Player 1 (): Alec's First Bot.js
vs
Player 2 (): AlbusPercivalWolfricBrianDumbledore.js

backpauseplayforward
[ [ [7,10], // coordinates player 1 [7,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......2.....", ".31.........", "............", ".2......3...", "............", "......3.....", "............", "............", "............", "........2...", "......3.....", "....3.......", ], [ [6,10], // coordinates player 1 [8,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......2.....", ".31.........", "............", ".2......3...", "............", "......3.....", "............", "............", "............", "........2...", "......3.....", "....3.......", ], [ [5,10], // coordinates player 1 [8,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......2.....", ".31.........", "............", ".2......3...", "............", "......3.....", "............", "............", "............", "........2...", "......3.....", "....3.......", ], [ [4,10], // coordinates player 1 [9,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......2.....", ".31.........", "............", ".2......3...", "............", "......3.....", "............", "............", "............", "........2...", "......3.....", "....3.......", ], [ [3,10], // coordinates player 1 [9,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......2.....", ".31.........", "............", ".2......3...", "............", "......3.....", "............", "............", "............", "........2...", "......3.....", "....3.......", ], [ [2,10], // coordinates player 1 [10,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......2.....", ".31.........", "............", ".2......3...", "............", "......3.....", "............", "............", "............", "........2...", "......3.....", "....3.......", ], [ [2,9], // coordinates player 1 [10,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......2.....", ".31.........", "............", ".2......3...", "............", "......3.....", "............", "............", "............", "........2...", "......3.....", "....3.......", ], [ [2,8], // coordinates player 1 [9,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......2.....", ".31.........", "............", ".2......3...", "............", "......3.....", "............", "............", "............", "........2...", "......3.....", "....3.......", ], [ [2,7], // coordinates player 1 [9,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......2.....", ".31.........", "............", ".2......3...", "............", "......3.....", "............", "............", "............", "........2...", "......3.....", "....3.......", ], [ [2,6], // coordinates player 1 [8,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......2.....", ".31.........", "............", ".2......3...", "............", "......3.....", "............", "............", "............", "........2...", "......3.....", "....3.......", ], [ [2,5], // coordinates player 1 [9,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......2.....", ".31.........", "............", ".2......3...", "............", "......3.....", "............", "............", "............", "........2...", "......3.....", "....3.......", ], [ [2,4], // coordinates player 1 [9,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......2.....", ".31.........", "............", ".2......3...", "............", "......3.....", "............", "............", "............", "........2...", "......3.....", "....3.......", ], [ [2,3], // coordinates player 1 [9,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......2.....", ".31.........", "............", ".2......3...", "............", "......3.....", "............", "............", "............", "........2...", "......3.....", "....3.......", ], [ [2,2], // coordinates player 1 [10,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......2.....", ".31.........", "............", ".2......3...", "............", "......3.....", "............", "............", "............", "........2...", "......3.....", "....3.......", ], [ [2,1], // coordinates player 1 [9,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......2.....", ".31.........", "............", ".2......3...", "............", "......3.....", "............", "............", "............", "........2...", "......3.....", "....3.......", ], [ [2,1], // coordinates player 1 [8,11], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......2.....", ".3..........", "............", ".2......3...", "............", "......3.....", "............", "............", "............", "........2...", "......3.....", "....3.......", ], [ [3,1], // coordinates player 1 [9,11], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......2.....", ".3..........", "............", ".2......3...", "............", "......3.....", "............", "............", "............", "........2...", "......3.....", "....3.......", ], [ [4,1], // coordinates player 1 [9,10], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......2.....", ".3..........", "............", ".2......3...", "............", "......3.....", "............", "............", "............", "........2...", "......3.....", "....3.......", ], [ [5,1], // coordinates player 1 [9,9], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......2.....", ".3..........", "............", ".2......3...", "............", "......3.....", "............", "............", "............", "........2...", "......3.....", "....3.......", ], [ [4,1], // coordinates player 1 [9,8], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......2.....", ".3..........", "............", ".2......3...", "............", "......3.....", "............", "............", "............", "........2...", "......3.....", "....3.......", ], [ [5,1], // coordinates player 1 [9,7], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......2.....", ".3..........", "............", ".2......3...", "............", "......3.....", "............", "............", "............", "........2...", "......3.....", "....3.......", ], [ [4,1], // coordinates player 1 [8,7], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......2.....", ".3..........", "............", ".2......3...", "............", "......3.....", "............", "............", "............", "........2...", "......3.....", "....3.......", ], [ [5,1], // coordinates player 1 [9,7], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......2.....", ".3..........", "............", ".2......3...", "............", "......3.....", "............", "............", "............", "........2...", "......3.....", "....3.......", ], [ [4,1], // coordinates player 1 [8,7], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......2.....", ".3..........", "............", ".2......3...", "............", "......3.....", "............", "............", "............", "........2...", "......3.....", "....3.......", ], [ [5,1], // coordinates player 1 [8,6], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......2.....", ".3..........", "............", ".2......3...", "............", "......3.....", "............", "............", "............", "........2...", "......3.....", "....3.......", ], [ [4,1], // coordinates player 1 [7,6], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......2.....", ".3..........", "............", ".2......3...", "............", "......3.....", "............", "............", "............", "........2...", "......3.....", "....3.......", ], [ [5,1], // coordinates player 1 [7,7], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......2.....", ".3..........", "............", ".2......3...", "............", "......3.....", "............", "............", "............", "........2...", "......3.....", "....3.......", ], [ [4,1], // coordinates player 1 [8,7], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......2.....", ".3..........", "............", ".2......3...", "............", "......3.....", "............", "............", "............", "........2...", "......3.....", "....3.......", ], [ [5,1], // coordinates player 1 [8,6], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......2.....", ".3..........", "............", ".2......3...", "............", "......3.....", "............", "............", "............", "........2...", "......3.....", "....3.......", ], [ [4,1], // coordinates player 1 [8,7], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......2.....", ".3..........", "............", ".2......3...", "............", "......3.....", "............", "............", "............", "........2...", "......3.....", "....3.......", ], [ [5,1], // coordinates player 1 [8,6], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......2.....", ".3..........", "............", ".2......3...", "............", "......3.....", "............", "............", "............", "........2...", "......3.....", "....3.......", ], [ [4,1], // coordinates player 1 [8,5], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......2.....", ".3..........", "............", ".2......3...", "............", "......3.....", "............", "............", "............", "........2...", "......3.....", "....3.......", ], [ [5,1], // coordinates player 1 [9,5], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......2.....", ".3..........", "............", ".2......3...", "............", "......3.....", "............", "............", "............", "........2...", "......3.....", "....3.......", ], [ [4,1], // coordinates player 1 [9,4], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......2.....", ".3..........", "............", ".2......3...", "............", "......3.....", "............", "............", "............", "........2...", "......3.....", "....3.......", ], [ [5,1], // coordinates player 1 [10,4], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......2.....", ".3..........", "............", ".2......3...", "............", "......3.....", "............", "............", "............", "........2...", "......3.....", "....3.......", ], [ [4,1], // coordinates player 1 [11,4], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......2.....", ".3..........", "............", ".2......3...", "............", "......3.....", "............", "............", "............", "........2...", "......3.....", "....3.......", ], [ [5,1], // coordinates player 1 [10,4], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......2.....", ".3..........", "............", ".2......3...", "............", "......3.....", "............", "............", "............", "........2...", "......3.....", "....3.......", ], [ [4,1], // coordinates player 1 [10,3], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......2.....", ".3..........", "............", ".2......3...", "............", "......3.....", "............", "............", "............", "........2...", "......3.....", "....3.......", ], [ [5,1], // coordinates player 1 [10,2], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......2.....", ".3..........", "............", ".2......3...", "............", "......3.....", "............", "............", "............", "........2...", "......3.....", "....3.......", ], [ [6,1], // coordinates player 1 [10,3], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......2.....", ".3..........", "............", ".2......3...", "............", "......3.....", "............", "............", "............", "........2...", "......3.....", "....3.......", ], [ [5,1], // coordinates player 1 [9,3], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......2.....", ".3..........", "............", ".2......3...", "............", "......3.....", "............", "............", "............", "........2...", "......3.....", "....3.......", ], [ [4,1], // coordinates player 1 [10,3], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......2.....", ".3..........", "............", ".2......3...", "............", "......3.....", "............", "............", "............", "........2...", "......3.....", "....3.......", ], [ [4,1], // coordinates player 1 [10,3], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......2.....", ".3..........", "............", ".2......3...", "............", "......3.....", "............", "............", "............", "........2...", "......3.....", "....3.......", ], ["no winner (game aborted)"] ]