Player 1 (): FeeBee.js
vs
Player 2 (): floyd1.js

backpauseplayforward
[ [ [1,4], // coordinates player 1 [1,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........", "........", "2.......", "........", "......2.", ".3....33", "1.3.....", "....3..2", ], [ [1,5], // coordinates player 1 [1,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........", "........", "2.......", "........", "......2.", ".3....33", "1.3.....", "....3..2", ], [ [1,6], // coordinates player 1 [1,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "........", "........", "2.......", "........", "......2.", "......33", "1.3.....", "....3..2", ], [ [0,6], // coordinates player 1 [0,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "........", "........", "2.......", "........", "......2.", "......33", "1.3.....", "....3..2", ], [ [0,6], // coordinates player 1 [0,4], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "........", "........", "2.......", "........", "......2.", "......33", "..3.....", "....3..2", ], [ [1,6], // coordinates player 1 [0,3], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "........", "........", "2.......", "........", "......2.", "......33", "..3.....", "....3..2", ], [ [2,6], // coordinates player 1 [0,2], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "........", "........", "2.......", "........", "......2.", "......33", "..3.....", "....3..2", ], [ [2,6], // coordinates player 1 [0,2], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "........", "........", "........", "........", "......2.", "......33", "........", "....3..2", ], [ [3,6], // coordinates player 1 [1,2], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "........", "........", "........", "........", "......2.", "......33", "........", "....3..2", ], [ [4,6], // coordinates player 1 [2,2], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "........", "........", "........", "........", "......2.", "......33", "........", "....3..2", ], [ [4,7], // coordinates player 1 [3,2], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "........", "........", "........", "........", "......2.", "......33", "........", "....3..2", ], [ [4,7], // coordinates player 1 [4,2], // coordinates player 2 [1.0,0.0,2.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "........", "........", "........", "........", "......2.", "......33", "........", ".......2", ], [ [5,7], // coordinates player 1 [5,2], // coordinates player 2 [1.0,0.0,2.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "........", "........", "........", "........", "......2.", "......33", "........", ".......2", ], [ [6,7], // coordinates player 1 [6,2], // coordinates player 2 [1.0,0.0,2.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "........", "........", "........", "........", "......2.", "......33", "........", ".......2", ], [ [7,7], // coordinates player 1 [6,3], // coordinates player 2 [1.0,0.0,2.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "........", "........", "........", "........", "......2.", "......33", "........", ".......2", ], [ [7,7], // coordinates player 1 [6,4], // coordinates player 2 [1.0,1.0,2.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "........", "........", "........", "........", "......2.", "......33", "........", "........", ], [ [7,6], // coordinates player 1 [6,4], // coordinates player 2 [1.0,1.0,2.0], // item count player 1 [0.0,2.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "........", "........", "........", "........", "........", "......33", "........", "........", ], [ [7,5], // coordinates player 1 [6,5], // coordinates player 2 [1.0,1.0,2.0], // item count player 1 [0.0,2.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "........", "........", "........", "........", "........", "......33", "........", "........", ], [ [7,5], // coordinates player 1 [6,5], // coordinates player 2 [1.0,1.0,3.0], // item count player 1 [0.0,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "........", "........", "........", "........", "........", "........", "........", "........", ], ["player 1 wins"] ]