Player 1 (): the death machine.js
vs
Player 2 (): Misco Jones.js

backpauseplayforward
[ [ [3,4], // coordinates player 1 [3,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....2........", ".............", "..3..........", ".............", "..3..........", ".............", "............3", "...........2.", ".....2.......", ".............", ".............", "1....3.......", ".....3.......", ], [ [4,4], // coordinates player 1 [3,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....2........", ".............", "..3..........", ".............", "..3..........", ".............", "............3", "...........2.", ".....2.......", ".............", ".............", "1....3.......", ".....3.......", ], [ [5,4], // coordinates player 1 [3,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....2........", ".............", "..3..........", ".............", "..3..........", ".............", "............3", "...........2.", ".....2.......", ".............", ".............", "1....3.......", ".....3.......", ], [ [6,4], // coordinates player 1 [3,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....2........", ".............", "..3..........", ".............", "..3..........", ".............", "............3", "...........2.", ".....2.......", ".............", ".............", "1....3.......", ".....3.......", ], [ [6,3], // coordinates player 1 [3,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....2........", ".............", "..3..........", ".............", "..3..........", ".............", "............3", "...........2.", ".....2.......", ".............", ".............", "1....3.......", ".....3.......", ], [ [5,3], // coordinates player 1 [3,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....2........", ".............", "..3..........", ".............", "..3..........", ".............", "............3", "...........2.", ".....2.......", ".............", ".............", "1....3.......", ".....3.......", ], [ [5,4], // coordinates player 1 [3,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....2........", ".............", "..3..........", ".............", "..3..........", ".............", "............3", "...........2.", ".....2.......", ".............", ".............", "1....3.......", ".....3.......", ], [ [6,4], // coordinates player 1 [3,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....2........", ".............", "..3..........", ".............", "..3..........", ".............", "............3", "...........2.", ".....2.......", ".............", ".............", "1....3.......", ".....3.......", ], [ [7,4], // coordinates player 1 [3,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....2........", ".............", "..3..........", ".............", "..3..........", ".............", "............3", "...........2.", ".....2.......", ".............", ".............", "1....3.......", ".....3.......", ], [ [7,5], // coordinates player 1 [3,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....2........", ".............", "..3..........", ".............", "..3..........", ".............", "............3", "...........2.", ".....2.......", ".............", ".............", "1....3.......", ".....3.......", ], [ [7,4], // coordinates player 1 [3,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....2........", ".............", "..3..........", ".............", "..3..........", ".............", "............3", "...........2.", ".....2.......", ".............", ".............", "1....3.......", ".....3.......", ], [ [7,3], // coordinates player 1 [3,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....2........", ".............", "..3..........", ".............", "..3..........", ".............", "............3", "...........2.", ".....2.......", ".............", ".............", "1....3.......", ".....3.......", ], [ [7,4], // coordinates player 1 [3,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....2........", ".............", "..3..........", ".............", "..3..........", ".............", "............3", "...........2.", ".....2.......", ".............", ".............", "1....3.......", ".....3.......", ], [ [7,3], // coordinates player 1 [3,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....2........", ".............", "..3..........", ".............", "..3..........", ".............", "............3", "...........2.", ".....2.......", ".............", ".............", "1....3.......", ".....3.......", ], [ [6,3], // coordinates player 1 [3,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....2........", ".............", "..3..........", ".............", "..3..........", ".............", "............3", "...........2.", ".....2.......", ".............", ".............", "1....3.......", ".....3.......", ], [ [5,3], // coordinates player 1 [3,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....2........", ".............", "..3..........", ".............", "..3..........", ".............", "............3", "...........2.", ".....2.......", ".............", ".............", "1....3.......", ".....3.......", ], [ [5,4], // coordinates player 1 [3,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....2........", ".............", "..3..........", ".............", "..3..........", ".............", "............3", "...........2.", ".....2.......", ".............", ".............", "1....3.......", ".....3.......", ], [ [5,4], // coordinates player 1 [3,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....2........", ".............", "..3..........", ".............", "..3..........", ".............", "............3", "...........2.", ".....2.......", ".............", ".............", "1....3.......", ".....3.......", ], ["no winner (game aborted)"] ]