Player 1 (): Nearest v4.js
vs
Player 2 (): MY NAME'S JEFF.js

backpauseplayforward
[ [ [1,1], // coordinates player 1 [1,1], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "443.4", "1.4.3", ".3.3.", ".442.", ".3242", ], [ [2,1], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "443.4", "1.4.3", ".3.3.", ".442.", ".3242", ], [ [2,1], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "4.3.4", "1...3", ".3.3.", ".442.", ".3242", ], [ [2,0], // coordinates player 1 [1,1], // coordinates player 2 [0.0,0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "4.3.4", "1...3", ".3.3.", ".442.", ".3242", ], [ [2,0], // coordinates player 1 [1,2], // coordinates player 2 [0.0,0.0,1.0,1.0], // item count player 1 [0.0,0.0,0.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "4...4", "1...3", ".3.3.", ".442.", ".3242", ], [ [2,1], // coordinates player 1 [1,2], // coordinates player 2 [0.0,0.0,1.0,1.0], // item count player 1 [0.0,0.0,1.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "4...4", "1...3", "...3.", ".442.", ".3242", ], [ [2,0], // coordinates player 1 [1,1], // coordinates player 2 [0.0,0.0,1.0,1.0], // item count player 1 [0.0,0.0,1.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "4...4", "1...3", "...3.", ".442.", ".3242", ], [ [2,1], // coordinates player 1 [2,1], // coordinates player 2 [0.0,0.0,1.0,1.0], // item count player 1 [0.0,0.0,1.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "4...4", "1...3", "...3.", ".442.", ".3242", ], [ [2,0], // coordinates player 1 [3,1], // coordinates player 2 [0.0,0.0,1.0,1.0], // item count player 1 [0.0,0.0,1.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "4...4", "1...3", "...3.", ".442.", ".3242", ], [ [2,1], // coordinates player 1 [3,2], // coordinates player 2 [0.0,0.0,1.0,1.0], // item count player 1 [0.0,0.0,1.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "4...4", "1...3", "...3.", ".442.", ".3242", ], [ [2,0], // coordinates player 1 [3,2], // coordinates player 2 [0.0,0.0,1.0,1.0], // item count player 1 [0.0,0.0,2.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "4...4", "1...3", ".....", ".442.", ".3242", ], [ [2,1], // coordinates player 1 [3,1], // coordinates player 2 [0.0,0.0,1.0,1.0], // item count player 1 [0.0,0.0,2.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "4...4", "1...3", ".....", ".442.", ".3242", ], [ [2,0], // coordinates player 1 [3,2], // coordinates player 2 [0.0,0.0,1.0,1.0], // item count player 1 [0.0,0.0,2.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "4...4", "1...3", ".....", ".442.", ".3242", ], [ [2,1], // coordinates player 1 [4,2], // coordinates player 2 [0.0,0.0,1.0,1.0], // item count player 1 [0.0,0.0,2.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "4...4", "1...3", ".....", ".442.", ".3242", ], [ [2,0], // coordinates player 1 [4,3], // coordinates player 2 [0.0,0.0,1.0,1.0], // item count player 1 [0.0,0.0,2.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "4...4", "1...3", ".....", ".442.", ".3242", ], [ [2,1], // coordinates player 1 [4,2], // coordinates player 2 [0.0,0.0,1.0,1.0], // item count player 1 [0.0,0.0,2.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "4...4", "1...3", ".....", ".442.", ".3242", ], [ [2,0], // coordinates player 1 [4,1], // coordinates player 2 [0.0,0.0,1.0,1.0], // item count player 1 [0.0,0.0,2.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "4...4", "1...3", ".....", ".442.", ".3242", ], [ [2,1], // coordinates player 1 [4,1], // coordinates player 2 [0.0,0.0,1.0,1.0], // item count player 1 [0.0,0.0,3.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "4...4", "1....", ".....", ".442.", ".3242", ], [ [2,0], // coordinates player 1 [3,1], // coordinates player 2 [0.0,0.0,1.0,1.0], // item count player 1 [0.0,0.0,3.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "4...4", "1....", ".....", ".442.", ".3242", ], [ [2,1], // coordinates player 1 [3,2], // coordinates player 2 [0.0,0.0,1.0,1.0], // item count player 1 [0.0,0.0,3.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "4...4", "1....", ".....", ".442.", ".3242", ], [ [2,0], // coordinates player 1 [4,2], // coordinates player 2 [0.0,0.0,1.0,1.0], // item count player 1 [0.0,0.0,3.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "4...4", "1....", ".....", ".442.", ".3242", ], [ [2,1], // coordinates player 1 [3,2], // coordinates player 2 [0.0,0.0,1.0,1.0], // item count player 1 [0.0,0.0,3.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "4...4", "1....", ".....", ".442.", ".3242", ], [ [2,0], // coordinates player 1 [2,2], // coordinates player 2 [0.0,0.0,1.0,1.0], // item count player 1 [0.0,0.0,3.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "4...4", "1....", ".....", ".442.", ".3242", ], [ [2,1], // coordinates player 1 [3,2], // coordinates player 2 [0.0,0.0,1.0,1.0], // item count player 1 [0.0,0.0,3.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "4...4", "1....", ".....", ".442.", ".3242", ], [ [2,0], // coordinates player 1 [3,1], // coordinates player 2 [0.0,0.0,1.0,1.0], // item count player 1 [0.0,0.0,3.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "4...4", "1....", ".....", ".442.", ".3242", ], [ [2,1], // coordinates player 1 [3,2], // coordinates player 2 [0.0,0.0,1.0,1.0], // item count player 1 [0.0,0.0,3.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "4...4", "1....", ".....", ".442.", ".3242", ], [ [2,0], // coordinates player 1 [2,2], // coordinates player 2 [0.0,0.0,1.0,1.0], // item count player 1 [0.0,0.0,3.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "4...4", "1....", ".....", ".442.", ".3242", ], [ [2,1], // coordinates player 1 [1,2], // coordinates player 2 [0.0,0.0,1.0,1.0], // item count player 1 [0.0,0.0,3.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "4...4", "1....", ".....", ".442.", ".3242", ], [ [2,0], // coordinates player 1 [2,2], // coordinates player 2 [0.0,0.0,1.0,1.0], // item count player 1 [0.0,0.0,3.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "4...4", "1....", ".....", ".442.", ".3242", ], [ [2,0], // coordinates player 1 [2,2], // coordinates player 2 [0.0,0.0,1.0,1.0], // item count player 1 [0.0,0.0,3.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "4...4", "1....", ".....", ".442.", ".3242", ], ["no winner (game aborted)"] ]