Player 1 (): Spanbot.lua
vs
Player 2 (): bruteforceNearestTSPA.js

backpauseplayforward
[ [ [4,5], // coordinates player 1 [4,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......2....", "...........", "...........", "......1....", "....2......", "..........3", "....3.3....", "....3......", "..........2", "...........", ".......3...", ], [ [4,5], // coordinates player 1 [4,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......2....", "...........", "...........", "......1....", "....2......", "..........3", "....3.3....", "....3......", "..........2", "...........", ".......3...", ], [ [4,5], // coordinates player 1 [4,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......2....", "...........", "...........", "......1....", "....2......", "..........3", "....3.3....", "....3......", "..........2", "...........", ".......3...", ], [ [4,5], // coordinates player 1 [4,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......2....", "...........", "...........", "......1....", "....2......", "..........3", "....3.3....", "....3......", "..........2", "...........", ".......3...", ], [ [4,5], // coordinates player 1 [4,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......2....", "...........", "...........", "......1....", "....2......", "..........3", "....3.3....", "....3......", "..........2", "...........", ".......3...", ], [ [4,5], // coordinates player 1 [4,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......2....", "...........", "...........", "......1....", "....2......", "..........3", "....3.3....", "....3......", "..........2", "...........", ".......3...", ], [ [4,5], // coordinates player 1 [4,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......2....", "...........", "...........", "......1....", "....2......", "..........3", "....3.3....", "....3......", "..........2", "...........", ".......3...", ], [ [4,5], // coordinates player 1 [4,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......2....", "...........", "...........", "......1....", "....2......", "..........3", "....3.3....", "....3......", "..........2", "...........", ".......3...", ], [ [4,5], // coordinates player 1 [4,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......2....", "...........", "...........", "......1....", "....2......", "..........3", "....3.3....", "....3......", "..........2", "...........", ".......3...", ], [ [4,5], // coordinates player 1 [4,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......2....", "...........", "...........", "......1....", "....2......", "..........3", "....3.3....", "....3......", "..........2", "...........", ".......3...", ], ["no winner (game aborted)"] ]