Player 1 (): AlbusPercivalWolfricBrianDumbledore.js
vs
Player 2 (): Ben.js

backpauseplayforward
[ [ [1,13], // coordinates player 1 [1,13], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...........3...", "....3..........", ".....12........", "..3............", "......2........", "...............", "...............", "..3............", "......32.......", "...............", ], [ [1,12], // coordinates player 1 [1,12], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...........3...", "....3..........", ".....12........", "..3............", "......2........", "...............", "...............", "..3............", "......32.......", "...............", ], [ [2,12], // coordinates player 1 [1,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...........3...", "....3..........", ".....12........", "..3............", "......2........", "...............", "...............", "..3............", "......32.......", "...............", ], [ [2,12], // coordinates player 1 [1,10], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...........3...", "....3..........", ".....12........", "..3............", "......2........", "...............", "...............", "...............", "......32.......", "...............", ], [ [3,12], // coordinates player 1 [1,9], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...........3...", "....3..........", ".....12........", "..3............", "......2........", "...............", "...............", "...............", "......32.......", "...............", ], [ [4,12], // coordinates player 1 [2,9], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...........3...", "....3..........", ".....12........", "..3............", "......2........", "...............", "...............", "...............", "......32.......", "...............", ], [ [4,13], // coordinates player 1 [2,10], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...........3...", "....3..........", ".....12........", "..3............", "......2........", "...............", "...............", "...............", "......32.......", "...............", ], [ [4,14], // coordinates player 1 [3,10], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...........3...", "....3..........", ".....12........", "..3............", "......2........", "...............", "...............", "...............", "......32.......", "...............", ], [ [4,14], // coordinates player 1 [3,9], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...........3...", "....3..........", ".....12........", "..3............", "......2........", "...............", "...............", "...............", "......32.......", "...............", ], [ [4,13], // coordinates player 1 [3,10], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...........3...", "....3..........", ".....12........", "..3............", "......2........", "...............", "...............", "...............", "......32.......", "...............", ], [ [5,13], // coordinates player 1 [3,9], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...........3...", "....3..........", ".....12........", "..3............", "......2........", "...............", "...............", "...............", "......32.......", "...............", ], [ [5,14], // coordinates player 1 [3,8], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...........3...", "....3..........", ".....12........", "..3............", "......2........", "...............", "...............", "...............", "......32.......", "...............", ], [ [6,14], // coordinates player 1 [2,8], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...........3...", "....3..........", ".....12........", "..3............", "......2........", "...............", "...............", "...............", "......32.......", "...............", ], [ [6,13], // coordinates player 1 [2,8], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...........3...", "....3..........", ".....12........", "...............", "......2........", "...............", "...............", "...............", "......32.......", "...............", ], [ [6,13], // coordinates player 1 [2,9], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...........3...", "....3..........", ".....12........", "...............", "......2........", "...............", "...............", "...............", ".......2.......", "...............", ], [ [5,13], // coordinates player 1 [3,9], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...........3...", "....3..........", ".....12........", "...............", "......2........", "...............", "...............", "...............", ".......2.......", "...............", ], [ [6,13], // coordinates player 1 [2,9], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...........3...", "....3..........", ".....12........", "...............", "......2........", "...............", "...............", "...............", ".......2.......", "...............", ], [ [7,13], // coordinates player 1 [3,9], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...........3...", "....3..........", ".....12........", "...............", "......2........", "...............", "...............", "...............", ".......2.......", "...............", ], [ [7,13], // coordinates player 1 [3,10], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...........3...", "....3..........", ".....12........", "...............", "......2........", "...............", "...............", "...............", "...............", "...............", ], [ [6,13], // coordinates player 1 [3,11], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...........3...", "....3..........", ".....12........", "...............", "......2........", "...............", "...............", "...............", "...............", "...............", ], [ [6,12], // coordinates player 1 [3,12], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...........3...", "....3..........", ".....12........", "...............", "......2........", "...............", "...............", "...............", "...............", "...............", ], [ [6,11], // coordinates player 1 [3,11], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...........3...", "....3..........", ".....12........", "...............", "......2........", "...............", "...............", "...............", "...............", "...............", ], [ [6,10], // coordinates player 1 [3,12], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...........3...", "....3..........", ".....12........", "...............", "......2........", "...............", "...............", "...............", "...............", "...............", ], [ [6,9], // coordinates player 1 [3,13], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...........3...", "....3..........", ".....12........", "...............", "......2........", "...............", "...............", "...............", "...............", "...............", ], [ [6,9], // coordinates player 1 [4,13], // coordinates player 2 [0.0,2.0,2.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...........3...", "....3..........", ".....12........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [6,10], // coordinates player 1 [5,13], // coordinates player 2 [0.0,2.0,2.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...........3...", "....3..........", ".....12........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [6,11], // coordinates player 1 [5,12], // coordinates player 2 [0.0,2.0,2.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...........3...", "....3..........", ".....12........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [7,11], // coordinates player 1 [4,12], // coordinates player 2 [0.0,2.0,2.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...........3...", "....3..........", ".....12........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [7,12], // coordinates player 1 [3,12], // coordinates player 2 [0.0,2.0,2.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...........3...", "....3..........", ".....12........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [7,13], // coordinates player 1 [2,12], // coordinates player 2 [0.0,2.0,2.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...........3...", "....3..........", ".....12........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [7,12], // coordinates player 1 [3,12], // coordinates player 2 [0.0,2.0,2.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...........3...", "....3..........", ".....12........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [8,12], // coordinates player 1 [3,11], // coordinates player 2 [0.0,2.0,2.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...........3...", "....3..........", ".....12........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [8,11], // coordinates player 1 [3,10], // coordinates player 2 [0.0,2.0,2.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...........3...", "....3..........", ".....12........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [8,10], // coordinates player 1 [3,11], // coordinates player 2 [0.0,2.0,2.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...........3...", "....3..........", ".....12........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [7,10], // coordinates player 1 [2,11], // coordinates player 2 [0.0,2.0,2.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...........3...", "....3..........", ".....12........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [7,11], // coordinates player 1 [2,10], // coordinates player 2 [0.0,2.0,2.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...........3...", "....3..........", ".....12........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [7,10], // coordinates player 1 [2,9], // coordinates player 2 [0.0,2.0,2.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...........3...", "....3..........", ".....12........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [8,10], // coordinates player 1 [3,9], // coordinates player 2 [0.0,2.0,2.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...........3...", "....3..........", ".....12........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [9,10], // coordinates player 1 [4,9], // coordinates player 2 [0.0,2.0,2.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...........3...", "....3..........", ".....12........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [9,11], // coordinates player 1 [4,10], // coordinates player 2 [0.0,2.0,2.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...........3...", "....3..........", ".....12........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [8,11], // coordinates player 1 [4,9], // coordinates player 2 [0.0,2.0,2.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...........3...", "....3..........", ".....12........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [7,11], // coordinates player 1 [5,9], // coordinates player 2 [0.0,2.0,2.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...........3...", "....3..........", ".....12........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [7,10], // coordinates player 1 [5,8], // coordinates player 2 [0.0,2.0,2.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...........3...", "....3..........", ".....12........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [7,11], // coordinates player 1 [5,9], // coordinates player 2 [0.0,2.0,2.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...........3...", "....3..........", ".....12........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [7,10], // coordinates player 1 [5,8], // coordinates player 2 [0.0,2.0,2.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...........3...", "....3..........", ".....12........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [6,10], // coordinates player 1 [5,7], // coordinates player 2 [0.0,2.0,2.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...........3...", "....3..........", ".....12........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [6,9], // coordinates player 1 [5,7], // coordinates player 2 [0.0,2.0,2.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...........3...", "....3..........", "......2........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [7,9], // coordinates player 1 [5,8], // coordinates player 2 [0.0,2.0,2.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...........3...", "....3..........", "......2........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [7,8], // coordinates player 1 [6,8], // coordinates player 2 [0.0,2.0,2.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...........3...", "....3..........", "......2........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [8,8], // coordinates player 1 [6,9], // coordinates player 2 [0.0,2.0,2.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...........3...", "....3..........", "......2........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [9,8], // coordinates player 1 [6,10], // coordinates player 2 [0.0,2.0,2.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...........3...", "....3..........", "......2........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [9,7], // coordinates player 1 [6,9], // coordinates player 2 [0.0,2.0,2.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...........3...", "....3..........", "......2........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [10,7], // coordinates player 1 [6,8], // coordinates player 2 [0.0,2.0,2.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...........3...", "....3..........", "......2........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [9,7], // coordinates player 1 [6,9], // coordinates player 2 [0.0,2.0,2.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...........3...", "....3..........", "......2........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [9,6], // coordinates player 1 [6,10], // coordinates player 2 [0.0,2.0,2.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...........3...", "....3..........", "......2........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [9,7], // coordinates player 1 [7,10], // coordinates player 2 [0.0,2.0,2.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...........3...", "....3..........", "......2........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [10,7], // coordinates player 1 [7,9], // coordinates player 2 [0.0,2.0,2.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...........3...", "....3..........", "......2........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [11,7], // coordinates player 1 [7,10], // coordinates player 2 [0.0,2.0,2.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...........3...", "....3..........", "......2........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [12,7], // coordinates player 1 [8,10], // coordinates player 2 [0.0,2.0,2.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...........3...", "....3..........", "......2........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [12,6], // coordinates player 1 [8,11], // coordinates player 2 [0.0,2.0,2.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...........3...", "....3..........", "......2........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [12,7], // coordinates player 1 [7,11], // coordinates player 2 [0.0,2.0,2.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...........3...", "....3..........", "......2........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [13,7], // coordinates player 1 [7,12], // coordinates player 2 [0.0,2.0,2.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...........3...", "....3..........", "......2........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [12,7], // coordinates player 1 [7,13], // coordinates player 2 [0.0,2.0,2.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...........3...", "....3..........", "......2........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [12,8], // coordinates player 1 [6,13], // coordinates player 2 [0.0,2.0,2.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...........3...", "....3..........", "......2........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [12,7], // coordinates player 1 [5,13], // coordinates player 2 [0.0,2.0,2.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...........3...", "....3..........", "......2........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [12,6], // coordinates player 1 [6,13], // coordinates player 2 [0.0,2.0,2.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...........3...", "....3..........", "......2........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [12,7], // coordinates player 1 [6,14], // coordinates player 2 [0.0,2.0,2.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...........3...", "....3..........", "......2........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [12,8], // coordinates player 1 [7,14], // coordinates player 2 [0.0,2.0,2.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...........3...", "....3..........", "......2........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [12,7], // coordinates player 1 [7,13], // coordinates player 2 [0.0,2.0,2.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...........3...", "....3..........", "......2........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [12,8], // coordinates player 1 [6,13], // coordinates player 2 [0.0,2.0,2.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...........3...", "....3..........", "......2........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [13,8], // coordinates player 1 [6,14], // coordinates player 2 [0.0,2.0,2.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...........3...", "....3..........", "......2........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [12,8], // coordinates player 1 [7,14], // coordinates player 2 [0.0,2.0,2.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...........3...", "....3..........", "......2........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [12,8], // coordinates player 1 [7,14], // coordinates player 2 [0.0,2.0,2.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...........3...", "....3..........", "......2........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], ["no winner (game aborted)"] ]