Player 1 (): ronnie..lua
vs
Player 2 (): ChickRon.js

backpauseplayforward
[ [ [0,1], // coordinates player 1 [0,1], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "32423", "..442", "3314.", "4...4", "...43", ], [ [0,1], // coordinates player 1 [0,0], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "32423", "..442", "3314.", "4...4", "...43", ], [ [0,1], // coordinates player 1 [0,0], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".2423", "..442", "3314.", "4...4", "...43", ], [ [0,1], // coordinates player 1 [0,1], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".2423", "..442", "3314.", "4...4", "...43", ], [ [0,1], // coordinates player 1 [0,1], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".2423", "..442", "3314.", "4...4", "...43", ], [ [0,1], // coordinates player 1 [0,1], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".2423", "..442", "3314.", "4...4", "...43", ], [ [0,1], // coordinates player 1 [0,1], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".2423", "..442", "3314.", "4...4", "...43", ], [ [0,1], // coordinates player 1 [0,0], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".2423", "..442", "3314.", "4...4", "...43", ], [ [0,1], // coordinates player 1 [0,0], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".2423", "..442", "3314.", "4...4", "...43", ], [ [0,1], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".2423", "..442", "3314.", "4...4", "...43", ], [ [0,1], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..423", "..442", "3314.", "4...4", "...43", ], [ [0,1], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..423", "..442", "3314.", "4...4", "...43", ], [ [0,1], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..423", "..442", "3314.", "4...4", "...43", ], [ [0,1], // coordinates player 1 [1,1], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..423", "..442", "3314.", "4...4", "...43", ], [ [0,1], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..423", "..442", "3314.", "4...4", "...43", ], [ [0,1], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..423", "..442", "3314.", "4...4", "...43", ], ["no winner (game aborted)"] ]