Player 1 (): 3 is a magic number .js
vs
Player 2 (): Shrek is love.lua

backpauseplayforward
[ [ [3,6], // coordinates player 1 [3,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3.............", ".1.............", "...............", ".....2.........", "...............", "...............", "...............", ".....2..3......", ".3.............", ".2.............", "...............", "........3......", "........3......", "...............", "...............", ], [ [4,6], // coordinates player 1 [3,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3.............", ".1.............", "...............", ".....2.........", "...............", "...............", "...............", ".....2..3......", ".3.............", ".2.............", "...............", "........3......", "........3......", "...............", "...............", ], [ [5,6], // coordinates player 1 [3,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3.............", ".1.............", "...............", ".....2.........", "...............", "...............", "...............", ".....2..3......", ".3.............", ".2.............", "...............", "........3......", "........3......", "...............", "...............", ], [ [5,7], // coordinates player 1 [3,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3.............", ".1.............", "...............", ".....2.........", "...............", "...............", "...............", ".....2..3......", ".3.............", ".2.............", "...............", "........3......", "........3......", "...............", "...............", ], [ [5,7], // coordinates player 1 [3,6], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3.............", ".1.............", "...............", ".....2.........", "...............", "...............", "...............", "........3......", ".3.............", ".2.............", "...............", "........3......", "........3......", "...............", "...............", ], [ [6,7], // coordinates player 1 [3,6], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3.............", ".1.............", "...............", ".....2.........", "...............", "...............", "...............", "........3......", ".3.............", ".2.............", "...............", "........3......", "........3......", "...............", "...............", ], [ [5,7], // coordinates player 1 [3,6], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3.............", ".1.............", "...............", ".....2.........", "...............", "...............", "...............", "........3......", ".3.............", ".2.............", "...............", "........3......", "........3......", "...............", "...............", ], [ [4,7], // coordinates player 1 [3,6], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3.............", ".1.............", "...............", ".....2.........", "...............", "...............", "...............", "........3......", ".3.............", ".2.............", "...............", "........3......", "........3......", "...............", "...............", ], [ [3,7], // coordinates player 1 [3,6], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3.............", ".1.............", "...............", ".....2.........", "...............", "...............", "...............", "........3......", ".3.............", ".2.............", "...............", "........3......", "........3......", "...............", "...............", ], [ [3,8], // coordinates player 1 [3,6], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3.............", ".1.............", "...............", ".....2.........", "...............", "...............", "...............", "........3......", ".3.............", ".2.............", "...............", "........3......", "........3......", "...............", "...............", ], [ [4,8], // coordinates player 1 [3,6], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3.............", ".1.............", "...............", ".....2.........", "...............", "...............", "...............", "........3......", ".3.............", ".2.............", "...............", "........3......", "........3......", "...............", "...............", ], [ [5,8], // coordinates player 1 [3,6], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3.............", ".1.............", "...............", ".....2.........", "...............", "...............", "...............", "........3......", ".3.............", ".2.............", "...............", "........3......", "........3......", "...............", "...............", ], [ [5,9], // coordinates player 1 [3,6], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3.............", ".1.............", "...............", ".....2.........", "...............", "...............", "...............", "........3......", ".3.............", ".2.............", "...............", "........3......", "........3......", "...............", "...............", ], [ [6,9], // coordinates player 1 [3,6], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3.............", ".1.............", "...............", ".....2.........", "...............", "...............", "...............", "........3......", ".3.............", ".2.............", "...............", "........3......", "........3......", "...............", "...............", ], [ [6,8], // coordinates player 1 [3,6], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3.............", ".1.............", "...............", ".....2.........", "...............", "...............", "...............", "........3......", ".3.............", ".2.............", "...............", "........3......", "........3......", "...............", "...............", ], [ [6,9], // coordinates player 1 [3,6], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3.............", ".1.............", "...............", ".....2.........", "...............", "...............", "...............", "........3......", ".3.............", ".2.............", "...............", "........3......", "........3......", "...............", "...............", ], [ [6,8], // coordinates player 1 [3,6], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3.............", ".1.............", "...............", ".....2.........", "...............", "...............", "...............", "........3......", ".3.............", ".2.............", "...............", "........3......", "........3......", "...............", "...............", ], [ [6,7], // coordinates player 1 [3,6], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3.............", ".1.............", "...............", ".....2.........", "...............", "...............", "...............", "........3......", ".3.............", ".2.............", "...............", "........3......", "........3......", "...............", "...............", ], [ [6,6], // coordinates player 1 [3,6], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3.............", ".1.............", "...............", ".....2.........", "...............", "...............", "...............", "........3......", ".3.............", ".2.............", "...............", "........3......", "........3......", "...............", "...............", ], [ [6,5], // coordinates player 1 [3,6], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3.............", ".1.............", "...............", ".....2.........", "...............", "...............", "...............", "........3......", ".3.............", ".2.............", "...............", "........3......", "........3......", "...............", "...............", ], [ [6,4], // coordinates player 1 [3,6], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3.............", ".1.............", "...............", ".....2.........", "...............", "...............", "...............", "........3......", ".3.............", ".2.............", "...............", "........3......", "........3......", "...............", "...............", ], [ [5,4], // coordinates player 1 [3,6], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3.............", ".1.............", "...............", ".....2.........", "...............", "...............", "...............", "........3......", ".3.............", ".2.............", "...............", "........3......", "........3......", "...............", "...............", ], [ [4,4], // coordinates player 1 [3,6], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3.............", ".1.............", "...............", ".....2.........", "...............", "...............", "...............", "........3......", ".3.............", ".2.............", "...............", "........3......", "........3......", "...............", "...............", ], [ [5,4], // coordinates player 1 [3,6], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3.............", ".1.............", "...............", ".....2.........", "...............", "...............", "...............", "........3......", ".3.............", ".2.............", "...............", "........3......", "........3......", "...............", "...............", ], [ [5,5], // coordinates player 1 [3,6], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3.............", ".1.............", "...............", ".....2.........", "...............", "...............", "...............", "........3......", ".3.............", ".2.............", "...............", "........3......", "........3......", "...............", "...............", ], [ [6,5], // coordinates player 1 [3,6], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3.............", ".1.............", "...............", ".....2.........", "...............", "...............", "...............", "........3......", ".3.............", ".2.............", "...............", "........3......", "........3......", "...............", "...............", ], [ [7,5], // coordinates player 1 [3,6], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3.............", ".1.............", "...............", ".....2.........", "...............", "...............", "...............", "........3......", ".3.............", ".2.............", "...............", "........3......", "........3......", "...............", "...............", ], [ [7,4], // coordinates player 1 [3,6], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3.............", ".1.............", "...............", ".....2.........", "...............", "...............", "...............", "........3......", ".3.............", ".2.............", "...............", "........3......", "........3......", "...............", "...............", ], [ [6,4], // coordinates player 1 [3,6], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3.............", ".1.............", "...............", ".....2.........", "...............", "...............", "...............", "........3......", ".3.............", ".2.............", "...............", "........3......", "........3......", "...............", "...............", ], [ [6,5], // coordinates player 1 [3,6], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3.............", ".1.............", "...............", ".....2.........", "...............", "...............", "...............", "........3......", ".3.............", ".2.............", "...............", "........3......", "........3......", "...............", "...............", ], [ [6,5], // coordinates player 1 [3,6], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3.............", ".1.............", "...............", ".....2.........", "...............", "...............", "...............", "........3......", ".3.............", ".2.............", "...............", "........3......", "........3......", "...............", "...............", ], ["no winner (game aborted)"] ]