], // item count in total (constant) ".2....", "......", "......", "......", "......", "......", ], [ [1,0], // coordinates player 1 [1,1], // coordinates player 2 [1.0,1.0,2.5], // item count player 1 [0.0,1.0,2.5], // item count player 2 [1,3,5], // item count in total (constant) ".2....", "......", "......", "......", "......", "......", ], [ [1,0], // coordinates player 1 [1,0], // coordinates player 2 [1.0,2.0,2.5], // item count player 1 [0.0,1.0,2.5], // item count player 2 [1,3,5], // item count in total (constant) "......", "......", "......", "......", "......", "......", ], ["player 1 wins"] ]