Player 1 (): Stalker v1.0.lua
vs
Player 2 (): BobBot.js

backpauseplayforward
[ [ [1,10], // coordinates player 1 [1,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3......3", "..2......3..", "......1...3.", "............", "............", "............", "............", "............", "2....3......", "............", "....2.......", "............", ], [ [1,10], // coordinates player 1 [2,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3......3", "..2......3..", "......1...3.", "............", "............", "............", "............", "............", "2....3......", "............", "....2.......", "............", ], [ [2,10], // coordinates player 1 [3,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3......3", "..2......3..", "......1...3.", "............", "............", "............", "............", "............", "2....3......", "............", "....2.......", "............", ], [ [3,10], // coordinates player 1 [4,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3......3", "..2......3..", "......1...3.", "............", "............", "............", "............", "............", "2....3......", "............", "....2.......", "............", ], [ [4,10], // coordinates player 1 [4,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3......3", "..2......3..", "......1...3.", "............", "............", "............", "............", "............", "2....3......", "............", "............", "............", ], [ [4,10], // coordinates player 1 [3,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3......3", "..2......3..", "......1...3.", "............", "............", "............", "............", "............", "2....3......", "............", "............", "............", ], [ [3,10], // coordinates player 1 [4,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3......3", "..2......3..", "......1...3.", "............", "............", "............", "............", "............", "2....3......", "............", "............", "............", ], [ [4,10], // coordinates player 1 [3,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3......3", "..2......3..", "......1...3.", "............", "............", "............", "............", "............", "2....3......", "............", "............", "............", ], [ [3,10], // coordinates player 1 [4,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3......3", "..2......3..", "......1...3.", "............", "............", "............", "............", "............", "2....3......", "............", "............", "............", ], [ [4,10], // coordinates player 1 [3,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3......3", "..2......3..", "......1...3.", "............", "............", "............", "............", "............", "2....3......", "............", "............", "............", ], [ [3,10], // coordinates player 1 [4,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3......3", "..2......3..", "......1...3.", "............", "............", "............", "............", "............", "2....3......", "............", "............", "............", ], [ [4,10], // coordinates player 1 [3,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3......3", "..2......3..", "......1...3.", "............", "............", "............", "............", "............", "2....3......", "............", "............", "............", ], [ [3,10], // coordinates player 1 [4,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3......3", "..2......3..", "......1...3.", "............", "............", "............", "............", "............", "2....3......", "............", "............", "............", ], [ [4,10], // coordinates player 1 [3,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3......3", "..2......3..", "......1...3.", "............", "............", "............", "............", "............", "2....3......", "............", "............", "............", ], [ [3,10], // coordinates player 1 [4,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3......3", "..2......3..", "......1...3.", "............", "............", "............", "............", "............", "2....3......", "............", "............", "............", ], [ [3,10], // coordinates player 1 [4,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3......3", "..2......3..", "......1...3.", "............", "............", "............", "............", "............", "2....3......", "............", "............", "............", ], ["no winner (game aborted)"] ]