Player 1 (): Bitltron 3000 V1.js
vs
Player 2 (): DarkGalvanicPhoenix_B.js

backpauseplayforward
[ [ [2,3], // coordinates player 1 [2,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "2......", ".1.2...", "...3...", ".......", "...3...", "...2..3", "3.3....", ], [ [3,3], // coordinates player 1 [2,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "2......", ".1.2...", "...3...", ".......", "...3...", "...2..3", "3.3....", ], [ [3,2], // coordinates player 1 [1,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "2......", ".1.2...", "...3...", ".......", "...3...", "...2..3", "3.3....", ], [ [3,2], // coordinates player 1 [1,1], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "2......", ".1.2...", ".......", ".......", "...3...", "...2..3", "3.3....", ], [ [3,1], // coordinates player 1 [1,1], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "2......", "...2...", ".......", ".......", "...3...", "...2..3", "3.3....", ], [ [3,1], // coordinates player 1 [0,1], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "2......", ".......", ".......", ".......", "...3...", "...2..3", "3.3....", ], [ [3,2], // coordinates player 1 [0,0], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "2......", ".......", ".......", ".......", "...3...", "...2..3", "3.3....", ], [ [3,3], // coordinates player 1 [0,0], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [1.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", ".......", ".......", "...3...", "...2..3", "3.3....", ], [ [3,4], // coordinates player 1 [0,1], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [1.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", ".......", ".......", "...3...", "...2..3", "3.3....", ], [ [3,4], // coordinates player 1 [0,2], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [1.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", ".......", ".......", ".......", "...2..3", "3.3....", ], [ [3,5], // coordinates player 1 [1,2], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [1.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", ".......", ".......", ".......", "...2..3", "3.3....", ], [ [3,5], // coordinates player 1 [1,3], // coordinates player 2 [0.0,2.0,2.0], // item count player 1 [1.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", ".......", ".......", ".......", "......3", "3.3....", ], [ [2,5], // coordinates player 1 [1,4], // coordinates player 2 [0.0,2.0,2.0], // item count player 1 [1.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", ".......", ".......", ".......", "......3", "3.3....", ], [ [2,6], // coordinates player 1 [1,5], // coordinates player 2 [0.0,2.0,2.0], // item count player 1 [1.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", ".......", ".......", ".......", "......3", "3.3....", ], [ [2,6], // coordinates player 1 [1,6], // coordinates player 2 [0.0,2.0,3.0], // item count player 1 [1.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", ".......", ".......", ".......", "......3", "3......", ], ["player 1 wins"] ]