Player 1 (): CARRRRLLLL.js
vs
Player 2 (): Darmagpi.lua

backpauseplayforward
[ [ [1,10], // coordinates player 1 [1,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", ".........2.....", ".3..3.........2", "..............3", "............3..", "...............", "...............", "...............", ".........2.....", "1..............", "...............", ".........3.....", "...............", ], [ [1,9], // coordinates player 1 [1,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", ".........2.....", ".3..3.........2", "..............3", "............3..", "...............", "...............", "...............", ".........2.....", "1..............", "...............", ".........3.....", "...............", ], [ [2,9], // coordinates player 1 [1,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", ".........2.....", ".3..3.........2", "..............3", "............3..", "...............", "...............", "...............", ".........2.....", "1..............", "...............", ".........3.....", "...............", ], [ [1,9], // coordinates player 1 [1,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", ".........2.....", ".3..3.........2", "..............3", "............3..", "...............", "...............", "...............", ".........2.....", "1..............", "...............", ".........3.....", "...............", ], [ [0,9], // coordinates player 1 [1,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", ".........2.....", ".3..3.........2", "..............3", "............3..", "...............", "...............", "...............", ".........2.....", "1..............", "...............", ".........3.....", "...............", ], [ [0,8], // coordinates player 1 [1,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", ".........2.....", ".3..3.........2", "..............3", "............3..", "...............", "...............", "...............", ".........2.....", "1..............", "...............", ".........3.....", "...............", ], [ [0,8], // coordinates player 1 [1,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", ".........2.....", ".3..3.........2", "..............3", "............3..", "...............", "...............", "...............", ".........2.....", "1..............", "...............", ".........3.....", "...............", ], [ [1,8], // coordinates player 1 [1,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", ".........2.....", ".3..3.........2", "..............3", "............3..", "...............", "...............", "...............", ".........2.....", "1..............", "...............", ".........3.....", "...............", ], [ [0,8], // coordinates player 1 [1,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", ".........2.....", ".3..3.........2", "..............3", "............3..", "...............", "...............", "...............", ".........2.....", "1..............", "...............", ".........3.....", "...............", ], [ [0,9], // coordinates player 1 [1,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", ".........2.....", ".3..3.........2", "..............3", "............3..", "...............", "...............", "...............", ".........2.....", "1..............", "...............", ".........3.....", "...............", ], [ [0,10], // coordinates player 1 [1,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", ".........2.....", ".3..3.........2", "..............3", "............3..", "...............", "...............", "...............", ".........2.....", "1..............", "...............", ".........3.....", "...............", ], [ [0,10], // coordinates player 1 [1,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", ".........2.....", ".3..3.........2", "..............3", "............3..", "...............", "...............", "...............", ".........2.....", "1..............", "...............", ".........3.....", "...............", ], [ [0,9], // coordinates player 1 [1,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", ".........2.....", ".3..3.........2", "..............3", "............3..", "...............", "...............", "...............", ".........2.....", "1..............", "...............", ".........3.....", "...............", ], [ [0,10], // coordinates player 1 [1,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", ".........2.....", ".3..3.........2", "..............3", "............3..", "...............", "...............", "...............", ".........2.....", "1..............", "...............", ".........3.....", "...............", ], [ [1,10], // coordinates player 1 [1,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", ".........2.....", ".3..3.........2", "..............3", "............3..", "...............", "...............", "...............", ".........2.....", "1..............", "...............", ".........3.....", "...............", ], [ [1,10], // coordinates player 1 [1,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", ".........2.....", ".3..3.........2", "..............3", "............3..", "...............", "...............", "...............", ".........2.....", "1..............", "...............", ".........3.....", "...............", ], ["no winner (game aborted)"] ]