Player 1 (): Jimmythekiller.lua
vs
Player 2 (): Fun Bot.js

backpauseplayforward
[ [ [10,0], // coordinates player 1 [10,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".2............", "........3.....", "........32....", "..............", ".............3", "..............", "...2..........", "..............", "..............", "..............", "...3..........", "..............", "......3....1..", "..............", ], [ [10,0], // coordinates player 1 [11,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".2............", "........3.....", "........32....", "..............", ".............3", "..............", "...2..........", "..............", "..............", "..............", "...3..........", "..............", "......3....1..", "..............", ], [ [10,0], // coordinates player 1 [12,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".2............", "........3.....", "........32....", "..............", ".............3", "..............", "...2..........", "..............", "..............", "..............", "...3..........", "..............", "......3....1..", "..............", ], [ [10,0], // coordinates player 1 [13,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".2............", "........3.....", "........32....", "..............", ".............3", "..............", "...2..........", "..............", "..............", "..............", "...3..........", "..............", "......3....1..", "..............", ], [ [10,0], // coordinates player 1 [13,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".2............", "........3.....", "........32....", "..............", ".............3", "..............", "...2..........", "..............", "..............", "..............", "...3..........", "..............", "......3....1..", "..............", ], [ [10,0], // coordinates player 1 [13,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".2............", "........3.....", "........32....", "..............", ".............3", "..............", "...2..........", "..............", "..............", "..............", "...3..........", "..............", "......3....1..", "..............", ], [ [10,0], // coordinates player 1 [13,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".2............", "........3.....", "........32....", "..............", ".............3", "..............", "...2..........", "..............", "..............", "..............", "...3..........", "..............", "......3....1..", "..............", ], [ [10,0], // coordinates player 1 [13,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".2............", "........3.....", "........32....", "..............", ".............3", "..............", "...2..........", "..............", "..............", "..............", "...3..........", "..............", "......3....1..", "..............", ], [ [10,0], // coordinates player 1 [13,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".2............", "........3.....", "........32....", "..............", ".............3", "..............", "...2..........", "..............", "..............", "..............", "...3..........", "..............", "......3....1..", "..............", ], [ [10,0], // coordinates player 1 [13,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".2............", "........3.....", "........32....", "..............", ".............3", "..............", "...2..........", "..............", "..............", "..............", "...3..........", "..............", "......3....1..", "..............", ], [ [10,0], // coordinates player 1 [13,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".2............", "........3.....", "........32....", "..............", ".............3", "..............", "...2..........", "..............", "..............", "..............", "...3..........", "..............", "......3....1..", "..............", ], [ [10,0], // coordinates player 1 [13,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".2............", "........3.....", "........32....", "..............", ".............3", "..............", "...2..........", "..............", "..............", "..............", "...3..........", "..............", "......3....1..", "..............", ], [ [10,0], // coordinates player 1 [13,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".2............", "........3.....", "........32....", "..............", ".............3", "..............", "...2..........", "..............", "..............", "..............", "...3..........", "..............", "......3....1..", "..............", ], ["no winner (game aborted)"] ]