Player 1 (): u wot bot.lua
vs
Player 2 (): SoGreedy.js

backpauseplayforward
[ [ [9,2], // coordinates player 1 [9,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........3......", "...............", ".......3.......", "....3..........", "...............", "...............", ".....2.........", "..........2....", ".....1.........", "...2...........", "...............", ".......3.......", "....3..........", "...............", ], [ [8,2], // coordinates player 1 [8,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........3......", "...............", ".......3.......", "....3..........", "...............", "...............", ".....2.........", "..........2....", ".....1.........", "...2...........", "...............", ".......3.......", "....3..........", "...............", ], [ [7,2], // coordinates player 1 [7,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........3......", "...............", ".......3.......", "....3..........", "...............", "...............", ".....2.........", "..........2....", ".....1.........", "...2...........", "...............", ".......3.......", "....3..........", "...............", ], [ [6,2], // coordinates player 1 [6,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........3......", "...............", ".......3.......", "....3..........", "...............", "...............", ".....2.........", "..........2....", ".....1.........", "...2...........", "...............", ".......3.......", "....3..........", "...............", ], [ [5,2], // coordinates player 1 [5,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........3......", "...............", ".......3.......", "....3..........", "...............", "...............", ".....2.........", "..........2....", ".....1.........", "...2...........", "...............", ".......3.......", "....3..........", "...............", ], [ [5,3], // coordinates player 1 [5,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........3......", "...............", ".......3.......", "....3..........", "...............", "...............", ".....2.........", "..........2....", ".....1.........", "...2...........", "...............", ".......3.......", "....3..........", "...............", ], [ [5,4], // coordinates player 1 [5,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........3......", "...............", ".......3.......", "....3..........", "...............", "...............", ".....2.........", "..........2....", ".....1.........", "...2...........", "...............", ".......3.......", "....3..........", "...............", ], [ [5,5], // coordinates player 1 [5,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........3......", "...............", ".......3.......", "....3..........", "...............", "...............", ".....2.........", "..........2....", ".....1.........", "...2...........", "...............", ".......3.......", "....3..........", "...............", ], [ [5,6], // coordinates player 1 [5,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........3......", "...............", ".......3.......", "....3..........", "...............", "...............", ".....2.........", "..........2....", ".....1.........", "...2...........", "...............", ".......3.......", "....3..........", "...............", ], [ [5,7], // coordinates player 1 [5,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........3......", "...............", ".......3.......", "....3..........", "...............", "...............", ".....2.........", "..........2....", ".....1.........", "...2...........", "...............", ".......3.......", "....3..........", "...............", ], [ [5,7], // coordinates player 1 [5,8], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........3......", "...............", ".......3.......", "....3..........", "...............", "...............", "...............", "..........2....", ".....1.........", "...2...........", "...............", ".......3.......", "....3..........", "...............", ], [ [5,8], // coordinates player 1 [5,9], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........3......", "...............", ".......3.......", "....3..........", "...............", "...............", "...............", "..........2....", ".....1.........", "...2...........", "...............", ".......3.......", "....3..........", "...............", ], [ [5,9], // coordinates player 1 [5,9], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........3......", "...............", ".......3.......", "....3..........", "...............", "...............", "...............", "..........2....", "...............", "...2...........", "...............", ".......3.......", "....3..........", "...............", ], [ [4,9], // coordinates player 1 [4,9], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........3......", "...............", ".......3.......", "....3..........", "...............", "...............", "...............", "..........2....", "...............", "...2...........", "...............", ".......3.......", "....3..........", "...............", ], [ [3,9], // coordinates player 1 [3,9], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........3......", "...............", ".......3.......", "....3..........", "...............", "...............", "...............", "..........2....", "...............", "...2...........", "...............", ".......3.......", "....3..........", "...............", ], [ [3,10], // coordinates player 1 [3,10], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........3......", "...............", ".......3.......", "....3..........", "...............", "...............", "...............", "..........2....", "...............", "...2...........", "...............", ".......3.......", "....3..........", "...............", ], [ [3,10], // coordinates player 1 [3,10], // coordinates player 2 [0.0,1.5,0.0], // item count player 1 [1.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........3......", "...............", ".......3.......", "....3..........", "...............", "...............", "...............", "..........2....", "...............", "...............", "...............", ".......3.......", "....3..........", "...............", ], [ [3,9], // coordinates player 1 [4,10], // coordinates player 2 [0.0,1.5,0.0], // item count player 1 [1.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........3......", "...............", ".......3.......", "....3..........", "...............", "...............", "...............", "..........2....", "...............", "...............", "...............", ".......3.......", "....3..........", "...............", ], [ [3,8], // coordinates player 1 [5,10], // coordinates player 2 [0.0,1.5,0.0], // item count player 1 [1.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........3......", "...............", ".......3.......", "....3..........", "...............", "...............", "...............", "..........2....", "...............", "...............", "...............", ".......3.......", "....3..........", "...............", ], [ [4,8], // coordinates player 1 [6,10], // coordinates player 2 [0.0,1.5,0.0], // item count player 1 [1.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........3......", "...............", ".......3.......", "....3..........", "...............", "...............", "...............", "..........2....", "...............", "...............", "...............", ".......3.......", "....3..........", "...............", ], [ [5,8], // coordinates player 1 [7,10], // coordinates player 2 [0.0,1.5,0.0], // item count player 1 [1.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........3......", "...............", ".......3.......", "....3..........", "...............", "...............", "...............", "..........2....", "...............", "...............", "...............", ".......3.......", "....3..........", "...............", ], [ [6,8], // coordinates player 1 [8,10], // coordinates player 2 [0.0,1.5,0.0], // item count player 1 [1.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........3......", "...............", ".......3.......", "....3..........", "...............", "...............", "...............", "..........2....", "...............", "...............", "...............", ".......3.......", "....3..........", "...............", ], [ [7,8], // coordinates player 1 [9,10], // coordinates player 2 [0.0,1.5,0.0], // item count player 1 [1.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........3......", "...............", ".......3.......", "....3..........", "...............", "...............", "...............", "..........2....", "...............", "...............", "...............", ".......3.......", "....3..........", "...............", ], [ [8,8], // coordinates player 1 [10,10], // coordinates player 2 [0.0,1.5,0.0], // item count player 1 [1.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........3......", "...............", ".......3.......", "....3..........", "...............", "...............", "...............", "..........2....", "...............", "...............", "...............", ".......3.......", "....3..........", "...............", ], [ [9,8], // coordinates player 1 [10,9], // coordinates player 2 [0.0,1.5,0.0], // item count player 1 [1.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........3......", "...............", ".......3.......", "....3..........", "...............", "...............", "...............", "..........2....", "...............", "...............", "...............", ".......3.......", "....3..........", "...............", ], [ [10,8], // coordinates player 1 [10,8], // coordinates player 2 [0.0,1.5,0.0], // item count player 1 [1.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........3......", "...............", ".......3.......", "....3..........", "...............", "...............", "...............", "..........2....", "...............", "...............", "...............", ".......3.......", "....3..........", "...............", ], [ [10,8], // coordinates player 1 [10,8], // coordinates player 2 [0.0,2.0,0.0], // item count player 1 [1.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........3......", "...............", ".......3.......", "....3..........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".......3.......", "....3..........", "...............", ], [ [9,8], // coordinates player 1 [9,8], // coordinates player 2 [0.0,2.0,0.0], // item count player 1 [1.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........3......", "...............", ".......3.......", "....3..........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".......3.......", "....3..........", "...............", ], [ [8,8], // coordinates player 1 [8,8], // coordinates player 2 [0.0,2.0,0.0], // item count player 1 [1.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........3......", "...............", ".......3.......", "....3..........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".......3.......", "....3..........", "...............", ], [ [7,8], // coordinates player 1 [7,8], // coordinates player 2 [0.0,2.0,0.0], // item count player 1 [1.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........3......", "...............", ".......3.......", "....3..........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".......3.......", "....3..........", "...............", ], [ [7,9], // coordinates player 1 [7,9], // coordinates player 2 [0.0,2.0,0.0], // item count player 1 [1.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........3......", "...............", ".......3.......", "....3..........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".......3.......", "....3..........", "...............", ], [ [7,10], // coordinates player 1 [7,10], // coordinates player 2 [0.0,2.0,0.0], // item count player 1 [1.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........3......", "...............", ".......3.......", "....3..........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".......3.......", "....3..........", "...............", ], [ [7,11], // coordinates player 1 [7,11], // coordinates player 2 [0.0,2.0,0.0], // item count player 1 [1.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........3......", "...............", ".......3.......", "....3..........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".......3.......", "....3..........", "...............", ], [ [7,12], // coordinates player 1 [7,12], // coordinates player 2 [0.0,2.0,0.0], // item count player 1 [1.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........3......", "...............", ".......3.......", "....3..........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".......3.......", "....3..........", "...............", ], [ [7,12], // coordinates player 1 [7,12], // coordinates player 2 [0.0,2.0,0.5], // item count player 1 [1.0,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........3......", "...............", ".......3.......", "....3..........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "....3..........", "...............", ], [ [6,12], // coordinates player 1 [6,12], // coordinates player 2 [0.0,2.0,0.5], // item count player 1 [1.0,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........3......", "...............", ".......3.......", "....3..........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "....3..........", "...............", ], [ [5,12], // coordinates player 1 [5,12], // coordinates player 2 [0.0,2.0,0.5], // item count player 1 [1.0,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........3......", "...............", ".......3.......", "....3..........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "....3..........", "...............", ], [ [4,12], // coordinates player 1 [4,12], // coordinates player 2 [0.0,2.0,0.5], // item count player 1 [1.0,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........3......", "...............", ".......3.......", "....3..........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "....3..........", "...............", ], [ [4,13], // coordinates player 1 [4,13], // coordinates player 2 [0.0,2.0,0.5], // item count player 1 [1.0,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........3......", "...............", ".......3.......", "....3..........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "....3..........", "...............", ], [ [4,13], // coordinates player 1 [4,13], // coordinates player 2 [0.0,2.0,1.0], // item count player 1 [1.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........3......", "...............", ".......3.......", "....3..........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [4,12], // coordinates player 1 [4,12], // coordinates player 2 [0.0,2.0,1.0], // item count player 1 [1.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........3......", "...............", ".......3.......", "....3..........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [4,11], // coordinates player 1 [4,11], // coordinates player 2 [0.0,2.0,1.0], // item count player 1 [1.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........3......", "...............", ".......3.......", "....3..........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [4,10], // coordinates player 1 [4,10], // coordinates player 2 [0.0,2.0,1.0], // item count player 1 [1.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........3......", "...............", ".......3.......", "....3..........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [4,9], // coordinates player 1 [4,9], // coordinates player 2 [0.0,2.0,1.0], // item count player 1 [1.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........3......", "...............", ".......3.......", "....3..........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [4,8], // coordinates player 1 [4,8], // coordinates player 2 [0.0,2.0,1.0], // item count player 1 [1.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........3......", "...............", ".......3.......", "....3..........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [4,7], // coordinates player 1 [4,7], // coordinates player 2 [0.0,2.0,1.0], // item count player 1 [1.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........3......", "...............", ".......3.......", "....3..........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [4,6], // coordinates player 1 [4,6], // coordinates player 2 [0.0,2.0,1.0], // item count player 1 [1.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........3......", "...............", ".......3.......", "....3..........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [4,5], // coordinates player 1 [4,5], // coordinates player 2 [0.0,2.0,1.0], // item count player 1 [1.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........3......", "...............", ".......3.......", "....3..........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [4,4], // coordinates player 1 [4,4], // coordinates player 2 [0.0,2.0,1.0], // item count player 1 [1.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........3......", "...............", ".......3.......", "....3..........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [4,4], // coordinates player 1 [4,4], // coordinates player 2 [0.0,2.0,1.5], // item count player 1 [1.0,1.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........3......", "...............", ".......3.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [4,3], // coordinates player 1 [5,4], // coordinates player 2 [0.0,2.0,1.5], // item count player 1 [1.0,1.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........3......", "...............", ".......3.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [5,3], // coordinates player 1 [6,4], // coordinates player 2 [0.0,2.0,1.5], // item count player 1 [1.0,1.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........3......", "...............", ".......3.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [6,3], // coordinates player 1 [7,4], // coordinates player 2 [0.0,2.0,1.5], // item count player 1 [1.0,1.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........3......", "...............", ".......3.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [7,3], // coordinates player 1 [7,3], // coordinates player 2 [0.0,2.0,1.5], // item count player 1 [1.0,1.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........3......", "...............", ".......3.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [7,3], // coordinates player 1 [7,3], // coordinates player 2 [0.0,2.0,2.0], // item count player 1 [1.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [7,2], // coordinates player 1 [8,3], // coordinates player 2 [0.0,2.0,2.0], // item count player 1 [1.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [7,1], // coordinates player 1 [8,2], // coordinates player 2 [0.0,2.0,2.0], // item count player 1 [1.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [8,1], // coordinates player 1 [8,1], // coordinates player 2 [0.0,2.0,2.0], // item count player 1 [1.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [8,1], // coordinates player 1 [8,1], // coordinates player 2 [0.0,2.0,2.5], // item count player 1 [1.0,1.0,2.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], ["no winner"] ]