Player 1 (): GO GO GO DIEGO!.js
vs
Player 2 (): ronnie..lua

backpauseplayforward
[ [ [1,3], // coordinates player 1 [1,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....2.2", "3......", ".2.....", "...3...", ".3.....", "1.3....", "3......", ], [ [2,3], // coordinates player 1 [1,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....2.2", "3......", ".2.....", "...3...", ".3.....", "1.3....", "3......", ], [ [2,4], // coordinates player 1 [1,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....2.2", "3......", ".2.....", "...3...", ".3.....", "1.3....", "3......", ], [ [3,4], // coordinates player 1 [1,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....2.2", "3......", ".2.....", "...3...", ".3.....", "1.3....", "3......", ], [ [4,4], // coordinates player 1 [1,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....2.2", "3......", ".2.....", "...3...", ".3.....", "1.3....", "3......", ], [ [5,4], // coordinates player 1 [1,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....2.2", "3......", ".2.....", "...3...", ".3.....", "1.3....", "3......", ], [ [6,4], // coordinates player 1 [1,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....2.2", "3......", ".2.....", "...3...", ".3.....", "1.3....", "3......", ], [ [6,3], // coordinates player 1 [1,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....2.2", "3......", ".2.....", "...3...", ".3.....", "1.3....", "3......", ], [ [6,4], // coordinates player 1 [1,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....2.2", "3......", ".2.....", "...3...", ".3.....", "1.3....", "3......", ], [ [6,5], // coordinates player 1 [1,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....2.2", "3......", ".2.....", "...3...", ".3.....", "1.3....", "3......", ], [ [6,6], // coordinates player 1 [1,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....2.2", "3......", ".2.....", "...3...", ".3.....", "1.3....", "3......", ], [ [6,5], // coordinates player 1 [1,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....2.2", "3......", ".2.....", "...3...", ".3.....", "1.3....", "3......", ], [ [5,5], // coordinates player 1 [1,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....2.2", "3......", ".2.....", "...3...", ".3.....", "1.3....", "3......", ], [ [6,5], // coordinates player 1 [1,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....2.2", "3......", ".2.....", "...3...", ".3.....", "1.3....", "3......", ], [ [5,5], // coordinates player 1 [1,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....2.2", "3......", ".2.....", "...3...", ".3.....", "1.3....", "3......", ], [ [5,6], // coordinates player 1 [1,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....2.2", "3......", ".2.....", "...3...", ".3.....", "1.3....", "3......", ], [ [6,6], // coordinates player 1 [1,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....2.2", "3......", ".2.....", "...3...", ".3.....", "1.3....", "3......", ], [ [6,6], // coordinates player 1 [1,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....2.2", "3......", ".2.....", "...3...", ".3.....", "1.3....", "3......", ], [ [6,6], // coordinates player 1 [1,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....2.2", "3......", ".2.....", "...3...", ".3.....", "1.3....", "3......", ], [ [6,5], // coordinates player 1 [1,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....2.2", "3......", ".2.....", "...3...", ".3.....", "1.3....", "3......", ], [ [6,5], // coordinates player 1 [1,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....2.2", "3......", ".2.....", "...3...", ".3.....", "1.3....", "3......", ], ["no winner (game aborted)"] ]