Player 1 (): Gutmann Swipe 3.js
vs
Player 2 (): raycaster.js

backpauseplayforward
[ [ [4,4], // coordinates player 1 [4,4], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....2..2", "444...33", ".3......", ".4...2..", ".34....4", ".1......", "........", "3...4...", ], [ [3,4], // coordinates player 1 [3,4], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....2..2", "444...33", ".3......", ".4...2..", ".34....4", ".1......", "........", "3...4...", ], [ [2,4], // coordinates player 1 [2,4], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....2..2", "444...33", ".3......", ".4...2..", ".34....4", ".1......", "........", "3...4...", ], [ [2,4], // coordinates player 1 [2,4], // coordinates player 2 [0.0,0.0,0.0,0.5], // item count player 1 [0.0,0.0,0.0,0.5], // item count player 2 [1,3,5,7], // item count in total (constant) "....2..2", "444...33", ".3......", ".4...2..", ".3.....4", ".1......", "........", "3...4...", ], [ [2,3], // coordinates player 1 [1,4], // coordinates player 2 [0.0,0.0,0.0,0.5], // item count player 1 [0.0,0.0,0.0,0.5], // item count player 2 [1,3,5,7], // item count in total (constant) "....2..2", "444...33", ".3......", ".4...2..", ".3.....4", ".1......", "........", "3...4...", ], [ [2,4], // coordinates player 1 [1,4], // coordinates player 2 [0.0,0.0,0.0,0.5], // item count player 1 [0.0,0.0,1.0,0.5], // item count player 2 [1,3,5,7], // item count in total (constant) "....2..2", "444...33", ".3......", ".4...2..", ".......4", ".1......", "........", "3...4...", ], [ [2,3], // coordinates player 1 [0,4], // coordinates player 2 [0.0,0.0,0.0,0.5], // item count player 1 [0.0,0.0,1.0,0.5], // item count player 2 [1,3,5,7], // item count in total (constant) "....2..2", "444...33", ".3......", ".4...2..", ".......4", ".1......", "........", "3...4...", ], [ [2,4], // coordinates player 1 [0,4], // coordinates player 2 [0.0,0.0,0.0,0.5], // item count player 1 [0.0,0.0,1.0,0.5], // item count player 2 [1,3,5,7], // item count in total (constant) "....2..2", "444...33", ".3......", ".4...2..", ".......4", ".1......", "........", "3...4...", ], [ [2,3], // coordinates player 1 [0,4], // coordinates player 2 [0.0,0.0,0.0,0.5], // item count player 1 [0.0,0.0,1.0,0.5], // item count player 2 [1,3,5,7], // item count in total (constant) "....2..2", "444...33", ".3......", ".4...2..", ".......4", ".1......", "........", "3...4...", ], [ [2,4], // coordinates player 1 [0,4], // coordinates player 2 [0.0,0.0,0.0,0.5], // item count player 1 [0.0,0.0,1.0,0.5], // item count player 2 [1,3,5,7], // item count in total (constant) "....2..2", "444...33", ".3......", ".4...2..", ".......4", ".1......", "........", "3...4...", ], [ [2,3], // coordinates player 1 [0,4], // coordinates player 2 [0.0,0.0,0.0,0.5], // item count player 1 [0.0,0.0,1.0,0.5], // item count player 2 [1,3,5,7], // item count in total (constant) "....2..2", "444...33", ".3......", ".4...2..", ".......4", ".1......", "........", "3...4...", ], [ [2,4], // coordinates player 1 [0,4], // coordinates player 2 [0.0,0.0,0.0,0.5], // item count player 1 [0.0,0.0,1.0,0.5], // item count player 2 [1,3,5,7], // item count in total (constant) "....2..2", "444...33", ".3......", ".4...2..", ".......4", ".1......", "........", "3...4...", ], [ [2,3], // coordinates player 1 [0,4], // coordinates player 2 [0.0,0.0,0.0,0.5], // item count player 1 [0.0,0.0,1.0,0.5], // item count player 2 [1,3,5,7], // item count in total (constant) "....2..2", "444...33", ".3......", ".4...2..", ".......4", ".1......", "........", "3...4...", ], [ [2,4], // coordinates player 1 [0,4], // coordinates player 2 [0.0,0.0,0.0,0.5], // item count player 1 [0.0,0.0,1.0,0.5], // item count player 2 [1,3,5,7], // item count in total (constant) "....2..2", "444...33", ".3......", ".4...2..", ".......4", ".1......", "........", "3...4...", ], [ [2,3], // coordinates player 1 [0,4], // coordinates player 2 [0.0,0.0,0.0,0.5], // item count player 1 [0.0,0.0,1.0,0.5], // item count player 2 [1,3,5,7], // item count in total (constant) "....2..2", "444...33", ".3......", ".4...2..", ".......4", ".1......", "........", "3...4...", ], [ [2,4], // coordinates player 1 [0,4], // coordinates player 2 [0.0,0.0,0.0,0.5], // item count player 1 [0.0,0.0,1.0,0.5], // item count player 2 [1,3,5,7], // item count in total (constant) "....2..2", "444...33", ".3......", ".4...2..", ".......4", ".1......", "........", "3...4...", ], [ [2,4], // coordinates player 1 [0,4], // coordinates player 2 [0.0,0.0,0.0,0.5], // item count player 1 [0.0,0.0,1.0,0.5], // item count player 2 [1,3,5,7], // item count in total (constant) "....2..2", "444...33", ".3......", ".4...2..", ".......4", ".1......", "........", "3...4...", ], ["no winner (game aborted)"] ]