Player 1 (): SofaButt.js
vs
Player 2 (): Lunasa Prismriver.js

backpauseplayforward
[ [ [2,1], // coordinates player 1 [2,1], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "34234", ".2.2.", ".31.3", "4..4.", "44.34", ], [ [1,1], // coordinates player 1 [2,2], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "34234", ".2.2.", ".31.3", "4..4.", "44.34", ], [ [1,1], // coordinates player 1 [2,2], // coordinates player 2 [0.0,1.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "34234", "...2.", ".3..3", "4..4.", "44.34", ], [ [1,0], // coordinates player 1 [1,2], // coordinates player 2 [0.0,1.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "34234", "...2.", ".3..3", "4..4.", "44.34", ], [ [1,0], // coordinates player 1 [1,2], // coordinates player 2 [0.0,1.0,0.0,1.0], // item count player 1 [1.0,0.0,1.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "3.234", "...2.", "....3", "4..4.", "44.34", ], [ [0,0], // coordinates player 1 [2,2], // coordinates player 2 [0.0,1.0,0.0,1.0], // item count player 1 [1.0,0.0,1.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "3.234", "...2.", "....3", "4..4.", "44.34", ], [ [0,0], // coordinates player 1 [2,1], // coordinates player 2 [0.0,1.0,1.0,1.0], // item count player 1 [1.0,0.0,1.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..234", "...2.", "....3", "4..4.", "44.34", ], [ [0,1], // coordinates player 1 [2,0], // coordinates player 2 [0.0,1.0,1.0,1.0], // item count player 1 [1.0,0.0,1.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..234", "...2.", "....3", "4..4.", "44.34", ], [ [0,2], // coordinates player 1 [2,0], // coordinates player 2 [0.0,1.0,1.0,1.0], // item count player 1 [1.0,1.0,1.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "...34", "...2.", "....3", "4..4.", "44.34", ], [ [0,3], // coordinates player 1 [3,0], // coordinates player 2 [0.0,1.0,1.0,1.0], // item count player 1 [1.0,1.0,1.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "...34", "...2.", "....3", "4..4.", "44.34", ], [ [0,3], // coordinates player 1 [3,0], // coordinates player 2 [0.0,1.0,1.0,2.0], // item count player 1 [1.0,1.0,2.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....4", "...2.", "....3", "...4.", "44.34", ], [ [0,4], // coordinates player 1 [3,1], // coordinates player 2 [0.0,1.0,1.0,2.0], // item count player 1 [1.0,1.0,2.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....4", "...2.", "....3", "...4.", "44.34", ], [ [0,4], // coordinates player 1 [3,1], // coordinates player 2 [0.0,1.0,1.0,3.0], // item count player 1 [1.0,2.0,2.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....4", ".....", "....3", "...4.", ".4.34", ], [ [1,4], // coordinates player 1 [3,2], // coordinates player 2 [0.0,1.0,1.0,3.0], // item count player 1 [1.0,2.0,2.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....4", ".....", "....3", "...4.", ".4.34", ], [ [1,4], // coordinates player 1 [4,2], // coordinates player 2 [0.0,1.0,1.0,4.0], // item count player 1 [1.0,2.0,2.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....4", ".....", "....3", "...4.", "...34", ], [ [2,4], // coordinates player 1 [4,2], // coordinates player 2 [0.0,1.0,1.0,4.0], // item count player 1 [1.0,2.0,3.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....4", ".....", ".....", "...4.", "...34", ], ["player 2 wins"] ]