Player 1 (): raycaster.js
vs
Player 2 (): Scarness.lua

backpauseplayforward
[ [ [5,10], // coordinates player 1 [5,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..1.........", "............", "............", "....33......", "............", "....2.....3.", ".......3..2.", "............", "............", "............", ".3..........", "2...........", ], [ [4,10], // coordinates player 1 [4,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..1.........", "............", "............", "....33......", "............", "....2.....3.", ".......3..2.", "............", "............", "............", ".3..........", "2...........", ], [ [3,10], // coordinates player 1 [3,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..1.........", "............", "............", "....33......", "............", "....2.....3.", ".......3..2.", "............", "............", "............", ".3..........", "2...........", ], [ [2,10], // coordinates player 1 [2,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..1.........", "............", "............", "....33......", "............", "....2.....3.", ".......3..2.", "............", "............", "............", ".3..........", "2...........", ], [ [1,10], // coordinates player 1 [1,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..1.........", "............", "............", "....33......", "............", "....2.....3.", ".......3..2.", "............", "............", "............", ".3..........", "2...........", ], [ [1,10], // coordinates player 1 [1,10], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..1.........", "............", "............", "....33......", "............", "....2.....3.", ".......3..2.", "............", "............", "............", "............", "2...........", ], [ [2,10], // coordinates player 1 [0,10], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..1.........", "............", "............", "....33......", "............", "....2.....3.", ".......3..2.", "............", "............", "............", "............", "2...........", ], [ [1,10], // coordinates player 1 [0,11], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..1.........", "............", "............", "....33......", "............", "....2.....3.", ".......3..2.", "............", "............", "............", "............", "2...........", ], [ [0,10], // coordinates player 1 [0,11], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..1.........", "............", "............", "....33......", "............", "....2.....3.", ".......3..2.", "............", "............", "............", "............", "............", ], [ [0,10], // coordinates player 1 [0,10], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..1.........", "............", "............", "....33......", "............", "....2.....3.", ".......3..2.", "............", "............", "............", "............", "............", ], [ [0,10], // coordinates player 1 [0,9], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..1.........", "............", "............", "....33......", "............", "....2.....3.", ".......3..2.", "............", "............", "............", "............", "............", ], [ [0,10], // coordinates player 1 [0,8], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..1.........", "............", "............", "....33......", "............", "....2.....3.", ".......3..2.", "............", "............", "............", "............", "............", ], [ [0,10], // coordinates player 1 [0,7], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..1.........", "............", "............", "....33......", "............", "....2.....3.", ".......3..2.", "............", "............", "............", "............", "............", ], [ [0,10], // coordinates player 1 [0,6], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..1.........", "............", "............", "....33......", "............", "....2.....3.", ".......3..2.", "............", "............", "............", "............", "............", ], [ [0,10], // coordinates player 1 [0,5], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..1.........", "............", "............", "....33......", "............", "....2.....3.", ".......3..2.", "............", "............", "............", "............", "............", ], [ [0,10], // coordinates player 1 [0,4], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..1.........", "............", "............", "....33......", "............", "....2.....3.", ".......3..2.", "............", "............", "............", "............", "............", ], [ [0,10], // coordinates player 1 [0,3], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..1.........", "............", "............", "....33......", "............", "....2.....3.", ".......3..2.", "............", "............", "............", "............", "............", ], [ [0,10], // coordinates player 1 [0,2], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..1.........", "............", "............", "....33......", "............", "....2.....3.", ".......3..2.", "............", "............", "............", "............", "............", ], [ [0,10], // coordinates player 1 [0,1], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..1.........", "............", "............", "....33......", "............", "....2.....3.", ".......3..2.", "............", "............", "............", "............", "............", ], [ [0,10], // coordinates player 1 [0,0], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..1.........", "............", "............", "....33......", "............", "....2.....3.", ".......3..2.", "............", "............", "............", "............", "............", ], [ [0,10], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..1.........", "............", "............", "....33......", "............", "....2.....3.", ".......3..2.", "............", "............", "............", "............", "............", ], [ [0,10], // coordinates player 1 [2,0], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..1.........", "............", "............", "....33......", "............", "....2.....3.", ".......3..2.", "............", "............", "............", "............", "............", ], [ [0,10], // coordinates player 1 [2,0], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [1.0,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "....33......", "............", "....2.....3.", ".......3..2.", "............", "............", "............", "............", "............", ], [ [0,10], // coordinates player 1 [3,0], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [1.0,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "....33......", "............", "....2.....3.", ".......3..2.", "............", "............", "............", "............", "............", ], [ [0,10], // coordinates player 1 [4,0], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [1.0,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "....33......", "............", "....2.....3.", ".......3..2.", "............", "............", "............", "............", "............", ], [ [0,10], // coordinates player 1 [5,0], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [1.0,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "....33......", "............", "....2.....3.", ".......3..2.", "............", "............", "............", "............", "............", ], [ [0,10], // coordinates player 1 [6,0], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [1.0,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "....33......", "............", "....2.....3.", ".......3..2.", "............", "............", "............", "............", "............", ], [ [0,10], // coordinates player 1 [7,0], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [1.0,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "....33......", "............", "....2.....3.", ".......3..2.", "............", "............", "............", "............", "............", ], [ [0,10], // coordinates player 1 [8,0], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [1.0,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "....33......", "............", "....2.....3.", ".......3..2.", "............", "............", "............", "............", "............", ], [ [0,10], // coordinates player 1 [9,0], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [1.0,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "....33......", "............", "....2.....3.", ".......3..2.", "............", "............", "............", "............", "............", ], [ [0,10], // coordinates player 1 [10,0], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [1.0,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "....33......", "............", "....2.....3.", ".......3..2.", "............", "............", "............", "............", "............", ], [ [0,10], // coordinates player 1 [11,0], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [1.0,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "....33......", "............", "....2.....3.", ".......3..2.", "............", "............", "............", "............", "............", ], [ [0,10], // coordinates player 1 [11,0], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [1.0,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "....33......", "............", "....2.....3.", ".......3..2.", "............", "............", "............", "............", "............", ], [ [0,10], // coordinates player 1 [11,0], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [1.0,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "....33......", "............", "....2.....3.", ".......3..2.", "............", "............", "............", "............", "............", ], [ [0,10], // coordinates player 1 [11,0], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [1.0,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "....33......", "............", "....2.....3.", ".......3..2.", "............", "............", "............", "............", "............", ], [ [0,10], // coordinates player 1 [11,0], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [1.0,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "....33......", "............", "....2.....3.", ".......3..2.", "............", "............", "............", "............", "............", ], [ [0,10], // coordinates player 1 [11,0], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [1.0,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "....33......", "............", "....2.....3.", ".......3..2.", "............", "............", "............", "............", "............", ], [ [0,10], // coordinates player 1 [11,0], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [1.0,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "....33......", "............", "....2.....3.", ".......3..2.", "............", "............", "............", "............", "............", ], [ [0,10], // coordinates player 1 [11,0], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [1.0,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "....33......", "............", "....2.....3.", ".......3..2.", "............", "............", "............", "............", "............", ], [ [0,10], // coordinates player 1 [11,0], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [1.0,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "....33......", "............", "....2.....3.", ".......3..2.", "............", "............", "............", "............", "............", ], [ [0,10], // coordinates player 1 [11,0], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [1.0,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "....33......", "............", "....2.....3.", ".......3..2.", "............", "............", "............", "............", "............", ], ["no winner (game aborted)"] ]