Player 1 (): 3 is a magic number .js
vs
Player 2 (): ron_yang_test4.js

backpauseplayforward
[ [ [2,4], // coordinates player 1 [2,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........", "........", ".3......", "..3.....", "....3..2", ".3....2.", "......32", "1.......", ], [ [2,5], // coordinates player 1 [1,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........", "........", ".3......", "..3.....", "....3..2", ".3....2.", "......32", "1.......", ], [ [1,5], // coordinates player 1 [0,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........", "........", ".3......", "..3.....", "....3..2", ".3....2.", "......32", "1.......", ], [ [1,5], // coordinates player 1 [0,4], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........", "........", ".3......", "..3.....", "....3..2", "......2.", "......32", "1.......", ], [ [1,6], // coordinates player 1 [0,4], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........", "........", ".3......", "..3.....", "....3..2", "......2.", "......32", "1.......", ], [ [1,7], // coordinates player 1 [0,4], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........", "........", ".3......", "..3.....", "....3..2", "......2.", "......32", "1.......", ], [ [1,7], // coordinates player 1 [0,4], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........", "........", ".3......", "..3.....", "....3..2", "......2.", "......32", "1.......", ], [ [0,7], // coordinates player 1 [0,4], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........", "........", ".3......", "..3.....", "....3..2", "......2.", "......32", "1.......", ], [ [0,7], // coordinates player 1 [0,4], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........", "........", ".3......", "..3.....", "....3..2", "......2.", "......32", "........", ], [ [0,7], // coordinates player 1 [0,4], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........", "........", ".3......", "..3.....", "....3..2", "......2.", "......32", "........", ], [ [0,7], // coordinates player 1 [0,4], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........", "........", ".3......", "..3.....", "....3..2", "......2.", "......32", "........", ], [ [0,6], // coordinates player 1 [0,4], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........", "........", ".3......", "..3.....", "....3..2", "......2.", "......32", "........", ], [ [0,7], // coordinates player 1 [0,4], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........", "........", ".3......", "..3.....", "....3..2", "......2.", "......32", "........", ], [ [0,7], // coordinates player 1 [0,4], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........", "........", ".3......", "..3.....", "....3..2", "......2.", "......32", "........", ], [ [1,7], // coordinates player 1 [0,4], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........", "........", ".3......", "..3.....", "....3..2", "......2.", "......32", "........", ], [ [0,7], // coordinates player 1 [0,4], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........", "........", ".3......", "..3.....", "....3..2", "......2.", "......32", "........", ], [ [0,7], // coordinates player 1 [0,4], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........", "........", ".3......", "..3.....", "....3..2", "......2.", "......32", "........", ], [ [0,7], // coordinates player 1 [0,4], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........", "........", ".3......", "..3.....", "....3..2", "......2.", "......32", "........", ], [ [0,7], // coordinates player 1 [0,4], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........", "........", ".3......", "..3.....", "....3..2", "......2.", "......32", "........", ], ["no winner (game aborted)"] ]