Player 1 (): TY.SHEOMA.js
vs
Player 2 (): Darmagpi.lua

backpauseplayforward
[ [ [4,3], // coordinates player 1 [4,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3.", ".......1....", ".......2....", ".........2..", "............", "............", "........3...", ".2..........", "............", "..3......3..", ".......3....", "............", ], [ [3,3], // coordinates player 1 [4,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3.", ".......1....", ".......2....", ".........2..", "............", "............", "........3...", ".2..........", "............", "..3......3..", ".......3....", "............", ], [ [4,3], // coordinates player 1 [4,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3.", ".......1....", ".......2....", ".........2..", "............", "............", "........3...", ".2..........", "............", "..3......3..", ".......3....", "............", ], [ [3,3], // coordinates player 1 [4,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3.", ".......1....", ".......2....", ".........2..", "............", "............", "........3...", ".2..........", "............", "..3......3..", ".......3....", "............", ], [ [3,2], // coordinates player 1 [4,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3.", ".......1....", ".......2....", ".........2..", "............", "............", "........3...", ".2..........", "............", "..3......3..", ".......3....", "............", ], [ [3,1], // coordinates player 1 [4,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3.", ".......1....", ".......2....", ".........2..", "............", "............", "........3...", ".2..........", "............", "..3......3..", ".......3....", "............", ], [ [3,2], // coordinates player 1 [4,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3.", ".......1....", ".......2....", ".........2..", "............", "............", "........3...", ".2..........", "............", "..3......3..", ".......3....", "............", ], [ [3,3], // coordinates player 1 [4,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3.", ".......1....", ".......2....", ".........2..", "............", "............", "........3...", ".2..........", "............", "..3......3..", ".......3....", "............", ], [ [3,4], // coordinates player 1 [4,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3.", ".......1....", ".......2....", ".........2..", "............", "............", "........3...", ".2..........", "............", "..3......3..", ".......3....", "............", ], [ [2,4], // coordinates player 1 [4,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3.", ".......1....", ".......2....", ".........2..", "............", "............", "........3...", ".2..........", "............", "..3......3..", ".......3....", "............", ], [ [2,5], // coordinates player 1 [4,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3.", ".......1....", ".......2....", ".........2..", "............", "............", "........3...", ".2..........", "............", "..3......3..", ".......3....", "............", ], [ [1,5], // coordinates player 1 [4,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3.", ".......1....", ".......2....", ".........2..", "............", "............", "........3...", ".2..........", "............", "..3......3..", ".......3....", "............", ], [ [1,6], // coordinates player 1 [4,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3.", ".......1....", ".......2....", ".........2..", "............", "............", "........3...", ".2..........", "............", "..3......3..", ".......3....", "............", ], [ [0,6], // coordinates player 1 [4,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3.", ".......1....", ".......2....", ".........2..", "............", "............", "........3...", ".2..........", "............", "..3......3..", ".......3....", "............", ], [ [0,5], // coordinates player 1 [4,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3.", ".......1....", ".......2....", ".........2..", "............", "............", "........3...", ".2..........", "............", "..3......3..", ".......3....", "............", ], [ [0,6], // coordinates player 1 [4,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3.", ".......1....", ".......2....", ".........2..", "............", "............", "........3...", ".2..........", "............", "..3......3..", ".......3....", "............", ], [ [1,6], // coordinates player 1 [4,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3.", ".......1....", ".......2....", ".........2..", "............", "............", "........3...", ".2..........", "............", "..3......3..", ".......3....", "............", ], [ [1,5], // coordinates player 1 [4,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3.", ".......1....", ".......2....", ".........2..", "............", "............", "........3...", ".2..........", "............", "..3......3..", ".......3....", "............", ], [ [1,6], // coordinates player 1 [4,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3.", ".......1....", ".......2....", ".........2..", "............", "............", "........3...", ".2..........", "............", "..3......3..", ".......3....", "............", ], [ [1,6], // coordinates player 1 [4,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3.", ".......1....", ".......2....", ".........2..", "............", "............", "........3...", ".2..........", "............", "..3......3..", ".......3....", "............", ], ["no winner (game aborted)"] ]