Player 1 (): ronnie..lua
vs
Player 2 (): seahorse10987654321.js

backpauseplayforward
[ [ [1,0], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "3.2..", "3.423", "444.3", ".4132", ".44..", ], [ [1,0], // coordinates player 1 [0,0], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "3.2..", "3.423", "444.3", ".4132", ".44..", ], [ [1,0], // coordinates player 1 [0,0], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..2..", "3.423", "444.3", ".4132", ".44..", ], [ [1,0], // coordinates player 1 [0,0], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..2..", "3.423", "444.3", ".4132", ".44..", ], [ [1,0], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..2..", "3.423", "444.3", ".4132", ".44..", ], [ [1,0], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..2..", "3.423", "444.3", ".4132", ".44..", ], [ [1,0], // coordinates player 1 [0,0], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..2..", "3.423", "444.3", ".4132", ".44..", ], [ [1,0], // coordinates player 1 [0,0], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..2..", "3.423", "444.3", ".4132", ".44..", ], [ [1,0], // coordinates player 1 [0,1], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..2..", "3.423", "444.3", ".4132", ".44..", ], [ [1,0], // coordinates player 1 [0,1], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,2.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..2..", "..423", "444.3", ".4132", ".44..", ], [ [1,0], // coordinates player 1 [0,2], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,2.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..2..", "..423", "444.3", ".4132", ".44..", ], [ [1,0], // coordinates player 1 [0,2], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,2.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..2..", "..423", ".44.3", ".4132", ".44..", ], [ [1,0], // coordinates player 1 [0,2], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,2.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..2..", "..423", ".44.3", ".4132", ".44..", ], [ [1,0], // coordinates player 1 [0,2], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,2.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..2..", "..423", ".44.3", ".4132", ".44..", ], [ [1,0], // coordinates player 1 [0,2], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,2.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..2..", "..423", ".44.3", ".4132", ".44..", ], [ [1,0], // coordinates player 1 [0,3], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,2.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..2..", "..423", ".44.3", ".4132", ".44..", ], [ [1,0], // coordinates player 1 [0,4], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,2.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..2..", "..423", ".44.3", ".4132", ".44..", ], [ [1,0], // coordinates player 1 [1,4], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,2.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..2..", "..423", ".44.3", ".4132", ".44..", ], [ [1,0], // coordinates player 1 [1,4], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,2.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..2..", "..423", ".44.3", ".4132", "..4..", ], [ [1,0], // coordinates player 1 [1,4], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,2.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..2..", "..423", ".44.3", ".4132", "..4..", ], [ [1,0], // coordinates player 1 [1,4], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,2.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..2..", "..423", ".44.3", ".4132", "..4..", ], ["no winner (game aborted)"] ]