Player 1 (): Shrek is Life.lua
vs
Player 2 (): random.zdwalter.js

backpauseplayforward
[ [ [1,2], // coordinates player 1 [1,2], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "4..1......", "4.........", "..........", "4...3..3..", "..4.......", ".33.......", "4...4....2", ".4...2....", "..........", "3..2......", ], [ [1,2], // coordinates player 1 [1,1], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "4..1......", "4.........", "..........", "4...3..3..", "..4.......", ".33.......", "4...4....2", ".4...2....", "..........", "3..2......", ], [ [1,2], // coordinates player 1 [0,1], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "4..1......", "4.........", "..........", "4...3..3..", "..4.......", ".33.......", "4...4....2", ".4...2....", "..........", "3..2......", ], [ [1,2], // coordinates player 1 [0,1], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "4..1......", "..........", "..........", "4...3..3..", "..4.......", ".33.......", "4...4....2", ".4...2....", "..........", "3..2......", ], [ [1,2], // coordinates player 1 [1,1], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "4..1......", "..........", "..........", "4...3..3..", "..4.......", ".33.......", "4...4....2", ".4...2....", "..........", "3..2......", ], [ [1,2], // coordinates player 1 [1,2], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "4..1......", "..........", "..........", "4...3..3..", "..4.......", ".33.......", "4...4....2", ".4...2....", "..........", "3..2......", ], [ [1,2], // coordinates player 1 [0,2], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "4..1......", "..........", "..........", "4...3..3..", "..4.......", ".33.......", "4...4....2", ".4...2....", "..........", "3..2......", ], [ [1,2], // coordinates player 1 [0,2], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "4..1......", "..........", "..........", "4...3..3..", "..4.......", ".33.......", "4...4....2", ".4...2....", "..........", "3..2......", ], [ [1,2], // coordinates player 1 [0,3], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "4..1......", "..........", "..........", "4...3..3..", "..4.......", ".33.......", "4...4....2", ".4...2....", "..........", "3..2......", ], [ [1,2], // coordinates player 1 [0,3], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) "4..1......", "..........", "..........", "....3..3..", "..4.......", ".33.......", "4...4....2", ".4...2....", "..........", "3..2......", ], [ [1,2], // coordinates player 1 [0,3], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) "4..1......", "..........", "..........", "....3..3..", "..4.......", ".33.......", "4...4....2", ".4...2....", "..........", "3..2......", ], [ [1,2], // coordinates player 1 [0,2], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) "4..1......", "..........", "..........", "....3..3..", "..4.......", ".33.......", "4...4....2", ".4...2....", "..........", "3..2......", ], [ [1,2], // coordinates player 1 [0,1], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) "4..1......", "..........", "..........", "....3..3..", "..4.......", ".33.......", "4...4....2", ".4...2....", "..........", "3..2......", ], [ [1,2], // coordinates player 1 [0,0], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) "4..1......", "..........", "..........", "....3..3..", "..4.......", ".33.......", "4...4....2", ".4...2....", "..........", "3..2......", ], [ [1,2], // coordinates player 1 [0,0], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,3.0], // item count player 2 [1,3,5,7], // item count in total (constant) "...1......", "..........", "..........", "....3..3..", "..4.......", ".33.......", "4...4....2", ".4...2....", "..........", "3..2......", ], [ [1,2], // coordinates player 1 [0,0], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,3.0], // item count player 2 [1,3,5,7], // item count in total (constant) "...1......", "..........", "..........", "....3..3..", "..4.......", ".33.......", "4...4....2", ".4...2....", "..........", "3..2......", ], [ [1,2], // coordinates player 1 [0,0], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,3.0], // item count player 2 [1,3,5,7], // item count in total (constant) "...1......", "..........", "..........", "....3..3..", "..4.......", ".33.......", "4...4....2", ".4...2....", "..........", "3..2......", ], [ [1,2], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,3.0], // item count player 2 [1,3,5,7], // item count in total (constant) "...1......", "..........", "..........", "....3..3..", "..4.......", ".33.......", "4...4....2", ".4...2....", "..........", "3..2......", ], [ [1,2], // coordinates player 1 [0,0], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,3.0], // item count player 2 [1,3,5,7], // item count in total (constant) "...1......", "..........", "..........", "....3..3..", "..4.......", ".33.......", "4...4....2", ".4...2....", "..........", "3..2......", ], [ [1,2], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,3.0], // item count player 2 [1,3,5,7], // item count in total (constant) "...1......", "..........", "..........", "....3..3..", "..4.......", ".33.......", "4...4....2", ".4...2....", "..........", "3..2......", ], [ [1,2], // coordinates player 1 [1,1], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,3.0], // item count player 2 [1,3,5,7], // item count in total (constant) "...1......", "..........", "..........", "....3..3..", "..4.......", ".33.......", "4...4....2", ".4...2....", "..........", "3..2......", ], [ [1,2], // coordinates player 1 [0,1], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,3.0], // item count player 2 [1,3,5,7], // item count in total (constant) "...1......", "..........", "..........", "....3..3..", "..4.......", ".33.......", "4...4....2", ".4...2....", "..........", "3..2......", ], [ [1,2], // coordinates player 1 [0,2], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,3.0], // item count player 2 [1,3,5,7], // item count in total (constant) "...1......", "..........", "..........", "....3..3..", "..4.......", ".33.......", "4...4....2", ".4...2....", "..........", "3..2......", ], [ [1,2], // coordinates player 1 [0,3], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,3.0], // item count player 2 [1,3,5,7], // item count in total (constant) "...1......", "..........", "..........", "....3..3..", "..4.......", ".33.......", "4...4....2", ".4...2....", "..........", "3..2......", ], [ [1,2], // coordinates player 1 [0,3], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,3.0], // item count player 2 [1,3,5,7], // item count in total (constant) "...1......", "..........", "..........", "....3..3..", "..4.......", ".33.......", "4...4....2", ".4...2....", "..........", "3..2......", ], [ [1,2], // coordinates player 1 [0,4], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,3.0], // item count player 2 [1,3,5,7], // item count in total (constant) "...1......", "..........", "..........", "....3..3..", "..4.......", ".33.......", "4...4....2", ".4...2....", "..........", "3..2......", ], [ [1,2], // coordinates player 1 [0,4], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,3.0], // item count player 2 [1,3,5,7], // item count in total (constant) "...1......", "..........", "..........", "....3..3..", "..4.......", ".33.......", "4...4....2", ".4...2....", "..........", "3..2......", ], [ [1,2], // coordinates player 1 [0,4], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,3.0], // item count player 2 [1,3,5,7], // item count in total (constant) "...1......", "..........", "..........", "....3..3..", "..4.......", ".33.......", "4...4....2", ".4...2....", "..........", "3..2......", ], ["no winner (game aborted)"] ]