Player 1 (): holygoose.js
vs
Player 2 (): TY.SHEOMA.js

backpauseplayforward
[ [ [0,0], // coordinates player 1 [0,0], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".44..", ".44.4", "3334.", "2.1.3", "3.422", ], [ [0,0], // coordinates player 1 [0,0], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".44..", ".44.4", "3334.", "2.1.3", "3.422", ], [ [0,0], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".44..", ".44.4", "3334.", "2.1.3", "3.422", ], [ [0,1], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..4..", ".44.4", "3334.", "2.1.3", "3.422", ], [ [0,0], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..4..", ".44.4", "3334.", "2.1.3", "3.422", ], [ [0,1], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..4..", ".44.4", "3334.", "2.1.3", "3.422", ], [ [0,0], // coordinates player 1 [0,0], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..4..", ".44.4", "3334.", "2.1.3", "3.422", ], [ [0,1], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..4..", ".44.4", "3334.", "2.1.3", "3.422", ], [ [1,1], // coordinates player 1 [1,1], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..4..", ".44.4", "3334.", "2.1.3", "3.422", ], [ [1,1], // coordinates player 1 [1,1], // coordinates player 2 [0.0,0.0,0.0,0.5], // item count player 1 [0.0,0.0,0.0,1.5], // item count player 2 [1,3,5,7], // item count in total (constant) "..4..", "..4.4", "3334.", "2.1.3", "3.422", ], [ [0,1], // coordinates player 1 [2,1], // coordinates player 2 [0.0,0.0,0.0,0.5], // item count player 1 [0.0,0.0,0.0,1.5], // item count player 2 [1,3,5,7], // item count in total (constant) "..4..", "..4.4", "3334.", "2.1.3", "3.422", ], [ [0,1], // coordinates player 1 [2,1], // coordinates player 2 [0.0,0.0,0.0,0.5], // item count player 1 [0.0,0.0,0.0,2.5], // item count player 2 [1,3,5,7], // item count in total (constant) "..4..", "....4", "3334.", "2.1.3", "3.422", ], [ [0,2], // coordinates player 1 [1,1], // coordinates player 2 [0.0,0.0,0.0,0.5], // item count player 1 [0.0,0.0,0.0,2.5], // item count player 2 [1,3,5,7], // item count in total (constant) "..4..", "....4", "3334.", "2.1.3", "3.422", ], [ [0,2], // coordinates player 1 [1,2], // coordinates player 2 [0.0,0.0,1.0,0.5], // item count player 1 [0.0,0.0,0.0,2.5], // item count player 2 [1,3,5,7], // item count in total (constant) "..4..", "....4", ".334.", "2.1.3", "3.422", ], [ [0,3], // coordinates player 1 [1,2], // coordinates player 2 [0.0,0.0,1.0,0.5], // item count player 1 [0.0,0.0,1.0,2.5], // item count player 2 [1,3,5,7], // item count in total (constant) "..4..", "....4", "..34.", "2.1.3", "3.422", ], [ [0,3], // coordinates player 1 [1,3], // coordinates player 2 [0.0,1.0,1.0,0.5], // item count player 1 [0.0,0.0,1.0,2.5], // item count player 2 [1,3,5,7], // item count in total (constant) "..4..", "....4", "..34.", "..1.3", "3.422", ], [ [0,4], // coordinates player 1 [2,3], // coordinates player 2 [0.0,1.0,1.0,0.5], // item count player 1 [0.0,0.0,1.0,2.5], // item count player 2 [1,3,5,7], // item count in total (constant) "..4..", "....4", "..34.", "..1.3", "3.422", ], [ [0,4], // coordinates player 1 [2,3], // coordinates player 2 [0.0,1.0,2.0,0.5], // item count player 1 [1.0,0.0,1.0,2.5], // item count player 2 [1,3,5,7], // item count in total (constant) "..4..", "....4", "..34.", "....3", "..422", ], [ [0,3], // coordinates player 1 [2,2], // coordinates player 2 [0.0,1.0,2.0,0.5], // item count player 1 [1.0,0.0,1.0,2.5], // item count player 2 [1,3,5,7], // item count in total (constant) "..4..", "....4", "..34.", "....3", "..422", ], [ [0,4], // coordinates player 1 [2,2], // coordinates player 2 [0.0,1.0,2.0,0.5], // item count player 1 [1.0,0.0,2.0,2.5], // item count player 2 [1,3,5,7], // item count in total (constant) "..4..", "....4", "...4.", "....3", "..422", ], [ [1,4], // coordinates player 1 [2,3], // coordinates player 2 [0.0,1.0,2.0,0.5], // item count player 1 [1.0,0.0,2.0,2.5], // item count player 2 [1,3,5,7], // item count in total (constant) "..4..", "....4", "...4.", "....3", "..422", ], [ [0,4], // coordinates player 1 [3,3], // coordinates player 2 [0.0,1.0,2.0,0.5], // item count player 1 [1.0,0.0,2.0,2.5], // item count player 2 [1,3,5,7], // item count in total (constant) "..4..", "....4", "...4.", "....3", "..422", ], [ [0,4], // coordinates player 1 [3,4], // coordinates player 2 [0.0,1.0,2.0,0.5], // item count player 1 [1.0,0.0,2.0,2.5], // item count player 2 [1,3,5,7], // item count in total (constant) "..4..", "....4", "...4.", "....3", "..422", ], [ [0,3], // coordinates player 1 [3,4], // coordinates player 2 [0.0,1.0,2.0,0.5], // item count player 1 [1.0,1.0,2.0,2.5], // item count player 2 [1,3,5,7], // item count in total (constant) "..4..", "....4", "...4.", "....3", "..4.2", ], [ [0,3], // coordinates player 1 [3,4], // coordinates player 2 [0.0,1.0,2.0,0.5], // item count player 1 [1.0,1.0,2.0,2.5], // item count player 2 [1,3,5,7], // item count in total (constant) "..4..", "....4", "...4.", "....3", "..4.2", ], [ [0,4], // coordinates player 1 [4,4], // coordinates player 2 [0.0,1.0,2.0,0.5], // item count player 1 [1.0,1.0,2.0,2.5], // item count player 2 [1,3,5,7], // item count in total (constant) "..4..", "....4", "...4.", "....3", "..4.2", ], [ [0,4], // coordinates player 1 [4,4], // coordinates player 2 [0.0,1.0,2.0,0.5], // item count player 1 [1.0,2.0,2.0,2.5], // item count player 2 [1,3,5,7], // item count in total (constant) "..4..", "....4", "...4.", "....3", "..4..", ], [ [0,4], // coordinates player 1 [4,4], // coordinates player 2 [0.0,1.0,2.0,0.5], // item count player 1 [1.0,2.0,2.0,2.5], // item count player 2 [1,3,5,7], // item count in total (constant) "..4..", "....4", "...4.", "....3", "..4..", ], [ [0,4], // coordinates player 1 [4,4], // coordinates player 2 [0.0,1.0,2.0,0.5], // item count player 1 [1.0,2.0,2.0,2.5], // item count player 2 [1,3,5,7], // item count in total (constant) "..4..", "....4", "...4.", "....3", "..4..", ], [ [0,4], // coordinates player 1 [3,4], // coordinates player 2 [0.0,1.0,2.0,0.5], // item count player 1 [1.0,2.0,2.0,2.5], // item count player 2 [1,3,5,7], // item count in total (constant) "..4..", "....4", "...4.", "....3", "..4..", ], [ [0,4], // coordinates player 1 [4,4], // coordinates player 2 [0.0,1.0,2.0,0.5], // item count player 1 [1.0,2.0,2.0,2.5], // item count player 2 [1,3,5,7], // item count in total (constant) "..4..", "....4", "...4.", "....3", "..4..", ], [ [0,4], // coordinates player 1 [4,4], // coordinates player 2 [0.0,1.0,2.0,0.5], // item count player 1 [1.0,2.0,2.0,2.5], // item count player 2 [1,3,5,7], // item count in total (constant) "..4..", "....4", "...4.", "....3", "..4..", ], [ [0,4], // coordinates player 1 [4,4], // coordinates player 2 [0.0,1.0,2.0,0.5], // item count player 1 [1.0,2.0,2.0,2.5], // item count player 2 [1,3,5,7], // item count in total (constant) "..4..", "....4", "...4.", "....3", "..4..", ], ["no winner (game aborted)"] ]