Player 1 (): switcher4.js
vs
Player 2 (): Humble Hodor.js

backpauseplayforward
[ [ [6,0], // coordinates player 1 [6,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3..", "1...3..", ".......", "3..2...", ".......", ".32...2", "...3...", ], [ [6,1], // coordinates player 1 [5,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3..", "1...3..", ".......", "3..2...", ".......", ".32...2", "...3...", ], [ [5,1], // coordinates player 1 [4,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3..", "1...3..", ".......", "3..2...", ".......", ".32...2", "...3...", ], [ [4,1], // coordinates player 1 [3,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3..", "1...3..", ".......", "3..2...", ".......", ".32...2", "...3...", ], [ [4,1], // coordinates player 1 [2,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3..", "1......", ".......", "3..2...", ".......", ".32...2", "...3...", ], [ [3,1], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3..", "1......", ".......", "3..2...", ".......", ".32...2", "...3...", ], [ [2,1], // coordinates player 1 [0,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3..", "1......", ".......", "3..2...", ".......", ".32...2", "...3...", ], [ [1,1], // coordinates player 1 [0,1], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3..", "1......", ".......", "3..2...", ".......", ".32...2", "...3...", ], [ [0,1], // coordinates player 1 [0,1], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3..", ".......", ".......", "3..2...", ".......", ".32...2", "...3...", ], [ [0,2], // coordinates player 1 [1,1], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3..", ".......", ".......", "3..2...", ".......", ".32...2", "...3...", ], [ [0,3], // coordinates player 1 [2,1], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3..", ".......", ".......", "3..2...", ".......", ".32...2", "...3...", ], [ [0,3], // coordinates player 1 [3,1], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3..", ".......", ".......", "...2...", ".......", ".32...2", "...3...", ], [ [0,4], // coordinates player 1 [3,2], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3..", ".......", ".......", "...2...", ".......", ".32...2", "...3...", ], [ [0,5], // coordinates player 1 [3,3], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3..", ".......", ".......", "...2...", ".......", ".32...2", "...3...", ], [ [1,5], // coordinates player 1 [3,3], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [1.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3..", ".......", ".......", ".......", ".......", ".32...2", "...3...", ], [ [1,5], // coordinates player 1 [2,3], // coordinates player 2 [0.0,0.0,3.0], // item count player 1 [1.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3..", ".......", ".......", ".......", ".......", "..2...2", "...3...", ], [ [2,5], // coordinates player 1 [2,4], // coordinates player 2 [0.0,0.0,3.0], // item count player 1 [1.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3..", ".......", ".......", ".......", ".......", "..2...2", "...3...", ], [ [2,5], // coordinates player 1 [2,5], // coordinates player 2 [0.0,1.0,3.0], // item count player 1 [1.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3..", ".......", ".......", ".......", ".......", "......2", "...3...", ], [ [3,5], // coordinates player 1 [3,5], // coordinates player 2 [0.0,1.0,3.0], // item count player 1 [1.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3..", ".......", ".......", ".......", ".......", "......2", "...3...", ], [ [4,5], // coordinates player 1 [4,5], // coordinates player 2 [0.0,1.0,3.0], // item count player 1 [1.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3..", ".......", ".......", ".......", ".......", "......2", "...3...", ], [ [5,5], // coordinates player 1 [5,5], // coordinates player 2 [0.0,1.0,3.0], // item count player 1 [1.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3..", ".......", ".......", ".......", ".......", "......2", "...3...", ], [ [6,5], // coordinates player 1 [6,5], // coordinates player 2 [0.0,1.0,3.0], // item count player 1 [1.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3..", ".......", ".......", ".......", ".......", "......2", "...3...", ], [ [6,5], // coordinates player 1 [6,5], // coordinates player 2 [0.0,1.5,3.0], // item count player 1 [1.0,1.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3..", ".......", ".......", ".......", ".......", ".......", "...3...", ], ["no winner"] ]