Player 1 (): I.SLAY.YO.BOOTY.js
vs
Player 2 (): bruteforceNearestTSPA.js

backpauseplayforward
[ [ [0,8], // coordinates player 1 [0,8], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "......4...", "..2....4..", ".........3", "3...2...14", "..........", "...4......", "....3.....", "......2..4", ".......3.3", ".....4.4..", ], [ [0,8], // coordinates player 1 [0,8], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "......4...", "..2....4..", ".........3", "3...2...14", "..........", "...4......", "....3.....", "......2..4", ".......3.3", ".....4.4..", ], [ [0,8], // coordinates player 1 [0,8], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "......4...", "..2....4..", ".........3", "3...2...14", "..........", "...4......", "....3.....", "......2..4", ".......3.3", ".....4.4..", ], [ [0,8], // coordinates player 1 [0,8], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "......4...", "..2....4..", ".........3", "3...2...14", "..........", "...4......", "....3.....", "......2..4", ".......3.3", ".....4.4..", ], [ [0,9], // coordinates player 1 [0,8], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "......4...", "..2....4..", ".........3", "3...2...14", "..........", "...4......", "....3.....", "......2..4", ".......3.3", ".....4.4..", ], [ [1,9], // coordinates player 1 [0,8], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "......4...", "..2....4..", ".........3", "3...2...14", "..........", "...4......", "....3.....", "......2..4", ".......3.3", ".....4.4..", ], [ [1,8], // coordinates player 1 [0,8], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "......4...", "..2....4..", ".........3", "3...2...14", "..........", "...4......", "....3.....", "......2..4", ".......3.3", ".....4.4..", ], [ [1,9], // coordinates player 1 [0,8], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "......4...", "..2....4..", ".........3", "3...2...14", "..........", "...4......", "....3.....", "......2..4", ".......3.3", ".....4.4..", ], [ [1,9], // coordinates player 1 [0,8], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "......4...", "..2....4..", ".........3", "3...2...14", "..........", "...4......", "....3.....", "......2..4", ".......3.3", ".....4.4..", ], [ [1,8], // coordinates player 1 [0,8], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "......4...", "..2....4..", ".........3", "3...2...14", "..........", "...4......", "....3.....", "......2..4", ".......3.3", ".....4.4..", ], [ [2,8], // coordinates player 1 [0,8], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "......4...", "..2....4..", ".........3", "3...2...14", "..........", "...4......", "....3.....", "......2..4", ".......3.3", ".....4.4..", ], [ [2,9], // coordinates player 1 [0,8], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "......4...", "..2....4..", ".........3", "3...2...14", "..........", "...4......", "....3.....", "......2..4", ".......3.3", ".....4.4..", ], [ [2,9], // coordinates player 1 [0,8], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "......4...", "..2....4..", ".........3", "3...2...14", "..........", "...4......", "....3.....", "......2..4", ".......3.3", ".....4.4..", ], [ [3,9], // coordinates player 1 [0,8], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "......4...", "..2....4..", ".........3", "3...2...14", "..........", "...4......", "....3.....", "......2..4", ".......3.3", ".....4.4..", ], [ [2,9], // coordinates player 1 [0,8], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "......4...", "..2....4..", ".........3", "3...2...14", "..........", "...4......", "....3.....", "......2..4", ".......3.3", ".....4.4..", ], [ [2,9], // coordinates player 1 [0,8], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "......4...", "..2....4..", ".........3", "3...2...14", "..........", "...4......", "....3.....", "......2..4", ".......3.3", ".....4.4..", ], ["no winner (game aborted)"] ]